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Wizkhid's Madden 15 Silders

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Old 09-01-2014, 01:54 PM   #33
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Re: Wizkhid's Madden 15 Silders

http://www.twitch.tv/wizdakhid/b/564165592


Watch live video from WizdaKhid on Twitch


Will Post up the stats later when I get back home (About to go out)

All I have to say is MEGATRON IS A BEAST

Caught two deep balls and made beautiful fade route for a touchdown.
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Old 09-01-2014, 02:22 PM   #34
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Re: Wizkhid's Madden 15 Silders

Washington Redskins at Philadelphia Eagles
Jan 1, 1ST2ND3RD4THSCORE
Washington Redskins ()17107741
Philadelphia Eagles ()01371636
Washington Redskins
PASSINGC/AYDSTDINT
C. McCoy12/2015310
M. Vick2/27610
RUSHINGATTYDSAVGTD
A. Morris262168.32
RECEIVINGRECYDSAVGTD
A. Gates4338,20
D.Jackson412832,01
R. Cobb33812,61
DEFENSETACKSACKINTTD
R.Kerrigan3
J. Hatcher1
D. Barber1
PUNT RETURNRETYDSAVGTD
D, Jackson36421,31
Philadelphia Eagles
PASSINGC/AYDSTDINT
R. Nassib28/4239040
RUSHINGATTYDSAVGTD
R. Jennings11746.70
RECEIVINGRECYDSAVGTD
E. Bennett710715.20
M. Lewis66711.11
O, Beckham512525,01
DEFENSETACKSACKINTTD
O, Dawkins1


This is the one where I bumped the CPU accuracy down 3. I think I need to bump up my pass coverage a bit since they absolutely burned us with backups basically. Also as you see after those 5 first quarter sacks they stopped us entirely so maybe we don't need to tweak their pass blocking.
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Old 09-01-2014, 03:05 PM   #35
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Re: Wizkhid's Madden 15 Silders

Quote:
Originally Posted by WizKhid
Hey, there OS Community. I've deiced to post my slider set I'm been working on for the last past couple of days now and so far I'm liking them right now. Of course there will be change needed to the set but hopefully with everyone help. These slider can become even better!


* Update as of Aug 31

Game Options
Quarter Length - Personal Choice ( I usually go with anywhere between 10-12 minute qtr)
Acc Clock - 17 secs
Injuries - 58
Fatigue - 53 * Updated* [Gonna test this out with the new Auto-Sub slider]
Threshold - Personal Choice ( Right now I'm trying anywhere between 0-15)

---------------

Penalties

Offsides: 100
False Start: 100
Holding:85
Facemask: 50
Offensive PI: 50
Defensive PI: 50
KR/PR Interference: 50
Clipping: 55
Intentional Grounding: 50
Roughing the Passer: 52
Roughing the Kicker: 54


----------------
Red - Indicates new Updates

Sliders v1.0
Player/CPU

Passing
QB ACC: 15 (10)
Pass Blk: 75/85 (95)
WR Catch: 25 (CPU goes up to 40)

Rushing
Run Blk:40/30 ( User raised to 65 while the CPU drops to 25)
Fumble: 15 (CPU raised up to 65)

Pass Defense
React Time: 75 (User Drops to 35/ CPU drops to 65)
Int: 45/30 (CPU get bumped up by 3)
Pass Coverage:75 (User drop to 65/ CPU drop to 35)

Rush Defense
Tackling: 5

Special Teams
FG Power: 50
FG ACC: 40
Punt Power: 50
Punt ACC: 100
Kickoff Power: 52

--------------------

Auto-Sub

OFFENSE
QB OUT-0
QB IN-1
RB OUT-80
RB IN-85
WR OUT-80
WR IN-85
FB/TE OUT-80
FB/TE IN-85
OL OUT-0
OL IN-1

DEFENSE
DT OUT-80
DT IN-85
DE OUT-80
DE IN-85
LB OUT-80
LB IN-85
CB OUT-70
CB IN-85
S OUT-80
S IN-85

____________________

Update 1.1

Both Player/CPU QB Acc - Dropped from 15 to 10
- I want to see if this make a difference at all

Both Player/CPU Pass Blocking - Raised to 65
- I raised both Player and CPU pass Blocking up to 95. So far it been working on both sides of the ball.

CPU WR Catching - Raised from 25 to 40
- I raised the CPU WR catching up. I saw alot of wide open drops that I think shouldn't have happen but also I still realistically still want to see happen.

Both Player/CPU Run Blocking - Lowered the CPU down to 25 and raised user up to 65
- The reason behind this is that I had to run the ball about 30+ times just to get over the 100 yard mark while the CPU did it under just 10 less carries.

CPU Fumble - Raised from 15 to 65
- Reason why I raised this is because I think that has to be tied in with RB abilities. Such as them seeing and deciding what hole to go through and them using moves in the open field.

Both Player/CPU Reaction Time - Lowered the CPU from 75 to 35 and User from 75 to 65
- [ Work in Progress ]I'm just trying out something abit different. I just want to see if this will effect anything in a different way.

