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Armor & Swords All-Pro Slow Simulation Style Sliders

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Old 09-13-2014, 04:47 PM   #1257
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Hey fellas! Hope everyone is playing their asses off! We will be having another Madden streaming session on Twtich tonight. I will post here when we go on the air. Last night was a lot of fun with an epic game at Denver which quite frankely was probably the greatest game of Madden I have ever played vs the CPU and I lost 34-31 on a Denver FG as time expired.

Truly incredible game.

It's available for viewing on my past broadcast tab.
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Old 09-13-2014, 06:00 PM   #1258
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

How's the deep pass going with these sliders? Just checking to see if the CPU has gone deep at all.
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Old 09-13-2014, 06:05 PM   #1259
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by mbergh22
How's the deep pass going with these sliders? Just checking to see if the CPU has gone deep at all.
For me 3 to 4 times a game, sometimes more, sometimes less.
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Old 09-13-2014, 06:49 PM   #1260
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

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Originally Posted by BadAssHskr
After getting hit with that restart bug for a 3rd time, i said screw it, deleted everything, and started over.

Penalties, being what they are, ive had them up to 90, ive had them the A&s way, so today when i imported my sliders i left them at default. Probably placebo, but i really felt like i was playing a different game.

Like i said, its probably placebo, but just thought id make the comment.

I'm not sure it is placebo with a few of the default penalty settings. I'm seeing the same for some sliders.

I put CPU QB accuracy to default (50) 2 games ago and the CPU is overthrowing it, throwing behind his man and at his feet all over the place.

I kept Wilson to 14-26 230 yards 1TD in a 20-13 loss
and Geno Smith 19-33 288 yards 1TD 3INT


Ever since I move the CPU run block slider to 65, I've been stuffing their run too. Set at 55 I found it way harder?!!
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Old 09-13-2014, 06:54 PM   #1261
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

I had Phillip Rivers take a sack in week 6 that fractured his upper arm and he's out 5 weeks and I just had Ryan Mathews break his collarbone out 7 weeks. Seeing plenty of injuries no complaints here.


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Old 09-13-2014, 07:01 PM   #1262
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

I've been playing on your slider set for a while now im having a lot of fun. Just a couple things im noticing is that im having trouble stopping the run and pass late in games and im cause a high rate of fumbles and getting about 5-8 sacks a game. What should i try to adjust?
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Old 09-13-2014, 07:07 PM   #1263
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

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Originally Posted by tylorlenart
I've been playing on your slider set for a while now im having a lot of fun. Just a couple things im noticing is that im having trouble stopping the run and pass late in games and im cause a high rate of fumbles and getting about 5-8 sacks a game. What should i try to adjust?
Absolutely nothing.
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Old 09-13-2014, 07:17 PM   #1264
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

Just wondering, but what happened to All-Madden sliders? Is All-Pro in this years game equivalent to All-Madden last year? Just asking b/c is seems like noone is setting up All-Madden sliders.
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