What I did was start a new CFM, then import the sliders. I finished the game, and as you can see, some of the stats balanced out, but like I said, the Giants are a bad team, so maybe the final stat line isn't completely unrealistic.
Just finished the full game. Lost 30-27, was a lot closer than I expected it to be in the end, and, if not for 5 Eli Manning INTs we probably would have won. Finished with 8 sacks, but i'll attribute that to the CPU QB play. Whenever there's good coverage, they just hold the ball and willingly take the sack. If they would just throw the ball away, or take shots to their premiere WR's in coverage, this wouldn't even be an issue and we would see realistic QB numbers.
The running game was entirely too easy for me, as you'll see in a moment when I post the stats. It felt like I could run at will and pick up 6-8 yards every play if I wanted to.
HUM QB play was decent for the player I was using (Eli Manning). I'd probably have better numbers with a more elite QB..
Eli Manning - 21-40, 250 yards, 2 TDs, 5 INTs
Carson Palmer - 27-36 - 426 Yards, 1 TD, 2 INTs (Most yards Iv'e ever given up to a CPU QB, so that's good news)
Rashad Jennings - 29 Carries, 192 Yards, 1 TD
Victor Cruz - 8 Catches, 70 Yards
Rashad Jennings - 6 Catches, 62 Yards, 1 TD
Mario Manningham - 3 Catches, 64 Yards, 1 TD
John Carlson - 6 Catches, 80 Yards
Ted Ginn - 6 Catches, 84 Yards
Larry Fitzgerald - 5 Catches, 71 Yards
The Cardinals have some great run after the catch guys, combined with the Giants having a horrible tackling secondary, I'm not surprised Palmer and these guys burned us all game. Like I said, the CPU QB needs to throw the ball away more and we'd be seeing realistic completion %'s