CPU Int - Raised from 30 to 33
- I liked that it was at 30. I saw alot more batted passes, but too many times the defenders wouldn't go for the int. So hopefully by moving it up by three I can see a balance between the two.

Both Player/CPUPass Coverage - Lower the CPU from 75 to 65 and lower the User from 75 to 35
- See reaction time
i think u found something with the fumble/rb ability ….turned mine up to 55 and sankey broke loose with multiple jukes and precision spin …wow good catch but he scored 87 yard blur of a td …lol
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Old 09-01-2014, 03:54 PM   #36
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Re: Wizkhid's Madden 15 Silders

Washington Redskins at Dallas Cowboys
Jan 1, 1ST2ND3RD4THSCORE
Washington Redskins ()10771438
Dallas Cowboys ()730010
Washington Redskins
PASSINGC/AYDSTDINT
C. McCoy25/3633041
RUSHINGATTYDSAVGTD
A. Morris281495.31
RECEIVINGRECYDSAVGTD
R. Cobb99210.23
A. Gates79914,11
D. Jackson34314,30
DEFENSETACKSACKINTTD
S. Bowen1
D. Hall2
P. Thomas1
Dallas Cowboys
PASSINGC/AYDSTDINT
T. Romo25/4030413
RUSHINGATTYDSAVGTD
J. McKnight12524.30
RECEIVINGRECYDSAVGTD
J. Witten610217.01
J. McKnight5275.40
D. Bryant46215.50
DEFENSETACKSACKINTTD
F. Stokes1
W. Smith1
C. Lawrence1


Here's another sample for you. Here I bumped up the Users defense reaction time and coverage by 5. I think it turned out fairly realistic on defense. Our offense was clicking plus Cowboys awful defense that was missing 3 starters so those numbers are not that unrealistic.
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Old 09-01-2014, 05:28 PM   #37
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Re: Wizkhid's Madden 15 Silders

Quote:
Originally Posted by Nbanut23
Washington Redskins at Dallas Cowboys
Jan 1, 1ST2ND3RD4THSCORE
Washington Redskins ()10771438
Dallas Cowboys ()730010
Washington Redskins
PASSINGC/AYDSTDINT
C. McCoy25/3633041
RUSHINGATTYDSAVGTD
A. Morris281495.31
RECEIVINGRECYDSAVGTD
R. Cobb99210.23
A. Gates79914,11
D. Jackson34314,30
DEFENSETACKSACKINTTD
S. Bowen1
D. Hall2
P. Thomas1
Dallas Cowboys
PASSINGC/AYDSTDINT
T. Romo25/4030413
RUSHINGATTYDSAVGTD
J. McKnight12524.30
RECEIVINGRECYDSAVGTD
J. Witten610217.01
J. McKnight5275.40
D. Bryant46215.50
DEFENSETACKSACKINTTD
F. Stokes1
W. Smith1
C. Lawrence1


Here's another sample for you. Here I bumped up the Users defense reaction time and coverage by 5. I think it turned out fairly realistic on defense. Our offense was clicking plus Cowboys awful defense that was missing 3 starters so those numbers are not that unrealistic.
What was the quarter length ?
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Old 09-01-2014, 05:42 PM   #38
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Re: Wizkhid's Madden 15 Silders

Washington Redskins at Tampa Bay Buccaneers
Jan 1, 1ST2ND3RD4THOTSCORE
Washington Redskins ()14101414658
Tampa Bay Buccaneers ()721717052
Washington Redskins
PASSINGC/AYDSTDINT
C. McCoy10/1514011
M. Vick10/2124741
RUSHINGATTYDSAVGTD
A. Morris331725.23
RECEIVINGRECYDSAVGTD
P. Garcon77711.01
D.Jackson618530.82
A. Gates55310.61
R.Cobb15858.01
DEFENSETACKSACKINTTD
J. Hatcher2
D. McClendon1
Tampa Bay Buccaneers
PASSINGC/AYDSTDINT
M.Glennon33/4451361
RUSHINGATTYDSAVGTD
D. Martin15604..00
RECEIVINGRECYDSAVGTD
V.Jackson1027627.62
M. Evans46115.22
J. Kearse2157.51
S. Holmes2168.01
DEFENSETACKSACKINTTD
T. Moss2
J. Banks1
L. David1


Let's just say two hyper offensive teams with no defense end in this. Really fun game all in all.Didn't seem to have too many glaring problems. I kept trying man and zone and they always found the holes. Only thing I could think is when I upped pass block by 3 it's giving them massive amounts of time. Do you think upping the pass coverage will help much?
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Old 09-01-2014, 08:42 PM   #39
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Re: Wizkhid's Madden 15 Silders

Twitch Session Live right now

http://www.twitch.tv/wizdakhid
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Old 09-02-2014, 01:15 AM   #40
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Re: Wizkhid's Madden 15 Silders

More Play Testing will be tomorrow!!

I might be trying out a new slider change for Tackling for the User and messing around with Reaction time and pass coverage sliders.

From what i'm hearing from other in the slider community that

Pass Coverage = Zone Coverage

Interceptions = Man Coverage

Now If that's true that I've got some tweaking to do but I will most likely be testing these out tomorrow extensively
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