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Old 09-30-2014, 10:07 AM   #1473
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by cubby blue
I may have fixed the sack issue. I bumped fatigue down to 40.
Played the bucs with Mike Glennon and 2 sacks total. (1 in each half) Now I only played one game, but I was averaging about 6 sacks per game. I was averaging this many sacks even though I played linebacker and not timing the snap. I still had to do this, but if I have to do this to get the sack numbers down, I definitely will.

The reason I bumped fatigue down is because around the end of the 3rd and beginning and end of the 4th qtr, I noticed I was getting a lot more sacks hence it might be fatigue.

I don't know what this does about the disappearing players. I know armor set it at 60 because of the subs. I didn't see an issue, but like I said it was only one game.

It might have been a fluke, but I will definitely test some more.
Just thought I would tell the people on this thread in case I might be on to something..
It was a fluke.

Besides, you have it reversed. By bringing it down to 40 you are diminishing the effect that it has, i.e. players don't get as fatigued at 40 then they do at 60
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Old 09-30-2014, 01:30 PM   #1474
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Armor, I'm sure you probably know this,

Mr. Hurriicane is using these sliders for his Panthers franchise. He's been one of my favorite guys to follow on youtube.

You can check out his series here:
https://www.youtube.com/watch?v=eULdbBFWL8k

You guys will probably find his games extremely entertaining!
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Old 09-30-2014, 01:51 PM   #1475
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by SwaggerCoach
Armor, I'm sure you probably know this,

Mr. Hurriicane is using these sliders for his Panthers franchise. He's been one of my favorite guys to follow on youtube.

You can check out his series here:
https://www.youtube.com/watch?v=eULdbBFWL8k

You guys will probably find his games extremely entertaining!
Nice! Great radio voice indeed.
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Old 09-30-2014, 03:28 PM   #1476
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

hows everyone defense stacking up?

i'm looking like this, just curious if it's my 9 minute quarters. i'm not that good, sitting at 1-3. my offensive numbers are way more realistic.

PTS
16.8
(3rd)

YDS
225.8
(1st)

PASS YDS
129.8
(1st)

RUSH YDS
96.0
(22nd)
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Old 09-30-2014, 03:41 PM   #1477
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by BadAssHskr
hows everyone defense stacking up?

i'm looking like this, just curious if it's my 9 minute quarters. i'm not that good, sitting at 1-3. my offensive numbers are way more realistic.

PTS
16.8
(3rd)

YDS
225.8
(1st)

PASS YDS
129.8
(1st)

RUSH YDS
96.0
(22nd)
Stick with it. I went 5-11 in year one....confidence was killing me...poor OL play. I had a great off-season and draft and now sit at 7-1 and feeling saucy about my squad.

Play out a couple of seasons.....things balance out and you must draft well and make good moves with average to below average teams to be competitive on Madden 15. Also game prep is very important....I actually love it.

I would really give 15 minute quarters with a runoff to 18 ticks a shot. Games play out really nice. You get 120-130 total plays and stats are pretty damn good for the most part.
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Old 09-30-2014, 04:34 PM   #1478
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Just bought Madden last night. Spent last night playing a Career with a free safety. But today set up my Broncos franchise and used these sliders and settings. All-Pro, 15 minute quarters. This was my first game. Keep in mind this is the first full game I've played on Madden 15. Didn't own Madden the last 2 years.

Indianapolis Colts at Denver Broncos
Jan 1, 1ST2ND3RD4THSCORE
Indianapolis Colts (0-1)07007
Denver Broncos (1-0)71061033
Team Stats Comparison
INDDEN
Total Offense222394
Rushing Yards99144
Passing Yards123250
First Downs1220
Punt Return Yards1211
Kick Return Yards7240
Total Yards306445
Turnovers10
3rd Down Converstion4-118-13
4th Down Conversion0-10-0
2-Point Conversion0-00-0
Red Zone Touchdowns/Field Goals1-03-1
Penalties0-02-10
Posession Time25:3034:25
Indianapolis Colts
PASSINGC/AYDSTDINT
A. Luck22/3015011
RUSHINGATTYDSAVGTD
A. Bradshaw17935.40
T. Richardson252.50
RECEIVINGRECYDSAVGTD
R. Wayne6538.80
C. Fleener8435.30
H. Nicks31861
T. Hilton2178.50
D. Rogers1880
S. Havili1660
A. Bradshaw1550
DEFENSETACKSACKINTTD
R. Jean Francois1
A. Jones1
R. Mathis1
Denver Broncos
PASSINGC/AYDSTDINT
P. Manning23/2627820
RUSHINGATTYDSAVGTD
M. Ball291153.90
R. Hillman5295.81
RECEIVINGRECYDSAVGTD
W. Welker59919.80
E. Sanders369230
D. Thomas5448.81
J. Thomas53571
M. Ball41640
V. Green115150
DEFENSETACKSACKINTTD
T. Knighton4
V. Miller1




Some thoughts:

- The 4 sacks for Terrance Knighton is obviously alarming. I have read a little bit on this board that the pass rush seems to be broken no matter what you do with the sliders, is this true? If anybody was going to get 4 sacks on Denver it would be Von or DeMarcus Ware.

- Conversely, Indy did sack me 3 times, but they were all my fault, holding the ball excessively long. They never got to me within a reasonable amount of time.

- At first I was worried that the running game just wasn't going to work for me with these sliders. I averaged like 2.5 yards per carry in the 1st half. But I figured it out in the 2nd half and ripped off some nice gains consistently. It feels pretty good.

- Luck refused to throw the ball further than 12 yards down the field. As you can see by his numbers, and the fact that he threw 10 of his 22 completions to TE's or RB's. His interception did come on a deep pass.


I'll give these some more usage and see if I can't get a QB to throw for a solid 250-275 on me. I doubt it will be Alex Smith, and the Seahawks will probably be content to rush for 200 yards on me, but we'll see what happens.
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Old 09-30-2014, 06:19 PM   #1479
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by ggsimmonds
It was a fluke.

Besides, you have it reversed. By bringing it down to 40 you are diminishing the effect that it has, i.e. players don't get as fatigued at 40 then they do at 60
You're right it was a fluke. I played a couple of games since, and had 12 sacks total for those two games.

Maybe since I had it backwards, I should raise it to 70.

I'm just trying different things.
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Old 09-30-2014, 06:52 PM   #1480
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

Had anyone tried the update version of Aaron's subs? It was updated back on 9/11
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