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Aaron's Auto Sub Sliders

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Old 09-01-2014, 10:29 PM   #17
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Re: Aaron's Auto Sub Sliders

Aaron....you found the secret sauce!

With your permission I would like to post these in my slider thread (and of course giving full credit to you).

Great job.
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Old 09-02-2014, 12:45 AM   #18
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Re: Aaron's Auto Sub Sliders

Quote:
Originally Posted by Cavicchi
You have OL and QB at sub in 80?
No 80 is max aka highest value used in general. I use QB/OL 0-10, RB 70-80, DT/DE 75-80, all others 60-80. None that have a sub in of 80 disappear, meaning at 75 fatigue all players recover higher than 80. So if using 60 for fatigue you can probably get away with a higher value than 82 for RB sub in if you wanted to get even more carries for backups
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Old 09-02-2014, 02:04 AM   #19
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Icon14 Re: Aaron's Auto Sub Sliders

Quote:
Originally Posted by Armor & Sword
Aaron....you found the secret sauce!

With your permission I would like to post these in my slider thread (and of course giving full credit to you).

Great job.

Well, if Armor is giving you the thumbs up and wants to replace these with his, then that's a go for me too. I play 15 min quarters with a 15 accelerated clock, so I hope it works. No disappearing RBs or D-linemen, with more subbing (especially for the RBs) is GREAT! I will now definitely give these a try. Thanks Aaron!
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Old 09-02-2014, 03:15 PM   #20
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Re: Aaron's Auto Sub Sliders

Quote:
Originally Posted by Armor & Sword
Aaron....you found the secret sauce!

With your permission I would like to post these in my slider thread (and of course giving full credit to you).

Great job.
Feel free to post them. I appreciate it.
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Old 09-02-2014, 03:46 PM   #21
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Re: Aaron's Auto Sub Sliders

Does the quarter length or runoff time matter?

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Old 09-02-2014, 04:17 PM   #22
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Re: Aaron's Auto Sub Sliders

Quote:
Originally Posted by Cavicchi
Does the quarter length or runoff time matter?
Quarter length can matter because it affects the number of plays you run. The more plays, the lower permanent fatigue could potentially drop.
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Old 09-02-2014, 04:22 PM   #23
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Re: Aaron's Auto Sub Sliders

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Originally Posted by aholbert32
Quarter length can matter because it affects the number of plays you run. The more plays, the lower permanent fatigue could potentially drop.
So if I'm dominating a game, running lots of offensive plays, or if I'm doing badly and running lots of defensive plays, the problem could exist whether playing 13 or 15 minute quarters, wouldn't you say?
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Old 09-02-2014, 04:24 PM   #24
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Re: Aaron's Auto Sub Sliders

Quote:
Originally Posted by Cavicchi
So if I'm dominating a game, running lots of offensive plays, or if I'm doing badly and running lots of defensive plays, the problem could exist whether playing 13 or 15 minute quarters, wouldn't you say?
Not with defense because the defensive sliders are so low. I dont think it would be an issue with Rbs either because I've played games using these sliders with RBs running 30 plus times and they havent disappeared.
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