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Armor & Swords All-Pro Slow Simulation Style Sliders

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Old 09-01-2014, 10:38 PM   #497
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Auto-Sub update.

I have been testing Aaron's Auto Subs....and they work great. Read his thread.

You can simply set them inside your CFM. Fatigue to 60, quarters at 13 minutes 15 second runoff.

They work great. No disappearing players.

That is all.
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Old 09-01-2014, 10:39 PM   #498
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by jaa1980
Not sure what game he is playing??? My games have been defensive so far.
I have had troubles trying to run and sometimes with the passing game. If I pass for 300 my rushing yards will be low. If I rush for 150 I will have low passing yards, but I never can do both. The cpu eats up as much clock as I do sustaining drives. Factor in turnovers, because I will always throw a pick or 2, and time just won't permit it. The most I put up in a game was 31 and that was because of a fumble and int return. But we are all different players with different play styles. I do stay away from money plays that I know are going to work.
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Old 09-01-2014, 11:05 PM   #499
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Do any of the sliders affect challenges? I've been using this set, and I'm actually 2 for 2 on challenges that I've initiated. One of them could have gone either way though.
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Old 09-01-2014, 11:09 PM   #500
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Is there any way at all to get these roster updates on XB1???
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Old 09-01-2014, 11:23 PM   #501
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by lere2001
Is there any way at all to get these roster updates on XB1???

They are in the original post. They are easy to do yourself.


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Old 09-01-2014, 11:32 PM   #502
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Here is the box score for the latest game I played.

Surprised that the Ravens didn't score at will on me. Neither team had a great run game. Raiders had a ton of drops (5) while Flacco was completing around 80%.

Enjoyable game none the less.

Oakland Raiders at Baltimore Ravens
Jan 1, 1ST2ND3RD4THSCORE
Oakland Raiders ()030710
Baltimore Ravens ()037313
Team Stats Comparison
OAKBAL
Total Offense217216
Rushing Yards7863
Passing Yards139198
First Downs149
Punt Return Yards5242
Kick Return Yards5746
Total Yards326349
Turnovers20
3rd Down Converstion7-142-13
4th Down Conversion0-10-0
2-Point Conversion0-00-0
Red Zone Touchdowns/Field Goals1-00-1
Penalties01
Posession Time28:2123:39
Oakland Raiders
PASSINGC/AYDSTDINT
Schaub20/2416712
Carr1/11600
RUSHINGATTYDSAVGTD
Jones-Drew15563.70
McFadden6172.80
Schaub1550
RECEIVINGRECYDSAVGTD
Ausberry5336.60
Jones-Drew4256.20
Jones45313.21
Holmes224120
Streater22110.50
McFadden21680
Reece1880
Murray1330
BLOCKINGPANCAKESACK
Wisniewski10
Howard10
Penn03
Watson01
Reece01
DEFENSETACKSACKINTTD
Branch6000
Roach7000
Mack7100
Rogers4000
Moore4100
Chekwa4000
Carrie3000
Smith2200
Sims2100
KICKINGFGXPPTSLONG
Janikowski1/11/1451
PUNTINGNOYDSAVGIN20
King736251.72
KICK RETURNRETYDSAVGTD
Murray137370
Jones120200
PUNT RETURNRETYDSAVGTD
Carrie55210.40
Baltimore Ravens
PASSINGC/AYDSTDINT
Flacco21/2622410
RUSHINGATTYDSAVGTD
Pierce17603.50
Forsett2000
Flacco1330
RECEIVINGRECYDSAVGTD
Pierce6386.30
Smith56112.20
Pitta3289.30
Jones33110.30
Smith Sr26130.51
BLOCKINGPANCAKESACK
Osemele32
Juszcyk20
Monroe20
Zuttah10
Yanda11
DEFENSETACKSACKINTTD
Stewart7000
Mosley6000
Suggs6200
Smith5010
Brown4200
Canty2200
Elam2010
KICKINGFGXPPTSLONG
Tucker2/21/1753
PUNTINGNOYDSAVGIN20
Koch945750.71
KICK RETURNRETYDSAVGTD
Thompson126260
Jones120200
PUNT RETURNRETYDSAVGTD
Jones5428.40
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Old 09-02-2014, 12:13 AM   #503
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Icon14 Re: Armor & Swords All-Pro Slow Simulation Style Sliders

I know you are still somewhat tweaking these sliders Armor, but I just wanted to drop in one final time and thank you for the sliders. I found my set after only some minor tweaks here and there off your base v1.2 set, and I plan on using these permanently from here on out.

I just wish EA would patch the sim stats for CFM sooner rather than later, so I can actually put serious time in the mode. I just can't play it seriously with how sim stats are now in offline CFM.

Regardless, thanks again to Armor for coming out with his sliders so quickly and doing thorough work to get the game to at least play in a manner that is as realistic as we can get it now, without any more help from EA. This (M15) isn't perfect by any means, but it is a huge step up from M25, in my opinion and I'm having fun with it.

Remember though, try to stay away from that annoying thing we like to call "slideritis" and just have fun with the game!

Oh, and I will continue to pop in on your twitch streams from time to time Armor, I enjoy 'em. Thanks man.

Last edited by OBJ 313; 09-02-2014 at 01:32 AM.
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Old 09-02-2014, 12:18 AM   #504
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

How do you put roster edits in a new cfm?
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