It has taken me a week to test and prepare this slider set. I did not want to post any too early in fear that it would be incomplete. I have played well over 40 games tweaking and testing these sliders for Version 1.0. Here is the setup:
Playbooks - User Preference
Even Teams - OFF
Play Call Style - Quick (Recommended so you don't fake field goal or punt by accident)
Camera Toggle - User Preference
Skill Level - All Pro (Necessity)
Game Speed - Slow (Necessity)
Ball Hawk - User Preference
Strafe Assist - User Preference
Heat Seeker Assist - User Preference
Switch Assist - On
Coin Toss Options - User Preference
Quarter Length - 14 Minutes (Necessity for accurate amount of plays)
Accelerated Clock - 11 Seconds (Necessity - See Above)
Version 1.1 9/6/2014
Version 1.2 9/20/2014

Here are the game stats using these sliders (Updated as of 10/19):

Things to Note:
*** Penalty Sliders are made to give realistic (as possible) number of penalties and yards...NOT realistic penalty distribution.
*** Please user AHolbert's Auto-sub set. Aaron's Auto Sub Sliders Keeping fatigue at 70 is still OK for his set.
*** NFL Kickoffs are meant to be touchbacks a good percentage of the time. Kick it as hard as you can for all kickoffs and try to not run any out of the endzone yourself since we can't adjust CPU kickoff power.
*** These sliders are for those who play fair. DO NOT call crosses all the time. DO NOT run outside all the time. DO NOT blitz with your defense all the time. DO NOT play unrealistic. Or else you'll hate these sliders.
*** I recommend not playing defense, user-catching, kick returns, punt returns, interceptions, and fumble recoveries. Do not interrupt the CPU engine. If anything, play no switch on defense.
*** CPU QB Accuracy is a little high, but that's how you can get a good game against them. I've lost some good battles with these sliders.
*** Always, when adjusting sliders, do so outside of CFM and then import them back in. Otherwise the sliders won't accurately affect the change you wanted.







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