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Armor & Swords All-Pro Slow Simulation Style Sliders

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Old 09-01-2014, 01:59 PM   #457
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by kb0731
Do any of you guys ever get a game where the CPU stuffs your run game? Making hard for you to run


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Yes, just played bengals; only had 58 yards rushing.
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Old 09-01-2014, 02:00 PM   #458
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by kb0731
Do any of you guys ever get a game where the CPU stuffs your run game? Making hard for you to run


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Yes all the time lol. I average usually between 3.7 to 4.2 ypc. I rarely ever get a big gain but it is possible from what I've seen from streams.
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Old 09-01-2014, 02:06 PM   #459
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

Game 2 online CFM:

Falcons 15 Bengals 20
Cincy D shut me down all game. Uggh.
Falcons 286 total yards, 58 rush, 228 pass, 0 turnovers
Bengals 352 yards, 102 rush, 250 pass, 1 turnover
6 total penalties in game

Andy Dalton: 97.3 rating, 25-33 274 yards, 75% , 1 td, 1 int, 25 long
Matt Ryan: 68.7 rating, 21-46, 236 yards, 45%, 1 td , 0 int, 35 long
Bernard: 24 att-96 yards, 1 td, 13 long
ATL 4 sacks
CIN 1 sack
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Old 09-01-2014, 02:09 PM   #460
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

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Originally Posted by jaa1980
Game 2 online CFM:

Falcons 15 Bengals 20
Cincy D shut me down all game. Uggh.
Falcons 286 total yards, 58 rush, 228 pass, 0 turnovers
Bengals 352 yards, 102 rush, 250 pass, 1 turnover
6 total penalties in game

Andy Dalton: 97.3 rating, 25-33 274 yards, 75% , 1 td, 1 int, 25 long
Matt Ryan: 68.7 rating, 21-46, 236 yards, 45%, 1 td , 0 int, 35 long
Bernard: 24 att-96 yards, 1 td, 13 long
ATL 4 sacks
CIN 1 sack
That's a beautiful game
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Old 09-01-2014, 02:10 PM   #461
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

A&S:

LOTS of great info in this thread (as always), so forgive me if this has been covered somewhere that I missed:


Have you tried to minimize sacks taken by raising the IG penalty slider to the 75+ range?


In past iterations (PS3), I found that the AI will "throw the ball away" more often if they perceive that they won't be called for that infraction...


Thanks for your expertise and consideration...


Last edited by KingV2k3; 09-01-2014 at 02:13 PM.
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Old 09-01-2014, 02:12 PM   #462
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Great job with these, been testing them for the past couple of days and now after a couple of tweaks(normal speed, 95 CPU pass block) I'm ready to roll with my online CFM. Just need to decide on a team LOL.
Not really slider related but cool nonetheless, I was playing as the Eagles against Dallas in the rain today, and Brent Celek was coming open on a post route, but as I threw it to him he slipped down and the ball instead went right into the hands of Cowboys FS Barry Church. Int and all but still awesome!
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Old 09-01-2014, 02:17 PM   #463
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by Geddy317
There's a big difference between Pro and All Pro and how the qb reacts. Plus we are still seeing a high amount on All pro so I can imagine it would be even more on Pro. Try All pro and see how it works for you. Just load the roster before starting the Franchise and you're good to go.
Wow, you were dead on there. I went from getting 9 sacks on Pro, to 2 sacks on All-Pro, during my CFM On All[Pro on Play Now (without the edit), I was still getting like 7 sacks. So this has made a huge difference.

Question about the sliders - Are these sliders to make All-Pro more difficult, or just more realistic? I played on standard All-Pro against the Rams (as the Packers), in pre-season, and won 28-24, by a winning TD with 3 seconds to go. Do you think I'm okay to leave sliders as is, or change them a bit? Both me & CPU were good with passing. A-Rod 4/4, Flynn 6/6, Tolzien 5/7. Bradford 1/1, Hill 6/11, Davis 15/19
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Old 09-01-2014, 02:27 PM   #464
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

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Originally Posted by JimmyT85
Wow, you were dead on there. I went from getting 9 sacks on Pro, to 2 sacks on All-Pro, during my CFM On All[Pro on Play Now (without the edit), I was still getting like 7 sacks. So this has made a huge difference.

Question about the sliders - Are these sliders to make All-Pro more difficult, or just more realistic? I played on standard All-Pro against the Rams (as the Packers), in pre-season, and won 28-24, by a winning TD with 3 seconds to go. Do you think I'm okay to leave sliders as is, or change them a bit? Both me & CPU were good with passing. A-Rod 4/4, Flynn 6/6, Tolzien 5/7. Bradford 1/1, Hill 6/11, Davis 15/19
Leave as is. The qb wont be like that all the time. Remember your in preseason too. I would wait till you're in the regular season to see how things really play out. Remember do not user catch at all if you do because it makes it too easy and messes with ratings. That sounds like a really good game you just had there.
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