Slim's All-Pro Realistic Slider Project for Madden 15

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  • Slim4824
    Rookie
    • Jul 2011
    • 399

    #1

    Slim's All-Pro Realistic Slider Project for Madden 15

    This year i will be working diligently to make Madden 15 the most realistic madden experience I can. I believe we finally have the game that will allow us to do so. Stay tuned for the beta version.

    Twitch.tv/slim4824

    Uploaded on XBOX One as Slim

    Beta Set One

    Game Options
    Skill Level: All-Pro
    Game Speed: Slow but will also be testing using normal
    Ball Hawk: Off (preference)
    Strafe Assist: Off (preference)
    Heat Seeker: Off (preference)
    Switch assist: Off (preference)
    Quarter Length: 15 minutes
    Accelerated Clock: 13 Seconds
    Injuries: 50
    Fatigue: 60
    Speed Threshold: 35


    Penalties
    Offsides: 75
    False Start:75
    Holding: 75
    Facemask: 53
    Def PI: 75
    Off PI: 75
    KR/PR Int: 50
    Clipping: 60
    Int Grounding: 65
    RTP: 50
    RTK: 50



    Player Skill
    QB Acc: 15
    Pass Block: 50
    WR Catch: 50
    Run Block: 40
    Fumbles: 50
    Reaction Time: 40
    Interceptions: 50
    Pass Coverage: 40
    Tackling: 50
    Special Teams: All 50 until i can do some testing with these



    CPU Skill
    QB Acc: 10
    Pass Block: 50
    WR Catch: 50
    Run Block: 60
    Fumbles: 50
    Reaction Time: 50
    Interceptions: 50
    Pass Coverage: 50
    Tackling: 45
    Special Teams: All 50 until i can do some testing with these
    Last edited by Slim4824; 08-27-2014, 05:01 PM.
  • Joey Sauce
    Dual Threat
    • Oct 2008
    • 279

    #2
    Re: Slim's All-Pro Realistic Slider Project for Madden 15

    Based on things I've seen and read, pass blocking needs a boost and pass accuracy needs a drop. I'll be watchin your thread daily, good luck brother

    Comment

    • Slim4824
      Rookie
      • Jul 2011
      • 399

      #3
      Re: Slim's All-Pro Realistic Slider Project for Madden 15

      Accuracy for cpu does need a drop for sure. As for pass blocking, in my testing so far, it really depends on your offensive line's ratings vs defensive lines ratings.

      With a good offensive line I've had games without any sacks or just 1. With a bad offensive line I've had up to 6 sacks. You really have to read the defense this year. Make a quick read if it's a blitz or bring in an extra blocker.

      Sent from my SM-N900V using Tapatalk

      Comment

      • Joey Sauce
        Dual Threat
        • Oct 2008
        • 279

        #4
        Re: Slim's All-Pro Realistic Slider Project for Madden 15

        I'm sayin for cpu, because I watched PastaPadre's twitch stream the past couple days and he was getting to the QB pretty much every other play.

        Comment

        • Slim4824
          Rookie
          • Jul 2011
          • 399

          #5
          Re: Slim's All-Pro Realistic Slider Project for Madden 15

          I'll be streaming on twitch tomorrow. I'll update when I do.

          Sent from my SM-N900V using Tapatalk

          Comment

          • MDgolf
            MVP
            • Oct 2013
            • 1421

            #6
            Re: Slim's All-Pro Realistic Slider Project for Madden 15

            Looking forward to these


            Sent from my iPhone using Tapatalk

            Comment

            • thefastlane425
              Rookie
              • May 2005
              • 40

              #7
              Re: Slim's All-Pro Realistic Slider Project for Madden 15

              Subscribed

              Comment

              • iceberg760
                Mid-Range Mamba
                • Sep 2010
                • 144

                #8
                Re: Slim's All-Pro Realistic Slider Project for Madden 15

                Bet/looking forward to them!

                Sent from my Nexus 7 using Tapatalk
                **if it Bleeds, i can kill it**

                --- 12 min/HOF/Sim ---
                GT: Rap Junkie951 // PSN: Crown_n_Smoke

                Comment

                • bdubbya23
                  Just started!
                  • Aug 2014
                  • 1

                  #9
                  Re: Slim's All-Pro Realistic Slider Project for Madden 15

                  Hey Slim! Appreciate your work on the sliders! When do you think sliders will be available?

                  Comment

                  • Slim4824
                    Rookie
                    • Jul 2011
                    • 399

                    #10
                    Re: Slim's All-Pro Realistic Slider Project for Madden 15

                    Originally posted by bdubbya23
                    Hey Slim! Appreciate your work on the sliders! When do you think sliders will be available?
                    Should have first set out tomorrow evening.

