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Smitty's Zero-Theory Simulation Sliders

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Old 03-30-2015, 03:18 PM   #89
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Re: Smitty's Zero-Theory Simulation Sliders

Quote:
Originally Posted by NoleFan
That's weird. What I downloaded is identical to the OP. Only issue I had was when downloading one (can't recall player or CPU skill) it was greeted by a dialogue telling me that it was taken down by the creator. I just input the info from the OP and saved it as the filename from the share.
I will try later tonight. This happened a few month back when i decide to give this a shot. maybe they are the same now.

Have you played it with 90 fatigue too? that is a little scary :/
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Old 03-30-2015, 08:39 PM   #90
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Smitty's Zero-Theory Simulation Sliders

I was a bit concerned about the cpu offense but in the first quarter of the last preseason game my 84 rated JAX team was tied 7-7 with the 93 rated DEN team! Sam Bradford is their starter and he's really good. Alfred Morris at HB was good also.

One thing I've realized was that my year 5 JAX team has depth. Some of my 2nd string D players could likely start elsewhere so preseason results from the 2nd quarter on aren't indicative of how good these sliders are!

I think I'm officially a fan of the zero theory sliders!


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Old 03-31-2015, 08:07 AM   #91
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Re: Smitty's Zero-Theory Simulation Sliders

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Originally Posted by NoleFan
I was a bit concerned about the cpu offense but in the first quarter of the last preseason game my 84 rated JAX team was tied 7-7 with the 93 rated DEN team! Sam Bradford is their starter and he's really good. Alfred Morris at HB was good also.

One thing I've realized was that my year 5 JAX team has depth. Some of my 2nd string D players could likely start elsewhere so preseason results from the 2nd quarter on aren't indicative of how good these sliders are!

I think I'm officially a fan of the zero theory sliders!


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What's the stats that u are receieveing?
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Old 03-31-2015, 08:26 AM   #92
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Re: Smitty's Zero-Theory Simulation Sliders

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Originally Posted by Regency1998
What's the stats that u are receieveing?
If I remember I'll post some after I play the 2nd half of the 4th preseason game after work. I like what I see from a gameplay standpoint for sure.
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Old 03-31-2015, 04:47 PM   #93
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Smitty's Zero-Theory Simulation Sliders

These are the last 3 games. That first game was a bit of an anomaly. Game 2 had 9 total turnovers. Game 3 was really good against a really good DEN. Kafka and his 54 AWR played for us last season and led us to victory in the wildcard round of the playoffs. Even led a 2nd half comeback in this game that sent it to OT. It was 7-7 at the half then we went up 24-7 to end regulation tied at 24 but hit Marquise Lee on a slant route from the 5 to get the W!






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Old 04-01-2015, 07:16 PM   #94
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Re: Smitty's Zero-Theory Simulation Sliders

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Originally Posted by JKSportsGamer1984
Smitty, it's been said in another forum that when you raise the CPU fumble slider it causes the CPU to run more aggressively & utilize more moves. I've actually tested this & it seems to be true. I currently have the CPU fumble slider at 75 & I'm seeing the CPU aggressively fighting for yards & looking for the holes better. I guess whe you lower the fumble slider it causes the RB's to run more cautiously therefore not utilizing their full arsenal of moves. I'm still able to cause fumbles with big hits even at 75. I'm also finding that certain sliders like QB accuracy is also affecting QB'S likelihood to get rid of the ball quickly or hold on to it & take sacks.
I have seen this to be true also. What alot of people also don't take into account is What player one controls on defense. Me I prefer to use the DE where others may use the MLB or i know a lot of people like to control the saftey. Since I use the DE i've gotten great at jumping the snap so using QBA really low resulted in my team having 90 sacks in a season bcause the cpu refused to get rid of the ball.
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Old 08-08-2015, 10:18 PM   #95
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Re: Smitty's Zero-Theory Simulation Sliders

Are they working good for coach mode realisticly
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Old 08-17-2015, 10:57 AM   #96
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Re: Smitty's Zero-Theory Simulation Sliders

I didn't get to play much but I really like the feel of these sliders, they need some penalties sliders to go with them
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