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JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

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Old 06-21-2015, 10:13 AM   #313
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

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Originally Posted by sanderson13
The only rating I see that would be applicable is Tackling, but I'm playing on Xbox One. What should I be adjusting?

It's been so long since I looked at the sliders. Lower your run blocking and increase CPU tackling a little.
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Old 06-30-2015, 09:30 PM   #314
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

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Originally Posted by JaymeeAwesome
It's been so long since I looked at the sliders. Lower your run blocking and increase CPU tackling a little.
Ok, thanks.

One more follow up: how do you measure the sweet spot for your Injury rating? At 54, it seemed like a ton of star level players had serious injuries. Much worse in simmed games.
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Old 06-30-2015, 11:49 PM   #315
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

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Originally Posted by sanderson13
Ok, thanks.



One more follow up: how do you measure the sweet spot for your Injury rating? At 54, it seemed like a ton of star level players had serious injuries. Much worse in simmed games.

If I remember correctly, the slider only affects real games and not simmed games. That slider is sensitive, specially with the tackle slider.
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Old 07-01-2015, 02:28 PM   #316
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

Would one really have to back out of CFM then come back in and re-import these sliders? Would just re-importing before each game without exiting CFM be sufficient?
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Old 07-01-2015, 05:44 PM   #317
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

Coached my first game with these in the 2020 season in my JAX CFM. It was preseason game #1 and we lost 10-30. Statistically, we put up a combined 500+ yards. For us, it was mostly passing. Running game was pretty poor. I use Quick Play Calling and scroll down until I come to the first 'Strategy' pick and have that be my offensive and defensive coordinator.
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Old 07-01-2015, 05:59 PM   #318
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

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Originally Posted by NoleFan
Coached my first game with these in the 2020 season in my JAX CFM. It was preseason game #1 and we lost 10-30. Statistically, we put up a combined 500+ yards. For us, it was mostly passing. Running game was pretty poor. I use Quick Play Calling and scroll down until I come to the first 'Strategy' pick and have that be my offensive and defensive coordinator.
These are good in coach mode. Nothing else even comes close.
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Old 07-01-2015, 06:05 PM   #319
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

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These are good in coach mode. Nothing else even comes close.
I saw your earlier posts in this thread and that's what prompted me to give these a try. I'll definitely plow through the preseason then make a decision. I definitely like the overall feel though. I'd used other sliders from the "SIM" guys and with the team I've built and they were too easy to me.

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Old 07-01-2015, 07:02 PM   #320
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Re: JaymeeAwesome's Realistic Game Stats Sliders (M15 CFM)

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Originally Posted by NoleFan
I saw your earlier posts in this thread and that's what promoted me to give these a try. I'll definitely plow through the preseason then make a decision. I definitely like the overall feel though. I'd used other sliders from the "SIM" guys and with the team I've built and they were too easy to me.

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CFM is cool for the first 6-8 weeks. After that, the dynamic ratings get funky and you'll see unrealistic game play. It's best to keep it at Play Now and wait for 16.
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