                    Sent from my SM-N900V using Tapatalk

                    Comment

                    • Slim4824
                      Rookie
                      • Jul 2011
                      • 399

                      #11
                      Re: Slim's All-Pro Realistic Slider Project for Madden 15

                      The line protection for the cpu doesn't seem to be the problem. They have more than enough time to throw the ball, sometimes almost to much.

                      The key will be to get the cpu to check down or throw the ball away more. That's what I am currently working on.

                      Sent from my SM-N900V using Tapatalk

                      Comment

                      • Shon 23
                        Pro
                        • Sep 2003
                        • 634

                        #12
                        Re: Slim's All-Pro Realistic Slider Project for Madden 15

                        Hey Slim, I'm looking forward to your sliders. Sounds like you really want to fine tune All-Pro, which I believe is the best all around experience. I plan on following your progression and trying to help if I can. Do you plan on adjusting these for Slow or Normal speed? Or maybe it'll work for both..

                        I tried playing on Slow speed and the game is just moving to slow to enjoy. The NFL is fast-paced and I feel like Normal speed is a good balance. I played Slow speed in M25 though, but Normal in M15 is a better representation of NFL speed without being too arcadey, in my opinion.

                        I put these comments in another thread in here for slider suggestions, so just in case you don't look over that you can read it here: (from only about 5 games played on 15 min qtrs and 15 sec acc playclock):


                        Let's see, one major problem I'm seeing early (like in M25) is the CPU QB taking too many sacks.

                        Like others have stated, QB accuracy needs to go down a bit. I'm not seeing many if any errant passes.

                        The Speed Threshold slider needs to probably go down from 50, because a player like Tavon Austin, as quick as he is (96 spd, 95 acc I believe) should be getting more separation than I've seen in the past 5 15 min quarter games I've played with him. I'm not seeing that separation. I play on Normal speed if that matters.

                        No penalties called, basically.

                        That's only after about 5 games, so I haven't played enough yet for more, but the previously mentioned changes by the other members all sound reasonable to me.

                        Comment

                        • J ROCK 05
                          Rookie
                          • May 2012
                          • 131

                          #13
                          Re: Slim's All-Pro Realistic Slider Project for Madden 15

                          What up Slim I'm off next few days to really get my hands on Madden and then heading out of town but once you put up a set I'll be helping test your sliders out!
                          Last edited by J ROCK 05; 08-27-2014, 06:22 AM.

                          Comment

                          • Shon 23
                            Pro
                            • Sep 2003
                            • 634

                            #14
                            Re: Slim's All-Pro Realistic Slider Project for Madden 15

                            Okay, a couple more things after I've played a few more games. I've had like 2 penalties in 8 or 9 games.. that is terrible.

                            One thing for sure is CPU QB accuracy needs to toned down, I believe. I'm getting very high CPU QB completion percentages in pretty much every game. They are just hitting their targets left and right no matter what defense I throw at them. Errant passes as was toted by EA are too few (next to none) for some of the lower tiered QBs.

                            I put the Speed Threshold to 25 and Tavon Austin (96 spd, 95 acc) still could not chase down one of the Raiders cornerbacks after I threw an interception (turned into about a 40 yard pick 6) to him. In fact, the guy actually gained a bit of distance on me, not much though, but Austin should have been able to run this guy down no problem. So, that is still concerning to me.

                            I know in M25 putting the Speed Threshold at 25 was a good setting to create some separation for the faster players in the game. Doesn't seem so in M15.

                            So that's just two more observations from about 4 more games played last night. Again, on 15 min quarters and using a 15 sec accelerated playclock.. which seems to give close to the NFL average for total numbers of plays run in a game. This was the same in M25 as well.. seems to have carried over.. but maybe there is a better number for the acc playclock, more testing on that would need to be done.

                            EDIT: One more thing I'd like to see, as mentioned in the slider suggestion thread that is up, is more broken tackles by the running back, at least for the user. I haven't seen many, and first contact IRL doesn't always bring a player down. Zac Stacy for the Rams is a pretty stout back, known for breaking tackles, but he hardly has since I've been running with him. Not looking for a robo RB though, just a more realistic feel in the animations upon initial contact from time to time, with more broken tackles.

                            Hopefully some of my input has been helpful.
                            Last edited by Shon 23; 08-27-2014, 07:52 AM.

                            Comment

                            • therizing02
                              MVP
                              • Apr 2003
                              • 4176

                              #15
                              Re: Slim's All-Pro Realistic Slider Project for Madden 15

                              QB accuracy is not the main problem. The fact that they rarely throw passes beyond 10 yards is the issue. The majority of CPU completions are either in the flats, a screen, or a curl route between the hash marks. There aren't many NFL QBs that are going to miss wide open receivers in the 5-10 yard range.

                              I think the solution is probably a mix of a slight adjustment to QBA, but a larger adjustment to the Pass Reaction and Pass Coverage slider. The tough part will be finding the balance between the Reaction/Coverage slider with Pass Block because when the CPU receivers are covered, the QB usually just stands around until he gets sacked.

                              Comment

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