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JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

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Old 11-02-2014, 12:14 AM   #217
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

Panthers 10 Bucs 28

Passing:
M. Glennon: 126.6 - 17/23 - 187yds 2tds - 0ints
C. Newton: 22.1 - 10/20 - 86yds - 0tds - 2ints

Rushing:
T. Gaffney: 26car - 122yds - 4.6avg - 1td
B. Rainey: 8car - 76yds - 9.5avg - 1td

D. Williams: 13car - 34yds - 2.6avg - 1td
C. Newton: 4car - 31yds - 7.7avg - 0td
J. Stewart: 4car - 25yds - 6.2avg - 0td

Defense - Panthers 3sacks, Bucs 4sacks:
D. Goldson: 5tak 1tfl 1sack
L. Englih: 4tak 2tfl 2 sack
L. David: 4tak 1tfl

K. Burnett (Kuechly out!): 10tak
R. Harper: 6tak - 2tfl - 1sack
K. Short 6ta - 2tfl - 1sack

Overall game felt ok... Passing wasn't very hard even at lowered passing but I only had 1 big deep PA pass to Evans, the rest were a lot of dinks/dunks.
Running was tougher than it looked... I was at 2.4ypc with Gaffney till he broke a 40yarder. Rainey had a 55yd TD run up the middle on a double safety blitz.

Cam was awful. Passes were everywhere. No challenge from their offense.

I'll player another game but I think I need to up CPU passing 1 or 2 points...

I felt like Cam never had receivers open... ever...
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Old 11-02-2014, 03:14 AM   #218
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

Quote:
Originally Posted by GLASS87
Panthers 10 Bucs 28



Passing:

M. Glennon: 126.6 - 17/23 - 187yds 2tds - 0ints

C. Newton: 22.1 - 10/20 - 86yds - 0tds - 2ints



Rushing:

T. Gaffney: 26car - 122yds - 4.6avg - 1td

B. Rainey: 8car - 76yds - 9.5avg - 1td



D. Williams: 13car - 34yds - 2.6avg - 1td

C. Newton: 4car - 31yds - 7.7avg - 0td

J. Stewart: 4car - 25yds - 6.2avg - 0td



Defense - Panthers 3sacks, Bucs 4sacks:

D. Goldson: 5tak 1tfl 1sack

L. Englih: 4tak 2tfl 2 sack

L. David: 4tak 1tfl



K. Burnett (Kuechly out!): 10tak

R. Harper: 6tak - 2tfl - 1sack

K. Short 6ta - 2tfl - 1sack



Overall game felt ok... Passing wasn't very hard even at lowered passing but I only had 1 big deep PA pass to Evans, the rest were a lot of dinks/dunks.

Running was tougher than it looked... I was at 2.4ypc with Gaffney till he broke a 40yarder. Rainey had a 55yd TD run up the middle on a double safety blitz.



Cam was awful. Passes were everywhere. No challenge from their offense.



I'll player another game but I think I need to up CPU passing 1 or 2 points...



I felt like Cam never had receivers open... ever...

Be careful with upping the passing. Over time you will see CPU QBs go up and down, even the good QBs. That's why I love this set, i never know what will happen.
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Old 11-02-2014, 12:39 PM   #219
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

I think I agree with you for importing the sliders again before each game. They do seem to return to default.
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Old 11-02-2014, 06:06 PM   #220
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

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Originally Posted by TheSaints7
I think I agree with you for importing the sliders again before each game. They do seem to return to default.

There is too much evidence to support this but there are others on the board that won't accept this.
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Old 11-03-2014, 01:08 PM   #221
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

Few things i like about this set.

Good amount of penalties. Some of them drive kills like IRL.

LOVE and I mean LOVE how OPI at 0 means they go up for the ball to make a play. The deep ball doesn't only work if you have beaten them. You have a chance to win in the air.

HUM run game maybe too easy but need to test few more.

Tested Jets as their opening to games are polar opposites

Beat Oakland 31-18 which is fair.
Lost 30-0 to Packers...... hahahaha Geno and Vick are so rubbish

Last edited by Roncatto; 11-03-2014 at 01:11 PM.
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Old 11-03-2014, 04:43 PM   #222
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

Quote:
Originally Posted by Roncatto
Few things i like about this set.

Good amount of penalties. Some of them drive kills like IRL.

LOVE and I mean LOVE how OPI at 0 means they go up for the ball to make a play. The deep ball doesn't only work if you have beaten them. You have a chance to win in the air.

HUM run game maybe too easy but need to test few more.

Tested Jets as their opening to games are polar opposites

Beat Oakland 31-18 which is fair.
Lost 30-0 to Packers...... hahahaha Geno and Vick are so rubbish

I'm pretty bad at running the ball myself so if you have better stick skills up it to AM or adjust your run blocking.
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Old 11-03-2014, 06:39 PM   #223
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

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Originally Posted by JaymeeAwesome
There is too much evidence to support this but there are others on the board that won't accept this.
If you have the time, a way to test it would be to use a ridiculously extreme set (all zero for Hum and all 100 for CPU and penalties all at 100). It should be obvious if they stick from week to week or not without importing.
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Old 11-03-2014, 07:00 PM   #224
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

Quote:
Originally Posted by Melicant
If you have the time, a way to test it would be to use a ridiculously extreme set (all zero for Hum and all 100 for CPU and penalties all at 100). It should be obvious if they stick from week to week or not without importing.

Sliders are finicky. Extreme sets are unstable. I could always test it out but it takes too much time.
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