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Statistics and Sliders_Oraeon

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Old 09-13-2014, 08:29 PM   #17
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Re: Statistics and Sliders_Oraeon

Quote:
Originally Posted by HC0023
coach mode play now slow speed Jets 23 Packers 13 Geno 25-34-187-1TD-1INT-73%, Rushing Ivory 17-100, Johnson 14-30, Smith 3- -6, Powell 1-0Receiving Kerley 6-59-1TD, Cumberland 5-41, Nelson 4-31, Decker 3-26, Ivory 5-18, Johnson 1-8, Amaro 1-4, Jets D 9 sacks atleast 5 were strip sacks on Rodgers, Pack Rodgers 16-27-167-1TD-59%, Rushing Lacy 11-63, Rodgers 1-4-1TD, Kuhn 1-4, Receiving R Rodgers 5-72-1TD, Boykin 3-31, Nelson 3-29, Cobb 1-15, Lacy 2-9, Quartless 1-6, Adams 1-5, Pack D 4 sacks 1 INT, 7 total penaltys 3 facemask , 3 holding, 1 Offense PI first one i ever saw , Jets 78 plays Packers 44 =122
I am not sure how my sliders work in coaches mode, but adjustments should be the same. Next time please list your stats separated by a paragraph and show which team is yours. Also all you need to list is:
HUM/CPU
Score
Total Plays:
COMP%
Total INT
Total DEFL
Total Drops
YPC (main back)
TFL (total)
Penalty Yd
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Old 09-14-2014, 12:15 AM   #18
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Re: Statistics and Sliders_Oraeon

Quote:
Originally Posted by Oraeon1224
I am not sure how my sliders work in coaches mode, but adjustments should be the same. Next time please list your stats separated by a paragraph and show which team is yours. Also all you need to list is:
HUM/CPU
Score
Total Plays:
COMP%
Total INT
Total DEFL
Total Drops
YPC (main back)
TFL (total)
Penalty Yd
Well that would definitely be easier then posting the whole game lol , Will do that next time
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Old 09-14-2014, 12:27 AM   #19
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Re: Statistics and Sliders_Oraeon

Gave these a try and really liked the game. only thing I tweaked was tackling for HUM. (after half time)

HUM/CPU HOU/WASH
Score 24/13
Total Plays: 65/62
COMP% 71/58
Total INT 1/0
Total DEFL 3/2
Total Drops 1/5
YPC (main back) 3.7/5.9
TFL (total) 6/6
Penalty Yd 4-40/5-35

Sacks 3/1
INT 1/0
FUM 0/0

Last edited by MLB Bob; 09-14-2014 at 12:30 AM.
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Old 09-14-2014, 01:04 AM   #20
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Re: Statistics and Sliders_Oraeon

Tested my first game:


IND (ME)/DEN (CPU)
Score 31/21
Total Plays: 71/62
COMP%: 61/65

Sacks: 1/3 (I was sacked 3 times)
Pass Yd: 275/223 (real world 330)
Rush Yd: 60/180 (117 real world)
YPA: 5.2/7.5 (real world 8.3)
INT 1/3

FUM 0/1
Total DEFL
Total Drops 6/1
YPC (main back): 3.1/4.1
TFL (total) 5/5

BTK: 4/2
Penalty Yd 35yd/40yd



QB too inaccurate: Increase CPU QB ACC to 14
Too many INT and enough DEFL increase Player Pass React to 70
Not enough CPU drops decrease WR catch to 32
BTK too few for CPU lower human Tackle to 28
Running too good for CPU: Lower CPU Run Block to 53

Too many facemask decrease to 53
Increase roughing passer: Holding/Pass INT sub; increase to 65
Increase clipping 60

Last edited by Oraeon1224; 09-14-2014 at 01:32 AM.
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Old 09-14-2014, 01:35 AM   #21
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Re: Statistics and Sliders_Oraeon

Updates on first page.

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Old 09-14-2014, 05:03 AM   #22
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Re: Statistics and Sliders_Oraeon

maybe the answer is known to most but not to me, as I am new to the sliders' world: how does changing the time of game impact the sliders? I am looking to play 7/8 minutes/quarter games, I suspect I should raise a bit the values of the sliders, to make up for the "Loss of playing time", but I am not sure, could anybody help?
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Old 09-14-2014, 08:53 AM   #23
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Re: Statistics and Sliders_Oraeon

Quote:
Originally Posted by marcosanta
maybe the answer is known to most but not to me, as I am new to the sliders' world: how does changing the time of game impact the sliders? I am looking to play 7/8 minutes/quarter games, I suspect I should raise a bit the values of the sliders, to make up for the "Loss of playing time", but I am not sure, could anybody help?
Less playing time equals less plays. It only effects the stats that are not percentages. YPC and COMP % will be the same. Total yards, Sack, Fumble, Interceptions, Deflections,etc... will all go down because there are less plays. If you mess with sliders to try to get stats at less minutes you will end up with a very different playing experience. I would just play watch how it looks and enjoy the game.

As an alternative you could double the stats since you are playing half the time.

In fact I suspect this is why the game is so porked out of the box. EA sets up interceptions, yards etc... for the online crowd with less minutes. They want realistic stats (i.e. Manning to throw for 320 yards) in a much shorter game, so EA increases QB completion percentage. They really should have two sets of optimization, sim and casual.
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Old 09-14-2014, 11:31 AM   #24
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Re: Statistics and Sliders_Oraeon

I'm posting from my phone so forgive me if this question is redundant.

A lower pass reaction time means a faster reaction?
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