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Armor & Swords All-Pro Slow Simulation Style Sliders

This is a discussion on Armor & Swords All-Pro Slow Simulation Style Sliders within the Madden NFL Football Sliders forums.

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Old 09-02-2014, 06:36 PM   #561
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Re: Armor & Sword's/Marino's (All Madden) All-Pro Slow Simulation Style Sliders

Do the penalty sliders make a big difference or can I go with a different set of penalties with this slider set?
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Old 09-02-2014, 06:50 PM   #562
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Hey Guys I uploaded the roster for XBOX One users and it is called QBEDIT I made a few minor changes. I decided to leave clutch off for Andy Dalton and Tony Romo. I just couldn't do it! I did add Joe Flaco to the list of clutch players because to me he is closer than those 2 are. Also updated sliders and they are named Armorsliders. I will update it as changes are made.
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Old 09-02-2014, 07:03 PM   #563
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Looks like we both had the same idea Dawg, lol
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Old 09-02-2014, 07:10 PM   #564
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Re: Armor & Sword's/Marino's (All Madden) All-Pro Slow Simulation Style Sliders

Thanks for the Xbox edits guys
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Old 09-02-2014, 07:12 PM   #565
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Sure did! It was sorely needed.
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Old 09-02-2014, 07:18 PM   #566
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

OMG I hate this game!!! (Just kidding...)

Just played the Bengals with my rookie team (they are almost all Confidence 0 at this point, which doesn't help). Fell behind early after giving up TDs on their first two drives, then finally got into gear a bit.

FINALLY caused a few turnovers, and found the freaking end zone. Kept the ball in front of me all day, and took the lead 27-20 with 0:28 left. They get the ball back, and . . . you guessed it . . . 1 play, 60 yd TD to Hill. AAAAAAA!!!!

They win the toss in overtime, drive for a FG in mostly unstoppable mode. I get the ball back, and first pass, Vontaze Burfict makes a ridiculously Velcro interception, game over, haha. Grrrrrr.

Still, I should have won the game. I had a chance in field goal range earlier too, and got called for intentional grounding, taking me from 2nd and 8 in field goal range to 3rd and 18 out of range. Ouch.

Does anyone know, when you go to overtime, is there a way to know which way the wind is blowing? It went by so quickly I didn't see, but I do know I ended up picking the end with the awful headwind, so my kickoff barely reached the 30!!

Philadelphia Eagles at Cincinnati Bengals
Jan 1, 1ST2ND3RD4THOTSCORE
Philadelphia Eagles (0-3)31473027
Cincinnati Bengals (2-1)143010330
Team Stats Comparison

PHICIN
Total Offense259427
Rushing Yards81146
Passing Yards178281
First Downs1416
Punt Return Yards2630
Kick Return Yards94114
Total Yards379571
Turnovers32
3rd Down Converstion87
4th Down Conversion00
2-Point Conversion00
Red Zone Touchdowns/Field Goals100100
Penalties1020
Posession Time26:3525:30
Philadelphia Eagles
PASSINGC/AYDSTDINT
Dansby21/3618512
RUSHINGATTYDSAVGTD
Phillip31782.52
Dansby1330
RECEIVINGRECYDSAVGTD
Benjamin56713.40
Lockett4153.80
Harrison45814.51
Scruggs22311.50
Chisholm231.50
Faulk21890
Phillip210.50
DEFENSETACKSACKINTTD
Coleman (MLB)11100
Baker (SS)7000
Hansen (ROLB)6100
Cummings (MLB)6000
Benjamin (FS)6000
Jennings (CB)4000
Elmore (DE)3100
Lucas (CB)3000
Bernard (SS)2000
Lawson (DE)1100
Weatherford (DE)1000
Cincinnati Bengals
PASSINGC/AYDSTDINT
Dalton31/4930910
RUSHINGATTYDSAVGTD
Rainey181297.22
C. Johnson3144.70
D. Johnson1330
RECEIVINGRECYDSAVGTD
Eifert10727.20
Green7608.60
Rainey5326.40
Boldin34113.70
Lattimore2115.50
Hill27336.51
C Johnson114140
D Johnson1550
DEFENSETACKSACKINTTD
Burfict11010
Maualuga9000
Iloka7000
Lamur6000
Dunlap5000
Dennard3000
Hatcher3000
Floyd3110
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Old 09-02-2014, 07:21 PM   #567
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by areobee401
Going by a small sample size as I have only played two games using these sliders. One thing I noticed is CPU rushing numbers could be slightly higher and USER rushing numbers need to be knocked down. Going to tweak those two aspects to see if I can find a balance which pleases me. Could possibly change something else after more time spent using these. But right now rushing is the main focus. Other than that everything felt about right. Great job and thanks for your hard work, A&S. Provided me with a solid base to adjust to my skill level.

I was slowly beginning to spin down the dreaded slider rabbit hole before testing your set.

Would rather be spending my time playing this incredibly fun game of football!

First game using modified User and CPU run block settings. User bumped down to 49, CPU up to 70.

Oakland Raiders at Kansas City Chiefs
Sep 2, 20141ST2ND3RD4THSCORE
Oakland Raiders ()703313
Kansas City Chiefs ()007310
Oakland Raiders
PASSINGC/AYDSTDINT
M. Schaub19/2718911
D. Carr1/12600
RUSHINGATTYDSAVGTD
M. Jones-Drew 218540
D. McFadden5234.60
M. Schaub1220
RECEIVINGRECYDSAVGTD
J. Jones5377.40
D. Ausberry48120.20
M. Jones-Drew32790
R. Streater34615.30
A. Holmes3165.31
G. Little1550
D. McFadden1330
DEFENSETACKSACKINTTD
T. Branch5100
J. Tuck3100
Kansas City Chiefs
PASSINGC/AYDSTDINT
A. Smith10/156900
RUSHINGATTYDSAVGTD
J. Charles241144.71
K. Davis52040
A. Sherman1770
RECEIVINGRECYDSAVGTD
A. Fasano3134.30
D. Avery21260
D. Bowe2178.50
A. Jenkins118180
T. Kelce1660
J. Hemingway1330
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Old 09-02-2014, 07:30 PM   #568
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

One thing I wanted to add to my last game commentary:

I used the new subs A&S added to the main post. As you can see, the Bengals' 2nd RB got a few rushes. Mine didn't get a single carry. I know he got a snap or two, I remember seeing him. But I didn't have him set up as a formation sub or anything either. My defensive backups definitely got playing time, since Bengals had some long drives on me...

Just a note.
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