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Cowher's All Madden Sim Sliders

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Old 09-05-2014, 12:11 PM   #1
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Cowher's All Madden Sim Sliders

OK guys,I have had some requests to start my own thread in which I will post up my All Madden sliders.

Some things to keep in mind...I play a sim style game,which for me means I don't audible 20 times at the line,as it's to easy to take advantage of the CPU.

I will post box scores,as well as a brief recap of the games,I will also be active and try to help in any way I can. Before you ask questions though,I will ask 1 thing....please be sure to at least try out the sliders,and if you are having specific issues,please be clear on what you mean.

So without further ado...here we go.... a very special thanks to BlueNinja,as without his awesome base to work from,these would not be possible.

I also play with Defense notifications OFF,as I feel this makes it a bit tougher to get to the QB...but when (if) you do,it's much more satisfying.

These will also be tested in CFm only,I'm currently testing in an online CFM...I'm not sure how these will play in "play now" mode.

Almost forgot....these are played with no QB edits,so if you are using that roster,I won't be able to help as I have no idea how it would play out....sorry.

All Madden
Normal
Thresh-36
12 min Q's
17 sec runoff
Injuries-60
Fatigue-80

Penalties
Offsides - 99
False Start - 99
Holding - 99
Facemask - 58
Def Pass Int. - 99
Off Pass Int. - 99
KR/PR Interference - 50
Clipping - 70
Int Grounding - 50
Roughing the Passer - 53
Roughing the Kicker - 25


Player Skill
QB Acc - 6
Pass Blocking - 57
WR Catch - 30

Run Blocking - 55
Fumbles -40

Reaction Time - 20
Interceptions - 80
Pass Coverage - 75

Tackling - 20

FG Power - 50
FG Accuracy - 50
Punt Power - 50
Punt Accuracy - 50
Kickoff Power - 50

CPU Skill
QB Acc - 6
Pass Blocking - 0
WR Catch - 30

Run Blocking - 55
Fumbles - 65

Reaction Time - 56
Interceptions - 41
Pass Coverage - 49

Tackling - 25

FG Power - 50
FG Accuracy - 50
Punt Power - 50
Punt Accuracy - 50
Kickoff Power - 60


**EDIT**
Just posted this in the tuning thread on the main forum

Quote:
Originally Posted by CowherPower
OK....just got done playing the first quarter of my preseason game against the Bills with the new tuning update.

Something WAS definitely messed with...lmao. I know Spiller is a good RB,but his stat line after the 1st Q?

5 att for 201 yards avg 40.2 and 2 TD......with a long of 92 .

F. Jackson 4att for 25 yards avg 6.2

Looks like it's back to the drawing board...lol

Here's a box score from my first preseason game against the Giants....




Pittsburgh Steelers at New York Giants
Jan 1, 1ST2ND3RD4THSCORE
Pittsburgh Steelers (0-0)7714028
New York Giants (0-0)0372232
Team Stats Comparison

PITNYG
Total Offense305336
Rushing Yards13978
Passing Yards166258
First Downs2215
Punt Return Yards1114
Kick Return Yards4332
Total Yards359382
Turnovers00
3rd Down Converstion64%45%
4th Down Conversion0%100%
2-Point Conversion00
Red Zone Touchdowns/Field Goals4-03-1
Penalties4-504-39
Posession Time27:2820:32
Pittsburgh Steelers
PASSINGC/AYDSTDINT
Gradkowski (87%)7/88300
L. Jones (50%)5/106510
Roethlisberger (62%)5/85200
RUSHINGATTYDSAVGTD
Blount17714.11
Archer9293.21
Bell7253.51
Poole2147.00
New York Giants
PASSINGC/AYDSTDINT
Nassib (62%)14/2724240
Manning (62%)5/83500
RUSHINGATTYDSAVGTD
Wilson12453.70
Jennings3113.60
Nassib22211.0
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Last edited by Kramer5150; 09-05-2014 at 02:18 PM.
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Old 09-05-2014, 01:10 PM   #2
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Re: Cowher's All Madden Sim Sliders

Come year 2 of my CFM, I'll plug these in. Currently playing All Pro Blue Ninja on fast game speed.

By the way other than creating substitutions does high fatigue settings impact gameplay? It would be cool if it truly had an impact that is noticeable.
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Old 09-05-2014, 02:20 PM   #3
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Re: Cowher's All Madden Sim Sliders

Quote:
Originally Posted by Sausage
Come year 2 of my CFM, I'll plug these in. Currently playing All Pro Blue Ninja on fast game speed.

By the way other than creating substitutions does high fatigue settings impact gameplay? It would be cool if it truly had an impact that is noticeable.
Hey what's up bro....I haven't noticed anything like you are mentioning unfortunately.

But this new tuning update is throwing the cpu running game outta whack...Spiller is killing me...lol Might have to look at Run Blocking if this trend continues.
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Old 09-05-2014, 03:51 PM   #4
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Re: Cowher's All Madden Sim Sliders

Were there any changes made from Josh's thread I'll test this weekend hopefully
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Old 09-05-2014, 05:43 PM   #5
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Re: Cowher's All Madden Sim Sliders

Quote:
Originally Posted by rookiesensation
Were there any changes made from Josh's thread I'll test this weekend hopefully
There might be a few,as I'd have to look at the ones I posted. I believe the one major change I made was to HUM pass coverage,as I wanted to see if defenders would be a bit more aggressive in their zones.
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Old 09-05-2014, 06:07 PM   #6
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Re: Cowher's All Madden Sim Sliders

I've been rethinking the CPU PBL as well....if the tuner does what it advertizes,then the result should be pretty good around default or just a bit above.

But I will be testing that out as well..starting at Default,and going from there.
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Old 09-05-2014, 08:00 PM   #7
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Re: Cowher's All Madden Sim Sliders

These sliders have lots of potential!

I think the CPU blocking is a bit too good. I have seen top edge rushers struggle to get pressure vs above average tackles, guards.

The CPU run blocking is also good, but it makes for a challenging battle.

I like hard user run games but you may need to tweak this one to make it a bit easier for the user. I was averaging about 2.5 yards with Lacy. The opposing LBs were very quick to react to the run.

The facemasks were a little high, but I guess they can emulate the lack of penalties elsewhere.

That's all I got for now.
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Old 09-05-2014, 09:19 PM   #8
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Re: Cowher's All Madden Sim Sliders

Definitely liking these sliders.

Tweaking them a little but why is CPU blocking so good at 0?
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