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Armor & Swords All-Pro Slow Simulation Style Sliders

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Old 09-05-2014, 07:56 PM   #785
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by Mikeyo918
hey armor sorry for the noob question, but how does offline CFM differ from a solo online CFM?
Thank you.
Online:

1. Can only control one team vs 32 team control
2. lighting fast advance week to week
3. Sim Stats have already been fixed server side plus any other server side fixes will be automatically updated vs waiting for patches.


Offline:

1. Can create your own save points
2. Can control 32 teams


That's the difference. So if you want to play a one team CFM....do it online. It's ready to roll now.
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Old 09-05-2014, 07:59 PM   #786
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Create own save points? Can you please elaborate?
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Old 09-05-2014, 07:59 PM   #787
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by rovert22044
EDIT: Nevermind. Disregard this post. I found the answer myself.
That is correct.
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Old 09-05-2014, 07:59 PM   #788
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by Armor & Sword
Online:

1. Can only control one team vs 32 team control
2. lighting fast advance week to week
3. Sim Stats have already been fixed server side plus any other server side fixes will be automatically updated vs waiting for patches.


Offline:

1. Can create your own save points
2. Can control 32 teams


That's the difference. So if you want to play a one team CFM....do it online. It's ready to roll now.
So tempting. I think I'll run two different CFMs. One online (single team control), one offline (32 team control).
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Old 09-05-2014, 07:59 PM   #789
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by rovert22044
So I just want to make sure I'm correct since I've never played Madden online.

All I've ever played are offline CFMs. If I wanted to play an online CFM, can I play it single player (just like an offline CFM)? If so, that would be awesome since I hear online CFM simulation stats are much better than offline CFM stats.

Thanks in advance whoever answers.
Yes you can.

Played a great game with these sliders earlier. 20-13 to me, I was the Buccs vs Vikings and it was a great defensive battle. Both teams struggled to move the ball and I managed just one more big play than them early on. Cassell took shots deep late on to try and salvage the game I managed to get a pick in the end zone with Goldson to seal the deal.

Thanks for all the hard work on the sliders, looking forward to kicking off an online CFM now, just to hold me over until I can start a 32 team offline CFM when sim stats get fixed (hopefully).
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Old 09-05-2014, 08:00 PM   #790
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

You can save in the middle of a game and finish it later.
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Old 09-05-2014, 08:00 PM   #791
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Re: Armor & Sword's/Marino's All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by jaa1980
Im streaming online cfm test with all pro default with other settings in OP, EA roster.

Twitch: Hunkerdownuga
Okay default all pro insight:

Qbs still to accurate- 75%+
INT still to many- 5 INT in a half
Running averages look a little better, 3.5-4.5, maybe just game im playing
No WR drops at all
2 sacks given up in 1st half
Kicking still same
Actually had an false start with default 50 settings
Offense definitely feels more easier at default. I had 238 yards and other team 122 in 1 half. And that was with 5 INT in half.
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Old 09-05-2014, 08:00 PM   #792
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by bamaboy082
Create own save points? Can you please elaborate?
Online you do not save to the hard drive. It is saved server side. So once you play a game....that's it...you can't go back and replay that week. once you finish the game.

That's really it.
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