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Armor & Swords All-Pro Slow Simulation Style Sliders

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Old 09-03-2014, 05:23 PM   #641
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by GrayDawg
Hey Armor, I was wondering if you had tested the QB slider at a higher setting to see if that made the QB throw more deep balls?
Honestly...done testing. Knowing there is a patch in the works....no need to until I see the patch notes. But for ****s and giggles I may go ahead and try it out. But quite frankly I have seen the CPU in CFM take shots downfield. But on the other hand it does not hurt to turn it up and see what happens. I will stream the game of course when I fire it up later on tonight. I will post here when I am on the air.

As far as when and details of the patch.....no clue. All I do know is EA is well aware of the bugs and instability issues from all the feedback the community has given and are working on it.
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Last edited by Armor and Sword; 09-03-2014 at 05:25 PM.
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Old 09-03-2014, 05:27 PM   #642
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Hey Armor... I just watched your two archived twitch streams, and I was wondering. Do you feel like it is a tad too easy to score on All Pro? This just worries me some. I just want to feel like I have to really earn a win, and not go 13-3 every year with the Chiefs. Just curious if you thought the more you play, the easier it is getting, and if you considered moving to All Madden at all? I'd rather start hard, and improve off of personal, rather than just getting good by repetition. Know what I mean?
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Old 09-03-2014, 05:59 PM   #643
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by kchuskey
Hey Armor... I just watched your two archived twitch streams, and I was wondering. Do you feel like it is a tad too easy to score on All Pro? This just worries me some. I just want to feel like I have to really earn a win, and not go 13-3 every year with the Chiefs. Just curious if you thought the more you play, the easier it is getting, and if you considered moving to All Madden at all? I'd rather start hard, and improve off of personal, rather than just getting good by repetition. Know what I mean?

Let's see you try playing as the Rams in the NFC West with QB Shaun Hill for a season. The defense will keep you in a lot of games, but I bet you the scoring won't be "too easy." lol

We all know the NFC > AFC in real life, currently anyway.

Last edited by OBJ 313; 09-03-2014 at 06:01 PM.
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Old 09-03-2014, 06:21 PM   #644
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Just wanted to post thanking you Armor for working on these, I just played one of the best games of Madden I've ever played. It was just an exhibition game, I was the Lions and was home against the Colts. I ended up winning 20-17 in OT and the game felt great, I was quite happy with where the stats were at the end of the game. Luck and Stafford were both around 62% throwing so that was really ideal for me. I have tweaked the penalty sliders to fit my eye a little more but otherwise I'm using your sliders pretty much as is. Really great work, now I'm just waiting around to start a CFM until the opening day rosters come out (your QB edits version that is). Thanks for putting in all this time to help make the game better for people like me.
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Old 09-03-2014, 06:27 PM   #645
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by Armor & Sword
Honestly...done testing. Knowing there is a patch in the works....no need to until I see the patch notes. But for ****s and giggles I may go ahead and try it out. But quite frankly I have seen the CPU in CFM take shots downfield. But on the other hand it does not hurt to turn it up and see what happens. I will stream the game of course when I fire it up later on tonight. I will post here when I am on the air.

As far as when and details of the patch.....no clue. All I do know is EA is well aware of the bugs and instability issues from all the feedback the community has given and are working on it.
That should be fun.
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Old 09-03-2014, 06:31 PM   #646
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

First game using these in CFM mode. Was previously testing with Play Now like a *******.

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Oakland Raiders at New York Jets
Sep 3, 20141ST2ND3RD4THSCORE
Oakland Raiders (0-0)1430017
New York Jets (0-0)070310
Team Stats Comparison
OAKNYJ
Total Offense320272
Rushing Yards163114
Passing Yards157158
First Downs1515
Punt Return Yards1418
Kick Return Yards6465
Total Yards398355
Turnovers11
3rd Down Converstion5-124-13
4th Down Conversion0-01-2
2-Point Conversion0-00-0
Red Zone Touchdowns/Field Goals1/10/1
Penalties0-03-35
Posession Time27:1924:41
Scoring Summary
FIRST QUARTER SCORINGOAKNYJ
11:02(OAK) M. Jones-Drew, 1yd TD run (XP)70
0:58(OAK) D. Ausberry, 43yd TD pass from D. Carr (XP)140
SECOND QUARTER SCORINGOAKNYJ
5:32(NYJ) M. Wilkerson, returned fumble 16yd (XP)147
1:18(OAK) S. Janikowski, 30yd FG177
FOURTH QUARTER SCORINGOAKNYJ
12:13(NYJ) N. Folk, 27yd FG1710
Oakland Raiders
PASSINGC/AYDSTDINT
D. Carr16/2116510
RUSHINGATTYDSAVGTD
M. Jones-Drew241365.61
D. McFadden7314.40
D. Carr2-4-2.00
RECEIVINGRECYDSAVGTD
M. Rivera3206.60
J. Jones3299.60
M. Jones-Drew2-5-2.50
G. Little22814.00
D. Ausberry25728.51
D. Moore2189.00
R. Streater11414.00
D. McFadden144.00
DEFENSETACKSACKINTTD
K. Mack3100
J. Tuck3100
K. McGill 1100
C. Wilson1100
T. Brown 5010
KICKINGFGXPPTSLONG
S. Janikowski1/12/2531
PUNTINGNOYDSAVGIN20
M. King517134.23
New York Jets
PASSINGC/AYDSTDINT
G. Smith17/3018101
RUSHINGATTYDSAVGTD
C. Johnson211024.80
C. Ivory2126.00
RECEIVINGRECYDSAVGTD
J. Amaro77210.20
D. Nelson45914.70
E. Decker33010.00
C. Johnson2126.00
J. Kerley188.00
DEFENSETACKSACKINTTD
Q. Coples4100
M. Wilkerson 2001
KICKINGFGXPPTSLONG
N. Folk1/11/1428
PUNTINGNOYDSAVGIN20
R. Quigley618428.33
}

Few things worth noting.

1. Two of Oakland's four sacks came on NY's last drive in under 2 minutes to go during the hurry up.

2. Geno Smith twice took a chance deep. Once on a 2nd and short that was knocked down, then later in the 2nd quarter which was picked in the end zone.

3. Fifty three of Jones-Drew's one hundred and thirty six came on the 1st play from scrimmage.

Overall I came away even more impressed than when using this set in Play Now.
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Old 09-03-2014, 06:48 PM   #647
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

I just played Broncos vs Chiefs and it played out like these 2 would normally play. I saw some deep balls from Smith but all fell incomplete but it was nice to see and there was a nice balance of throw aways and scrambles from Smith when he felt pressured. Broncos win 31-23 with a defensive stand on my 15 yard line to win the game. Manning passed 29/42 for 346 yards and Smith passed 26/36 for 268 yards. I would like to see more pass deflections from my team. Any ideas on how to tweak that?
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Old 09-03-2014, 08:28 PM   #648
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Is there any way to edit player traits for QB's in CFM?
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