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Armor & Swords All-Pro Slow Simulation Style Sliders

This is a discussion on Armor & Swords All-Pro Slow Simulation Style Sliders within the Madden NFL Football Sliders forums.

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Old 08-29-2014, 04:05 PM   #169
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

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Originally Posted by tyberious4now
Sorry about the charter mix up lol...

You may be right but until we get a tuner I think this is a great quick fix....

Agreed!! I am interested to see if someone takes on the task of doing a re-rate roster for this purpose.
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Old 08-29-2014, 04:08 PM   #170
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

After doing some more testing I am inclined to agree that the IG slider is best at 5 versus 0. For some reason the quarterbacks frequently pass it short or dump it off to the back. This time I played Eagles vs Jags and I expected to win but come on 41-13. Bortles went 16/23 for 88 yards. Both games I have tested have had similar results with CPU passing. I will test CPU QB at 8 and see what happens.
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Old 08-29-2014, 04:29 PM   #171
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

IG at 0 or 5? any reality about this? i think i tried this when i was playing on default sliders and while i didn`t end up the game i had 4 in 1st half with IG at 0.

Maybe i should try it 5?
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Old 08-29-2014, 05:31 PM   #172
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

Just played a game Dolphins (me) vs Falcons. I won 22-0 and besides the cpu being able to run the ball with some success, the cpu passing game was atrocious. Matt Ryan went 10-24 for 80 yards and looked like a deer in the headlights and couldn't muster up any type of offense. Offense for me played very well though as it was hard to run the ball and it was a real grind to score. If we can somehow get a balance with the AI QB actually throwing the ball down field you will definitely be onto something here.
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Old 08-29-2014, 06:56 PM   #173
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

Is anyone seeing suction blocking with the pass protect slider up so high? Im thinking Im going to lower mine back to what it was before. Starting to see my guys take silly angles and linebackers being stopped dead in their tracks by rbs.

Also I'm getting roughing the passer penalties and my guys are literally just running in the vicinity of the qbs and they're falling down like they've been shot, anyone have a fix for this?

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Old 08-29-2014, 07:13 PM   #174
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

QB accuracy at 5? I seem to be doing something wrong here because basically all my throws are completely off the mark. No matter if it is short, mid or deep, I always seem to be under or overthrowing my receivers. Note that this is my first madden in over 6 years, so what am I doing wrong here?
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Old 08-29-2014, 07:22 PM   #175
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

CPU AI is too easy to shred. Don't get me wrong most plays the AI is way better than it has been in a long time. But I can run play action two drags one direction and a drag other direction and complete it all day up and down field for big gains. Even on all madden. Just found this today after I was enjoying the upgraded AI. Very disappointing .
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Old 08-29-2014, 07:32 PM   #176
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

In the middle of my first game. It's raining and I can't complete a pass to save my life. Bortles came in and throws a perfect 60 yard touchdown on his first play haha.

What is the average number of plays I wanna see in a game?
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