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GutterPhenom16 - Madden 15, Realistic Sliders for Online CFM (Finalized)

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Old 11-05-2014, 10:55 PM   #73
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Re: GutterPhenom16 - Madden 15, Realistic Sliders for Online CFM (Finalized)

Ive been getting great numbers ever since the changes..

Year 2, Week 12: Oakland Raiders @ Baltimore Ravens

Oakland Raiders at Baltimore Ravens
Jan 1, 1ST2ND3RD4THOTSCORE
Oakland Raiders (6-4)07107--24
Baltimore Ravens (6-4)01003--13
Team Stats Comparison
OAKBAL
Total Offense445327
Rushing Yards12654
Passing Yards319273
First Downs2015
Punt Return Yards2524
Kick Return Yards5169
Total Yards521420
Turnovers13
3rd Down Converstion4/10 (40%)7/15 (46%(
4th Down Conversion--0/1 (0%)
2-Point Conversion----
Red Zone Touchdowns/Field Goals5-3/0 (60%)2-0/2 (0%)
Penalties4/455/55
Posession Time25:2430:36
Scoring Summary
SECOND QUARTER SCORINGOAKBAL
13:13(BAL) S. Smith Sr, 21 Yard Reception from J. Flacco07
9:32(OAK) M. Rivera, 1 Yard Reception from D. Carr77
5:23(BAL) J. Tucker, 43 Yard Field Goal710
THIRD QUARTER SCORINGOAKBAL
6:29(OAK) S. Janikowski, 37 Yard Field Goal1010
3:15(OAK) J. Harrison, 4 Yard Rush1710
FOURTH QUARTER SCORINGOAKBAL
8:52(BAL) J. Tucker, 30 Yard Field Goal1713
1:36(OAK) J. Harrison, 1 Yard Rush2413
Oakland Raiders
PASSINGC/AYDSTDINT
D. Carr (87.7)21/3531911
RUSHINGATTYDSAVGTD
J. Harrison201065.32
M. Reece6111.80
D. Carr166.00
L. Murray133.00
RECEIVINGRECYDSAVGTD
R. Cobb713218.80
D. Hester5459.00
K. Thompkins36622.00
M. Rivera22110.51
J. Jones2199.50
M. Reece12525.00
L. Murray11111.00
DEFENSETACKSACKINTTD
A. Hadley9000
K. Mack6100
K. Lewis6000
K. Maiava5100
K. McGill5000
KICKINGFGXPPTSLONG
S. Janikowski1/13/3638
PUNTINGNOYDSAVGIN20
M. King524549.01
KICK RETURNRETYDSAVGTD
D. Moore35117.00
PUNT RETURNRETYDSAVGTD
D. Moore22512.50
Baltimore Ravens
PASSINGC/AYDSTDINT
J. Flacco (88.4)27/3329212
K. Wenning (112.5)1/11100
RUSHINGATTYDSAVGTD
K. Moreno17432.50
B. Pierce284.00
L. Taliaferro133.00
RECEIVINGRECYDSAVGTD
M. Brown1010810.80
D. Pitta46115.20
K. Moreno46115.20
S. Smith Sr.33411.31
J. Jones23216.00
L. Taliaferro2189.00
C. Gillmore11212.00
D. Williams11111.00
L. Murphy Jr.133.00
A. Sanders122.00
DEFENSETACKSACKINTTD
C. Tillman7000
M. Elam6000
T. Brooks6000
T. Suggs4100
C. Mosley4000
KICKINGFGXPPTSLONG
J. Tucker2/21/1744
PUNTINGNOYDSAVGIN20
R. Malone527555.02
KICK RETURNRETYDSAVGTD
J. Jones24723.50
A. Sanders12222.00
PUNT RETURNRETYDSAVGTD
J. Jones3248.00
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Old 11-06-2014, 03:58 AM   #74
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Re: GutterPhenom16 - Madden 15, Realistic Sliders for Online CFM (Finalized)

Quote:
Originally Posted by GutterPhenom16
Ive been getting great numbers ever since the changes..
[
Hey Gutter, I tried the tweaks out last night (I played the Colts vs Broncos game over and over and over) and there was a degree of improvement though I will still slightly struggling to get pressure which I could be the matchup I suppose. I did mess around tried dropping the CPU pass blocking mark to 98 which did lead to more pressure on Manning's throws to the point I was seeing bad throws.

I struggle to run at the best of times (I need to break a bad habit of panic hitting acceleration burst straight off), so I put my RB at 53 which seemed to give a fair balance for me. I should factor in too that I'm using the actual Colts O line who have shocking AWR on the interior.

