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Armor & Swords All-Pro Slow Simulation Style Sliders

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Old 09-05-2014, 08:19 PM   #801
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by Armor & Sword
Start over.....keep the other CFM file though in case you don't like it.

But I feel you will...game is amazing now.
what rosters you using now?
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Old 09-05-2014, 08:23 PM   #802
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Might have been asked earlier, but do you absolutely have to play 13-15 minute quarters for the auto-subs to work?
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Old 09-05-2014, 08:24 PM   #803
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

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Solo online Dolphins CFM? you play as owner? or Coach? or Player?
Coach...owner mode is FUBAR this year with limited revenue and the inability to resign players...it's not realistic and artificially hard.....sucks as I loved owner mode last year.

So coach it is. I don't have to worry about revenue...just the cap. No issues negotiating contracts...because I have no money for signing bonuses. I tested a few teams out and it's ridiculous. Their is massive revenue sharing in the NFL. No way the Miami Dolphins should have issues resigning big ticket players and going after big name free agents....but this year....it's FUBAR.

There are a few threads in the general forum about all this.....let's keep modes talk over there. But I wanted to answer your question.
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Old 09-05-2014, 08:34 PM   #804
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

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Originally Posted by FluffyTonka
One thing little thing I did for realism was to up punt accuracy to 100.

the CPU has pinned me deep in my own redzone 3 or 4 times in the last 3 or 4 games.

4 yard line, 7 yard line and two at the 12 yard line in my last few games.


... punting and field position isn't just an automatic touchback anymore.

now I'm messing with FG accuracy. Sick the CPU being automatic. I lowered it to zero, and I noticed the CPU has turned down a 44 & 47 yard FG opportunity in the last 2 games.

it's like the CPU knows if it will make the FG or not and not even bother with an attempt if it knows its missing it?!

still, punting now means something.

In the 2 games I have played since the update I have seen 2 missed field goals from the CPU. One from 48 yards and the other from 42. I think the tuner has updated quite a bit in this game. I also moved holding to 75 and got a holding call which I never saw previously. I am going to further test to see if I can get more than one in a game. Also keep in mind that confidence will affect the kickers as well so if a kicker's confidence is low there is higher chance of missed field goals.
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Old 09-05-2014, 09:13 PM   #805
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Armor, are you using the week1 rosters?
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Old 09-05-2014, 09:42 PM   #806
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by Armor & Sword
Coach...owner mode is FUBAR this year with limited revenue and the inability to resign players...it's not realistic and artificially hard.....sucks as I loved owner mode last year.

So coach it is. I don't have to worry about revenue...just the cap. No issues negotiating contracts...because I have no money for signing bonuses. I tested a few teams out and it's ridiculous. Their is massive revenue sharing in the NFL. No way the Miami Dolphins should have issues resigning big ticket players and going after big name free agents....but this year....it's FUBAR.

There are a few threads in the general forum about all this.....let's keep modes talk over there. But I wanted to answer your question.
Hey A&S let me first say thanks for all your work on these. I do have a dumb question, on the OP are the numbers in parenthesis the latest changes?

Funny, I used the same term, "FUBAR", in the other thread to describe the pathetic excuse for owner mode. Totally hosed up and unplayable.
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Old 09-05-2014, 09:47 PM   #807
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Boradcast on twitch to begin in less than 15 minutes.

Rams (me) vs Broncos (CPU).

EA Opening day roster

V1.4 Sliders on the OP

Tuner 1.0

This will be all about playing as Quinn and going after Manning.

After that I will begin my Dolphins CFM and play week one vs The Pat's.

See everyone soon.
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Old 09-05-2014, 09:51 PM   #808
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by Armor & Sword
First page has been updated.

Changes are:

CPU pass blocking lowered to 75
CPU/HUM catch raised to 75
CPU/HUM INT raised to 35

Sliders will be on Madden share this evening file name will be armors PSN = totem. Or you can simply plug them in as it takes 2 minutes.

I will be playing one more test game on twitch tonight. It will be Rams (me) vs Denver with exact settings on the OP.

I am very happy to report that in online CFM the game plays amazing with these exact settings. QB edits are history...done...not needed.

See you peeps around 11PM EST on twitch for the broadcast and discussion.

After that I will be starting my solo online Dolphins CFM!!!! Finally!!!!!

I am certain a large patch will be coming for offline multi team CFM/MUT stability bugs and offline CFM sim stats to be fixed.

This game online CFM is a 9.75/10 for me.....AMAZING.

In really amazed at how fun this game is. I've skipped out on madden since 09 and I happy to say this game has brought me back to the good old days (ps2) when madden was king. This is the most enjoyable football game I've ever played.


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