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Armor & Swords All-Pro Slow Simulation Style Sliders

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Old 09-17-2014, 02:09 PM   #1353
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

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Originally Posted by Armor & Sword
Placebo Mizzou. Sacks is pretty much the only glaring issue with the game. I found the penalty sliders have little to no effect on the game this year. Holding at 60 (I believe is where I have it) is resulting in at least one call per game.

Penalties are what they are...sacks are too until EA decides to further tune it.

Other than that I love this game.

Sliders on the OP are set till the next patch/tuner.

Right I'm saying I raised holding to 100 and got a ton more sacks and still no holding calls.


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Old 09-17-2014, 02:17 PM   #1354
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Armor, any effect on doing the QB Edits that you can see post-patch?

I used your roster to begin with and had solid results. Then the patch came through and I used the default Week 2 rosters and as of right now still have way too many sacks.
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Old 09-17-2014, 02:18 PM   #1355
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

And can someone please explain the fumble sliders to me, are we supposed to go up or down for more??
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Old 09-17-2014, 02:21 PM   #1356
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

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Originally Posted by adamj2281
Armor, any effect on doing the QB Edits that you can see post-patch?

I used your roster to begin with and had solid results. Then the patch came through and I used the default Week 2 rosters and as of right now still have way too many sacks.
After the gameplay tuner was released I ditched the QB edit roster.

Again sacks is not going to be solved by sliders and I don't recommend the QB edit roster if your going to go deep into your CFM. Also IMO post tuner the non QB edit rosters are fine and the game plays far better. QB's go down field and are not dinking and dunking each and every game regardless of what you give them.


Again and for the last time.....I DO NOT USE NOR RECOMMEND THE QB EDITS ROSTER.
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Old 09-17-2014, 02:21 PM   #1357
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

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Originally Posted by satchmykels
And can someone please explain the fumble sliders to me, are we supposed to go up or down for more??

Down for more


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Old 09-17-2014, 02:22 PM   #1358
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

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Originally Posted by satchmykels
And can someone please explain the fumble sliders to me, are we supposed to go up or down for more??
The lower the value the higher chance of fumbles. It actually tells you that when you highlight the slider. click to the left for more fumbles...click to the right for less fumbles.
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Old 09-17-2014, 02:24 PM   #1359
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

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Originally Posted by Mizzou24
Right I'm saying I raised holding to 100 and got a ton more sacks and still no holding calls.


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Placebo.

Some games I don't get ton's of sacks....sometimes I do. Regardless of any settings on the penalty sliders.

Quinn and I tested them heavily. They don't truly affect gameplay this year.
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Old 09-17-2014, 02:27 PM   #1360
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Armor & Swords All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by Armor & Sword
Placebo.



Some games I don't get ton's of sacks....sometimes I do. Regardless of any settings on the penalty sliders.



Quinn and I tested them heavily. They don't truly affect gameplay this year.

Hmm.. I don't even control the line.. Lol.. I'm beginning to think the blocking slider all together doesn't affect gameplay.. It's been 3 consecutive games. I get that I have a good line and all but Lieterally multiple sack games for each of my guys. Go rams! Lol. I guess we will have to wait for another tuner :-/


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