I think my stick skills aren't quite up to scratch so a slightly easier version of these sliders is working well for me, good work my man!
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Old 11-06-2014, 08:52 AM   #75
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Re: GutterPhenom16 - Madden 15, Realistic Sliders for Online CFM (Finalized)

Dumb question but how can I find out the number of plays per team in a game. I looked in Recap/Stats... but can't seem to find it.
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Old 11-06-2014, 09:05 AM   #76
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Re: GutterPhenom16 - Madden 15, Realistic Sliders for Online CFM (Finalized)

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Originally Posted by SteelCityColt
Dumb question but how can I find out the number of plays per team in a game. I looked in Recap/Stats... but can't seem to find it.
There is no total number of plays in the stats: check the stats and add rush attempts+ pass att.+ sacks for each team.
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Old 11-06-2014, 09:23 AM   #77
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Re: GutterPhenom16 - Madden 15, Realistic Sliders for Online CFM (Finalized)

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There is no total number of plays in the stats: check the stats and add rush attempts+ pass att.+ sacks for each team.
Thanks, that's how I've been trying to do it but I just thought I'd double check.
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Old 11-06-2014, 11:17 AM   #78
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Re: GutterPhenom16 - Madden 15, Realistic Sliders for Online CFM (Finalized)

Quote:
Originally Posted by SteelCityColt
Hey Gutter, I tried the tweaks out last night (I played the Colts vs Broncos game over and over and over) and there was a degree of improvement though I will still slightly struggling to get pressure which I could be the matchup I suppose. I did mess around tried dropping the CPU pass blocking mark to 98 which did lead to more pressure on Manning's throws to the point I was seeing bad throws.

I struggle to run at the best of times (I need to break a bad habit of panic hitting acceleration burst straight off), so I put my RB at 53 which seemed to give a fair balance for me. I should factor in too that I'm using the actual Colts O line who have shocking AWR on the interior.

I think my stick skills aren't quite up to scratch so a slightly easier version of these sliders is working well for me, good work my man!
Hey if it works it works!! Whatever is comfortable for you man I'm just glad you enjoy it! I've had to raise and lower the Rush Block for both sides countless times, I even changed them to 43 this morning.. I have games where Andre Ellington absolutely destroys, and gets like 150 yards on 20 carries, all thanks to 1 huge run - and then there are other games where I get 70 yards on 25 carries against the better defenses.

However, for your rushing struggles, I will suggest finding a new playbook to use. My playbook that I offer (Its called "Scattergun") has quite a few go-to plays. If you do download my playbook, here are my top 3 Rushing Plays:

Near - Pro - HB Counter
**Call the Tight End and motion him to the play side, and call the Protection (using the Left Bumper) and call it to the play side.. You will either be able to turn it inside if you see the Tackle getting beat or bust it outside the tackle and head outside for a big gain.

Singleback - Ace Pair - Mtn Zone Wk
Definitely an inside run here, but like you said, hold off on the Speed Boost and hit the hole and make your cut and then hit the button when you have the space.

Hail Mary / Shotgun - Wing Trips Eagle - 0 1 Trap
Trap plays are your friend. Just before your back gets the ball it looks like the play is broken and you're about to take a 5 yard loss, and then BAM your tackle comes around and destroys him, leaving a giant hole for your back to walk through without being touched.

If not, I suggest motioning a player before the snap to throw off the defense or motion them away from the play to take a defender out of the play. Also, utilize the Left Bumper and set up the Pass Protection (I know, its Pass Protection - but the lineman still aim that direction on their blocks) to go toward the play. Also, like I mentioned before, look up Run plays that are Mtn or Trap plays; those net me the most yardage for sure

Last edited by GutterPhenom16; 11-06-2014 at 11:23 AM.
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Old 11-06-2014, 11:50 AM   #79
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Re: GutterPhenom16 - Madden 15, Realistic Sliders for Online CFM (Finalized)

Has anyone tried these with coach mode?
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Old 11-06-2014, 12:27 PM   #80
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Re: GutterPhenom16 - Madden 15, Realistic Sliders for Online CFM (Finalized)

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Originally Posted by GutterPhenom16
Hey if it works it works!! Whatever is comfortable for you man I'm just glad you enjoy it! I've had to raise and lower the Rush Block for both sides countless times, I even changed them to 43 this morning.. I have games where Andre Ellington absolutely destroys, and gets like 150 yards on 20 carries, all thanks to 1 huge run - and then there are other games where I get 70 yards on 25 carries against the better defenses.

However, for your rushing struggles, I will suggest finding a new playbook to use. My playbook that I offer (Its called "Scattergun") has quite a few go-to plays. If you do download my playbook, here are my top 3 Rushing Plays:

Near - Pro - HB Counter
**Call the Tight End and motion him to the play side, and call the Protection (using the Left Bumper) and call it to the play side.. You will either be able to turn it inside if you see the Tackle getting beat or bust it outside the tackle and head outside for a big gain.

Singleback - Ace Pair - Mtn Zone Wk
Definitely an inside run here, but like you said, hold off on the Speed Boost and hit the hole and make your cut and then hit the button when you have the space.

Hail Mary / Shotgun - Wing Trips Eagle - 0 1 Trap
Trap plays are your friend. Just before your back gets the ball it looks like the play is broken and you're about to take a 5 yard loss, and then BAM your tackle comes around and destroys him, leaving a giant hole for your back to walk through without being touched.

If not, I suggest motioning a player before the snap to throw off the defense or motion them away from the play to take a defender out of the play. Also, utilize the Left Bumper and set up the Pass Protection (I know, its Pass Protection - but the lineman still aim that direction on their blocks) to go toward the play. Also, like I mentioned before, look up Run plays that are Mtn or Trap plays; those net me the most yardage for sure
Hey thanks for the tips man! I'll look out for your P/Book. I'm just using the Colts default at the moment.
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