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Jarodd21s Madden 15 All-Madden Sliders

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Old 12-19-2014, 12:39 AM   #465
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Re: Jarodd21s Madden 15 All-Madden Sliders

I'll be dropping the new updates off either tomorrow or Saturday.
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Old 12-19-2014, 12:02 PM   #466
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Re: Jarodd21s Madden 15 All-Madden Sliders

Are the Green sliders supposed to be easier than Deafult all madden sliders?
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Old 12-20-2014, 02:02 AM   #467
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Re: Jarodd21s Madden 15 All-Madden Sliders

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Originally Posted by milldaddy35
Are the Green sliders supposed to be easier than Deafult all madden sliders?
Yes they are..
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Old 12-20-2014, 02:26 AM   #468
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Re: Jarodd21s Madden 15 All-Madden Sliders

UPDATES

December-20th- On all 4 sets I lowered the CPUs fumbles to 35, lowered the USER fumbles to 5, lowered the USER pass reaction to 70, lowered the USER pass coverage to 70, lowered the USER tackling to 35, lowered the USER/CPUs fg accuracy to 0, lowered the injuries to 46.

December 20th- On the green set I raised the CPUs accuracy to 30, lowered the CPUs runblocking to 35, lowered the CPUs pass reaction to 70, lowered the CPUs pass coverage to 70, lowered the CPUs tackling to 35, lraised the USER accuracy to 30, lowered the USER catching to 30, and lowered the USER pass blocking to 75.

December 20th- On the red set I raised the CPUs accuracy to 45, lowered the CPUs pass reaction to 80, lowered the CPUs runblocking to 35, lowered the CPUs pass coverage to 80, lowered the CPUs tackling to 40, raised the USER accuracy to 22, lowered the USER catching to 20, and lowered the USER pass blocking to 50.

December 20th- On the blue set I raised the CPUs accuracy to 60, lowered the CPUs runblocking to 40, lowered the CPUs pass reaction to 90, lowered the CPUs pass coverage to 90, lowered the CPUs tackling to 45, raised the USER accuracy to 14, lowered the USER catching to 10, and lowered the USER pass blocking to 25.

December 20th- On the blackset I raised the CPUs accuracy to 75, lowered the CPUs tackling to 50, raised the USER accuracy to 6, lowered the USER catching to 0, and lowered the USER pass blocking to 0.

I decided to give the CPU a boost to there accuracy. I just wasn't feeling how they were holding on the ball. Plus I have a pretty decent scheme going against there pass. With there catching at 40 you won't see too many outrageous completition percentages. If you raise it past 40 the CPU will pretty much have a high completion percentage in most games. The USER pass defense still isn't great but you should have some kind of scheme to keep it some what contained by this time. If anybody feels like the CPUs passing is still too strong feel free to lower the CPUs accuracy to whatever number you feel is realistic. Where I have it at now is working out good for me and a few of my friends who have been testing the sliders for me.

I also decided to give the USER a boost with the accuracy especially on the black set. That 1 point boost to 6 will help you take a few more chances on deep passes without worrying about most passes being underthrown. Gave all the other sets a boost also to help guys who are still kind of struggling to throw the ball.. Lowered the CPUs pass coverage and pass reaction on the green, red, and blue to help guys out with there passing..

The USER catching seems broken with the patch also. I have it on 0 for the black set and I still barely see the USER drop any passes.. I left some points on all the other sets for guys who still need to work on there passing...

I would have released the sliders earlier this week but decided to test the fumbles and a few other theories to see if I could slow down the USEtR rushing up the middle but those theories were not the great. The USER can still get pretty much 2-3 yards up the middle everytime when called.. That area is just broken.. DTs do not shed blocks like they should against the run.. I decided to leave the fumbles at 5 anyway since I wasn't seeing alot of fumbles while I was testing it at 5.
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Old 12-20-2014, 10:29 AM   #469
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Re: Jarodd21s Madden 15 All-Madden Sliders

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Originally Posted by prezidentj33
Ok. so I play on Green settings but slightly tweaked to ease it up as I'm not super good at madden. I have CPU QB acc at 15 and their run blocking at 35. and their pass D and coverage at 70. outside of that it's all the rest of the green sliders.


My bro is in my league and struggling in that they the CPU doesn't miss enough passes. is cranking our (HUM) pass D and coverage to 100 and lowering QB acc for (CPU) to 5 going to help with this? or is this game just plain busted for CPU pass accuracy and no way to fix it? I saw a few comments in that it was better after the patch but how do the rest of you think its playing? for those of you on my level that is.


Looking for help to fix this a bit so we have enough drive to keep playing it. thanks for any help.
Looks like you pretty much changed some of the sliders to where I have it now on the green set besides the CPUs accuracy. In my opinion the problem isn't the CPUs accuracy. It's the USER pass defense. It's just broken this year but with the combination of the accuracy being where you have it along with the CPUs catching at 40 it should balance out. The coverage is a little bit better since the patch but it still isn't where it should be.
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Old 12-20-2014, 10:42 AM   #470
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Re: Jarodd21s Madden 15 All-Madden Sliders

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Originally Posted by Teleo
canes21, I responded on another thread that you posted in...very motivated to begin a Raiders ccm. I play on coach mode and I really like Jarrod's style of setup because it gives you options. Coach mode is difficult to get a proper setting because I don't control any of the players. I'm going to start at the black set, play 4 games and then adjust from there if needed. I have 2 questions though: Do you play with assists on or off and what game speed do you play on? Thanks.
Coach mode is probably not suited for the black set. You probably need to rock with the green set for that..
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Old 12-20-2014, 11:03 AM   #471
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Re: Jarodd21s Madden 15 All-Madden Sliders

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Originally Posted by canes21
Still enjoying these sliders. In year 3 now. With the Raiders I went 6-10, 5-11, now I am in LA as the Aftershocks at 11-4. I've built a top defense with my secondary rankings the best statistically and their ratings show why. In both drafts I nailed great corners and was also able to sign Amukamara in the free agency in year one. My CB ratings are 90, 88, 86, 81, and 79 before confidence changes. That 88 is the first corner I drafted and the 81 is the rookie from the latest draft. I pretty much have an 85 or better player starting at every defensive position besides 80-81 overall BJ Raji at NT in my 3-4.

On the offensive side of things I struggled mightily the first couple of years because the Raiders were not that great. I was able so trade for RG3 because Carr was not working and RG3 was cheap and I wanted to risk developing him. The first year with him(season 2) he was not too great. I lost confidence in him and was able to sign a washed up Phillip Rivers in free agency heading into the current season. After a 4-4 start where I had no passing game whatsoever I benched Rivers, invested in getting Robert's confidence up and the offense has really taken off. I actually had my best apssing game ever 3 games ago where I went 17-17 200 yards, 2 TD's. The yards were nothing crazy, but he could not miss. This past victory (27-24) over the Broncos was not pretty passing and I threw a pick(my first in 5 or 6 games), but he still did enough to grab the win.

My only concern is that my rushing game is dominant. I am 1st in the league at 3299 yards rushing through 15 games. Now I did draft a stud RG who is already an 88 in his rookie year right now and I developed my offensive line nearly all last year and everyone has 90 run blocking or better. I also have had 88 overall CJ Spiller playing back for me the last two years with Chris Ivory coming in as well this year(It was Chris Johnson last year).

I am using your black set so run blocking is already set to 0. Is there anything else I can do to maybe nerf my run game just a bit or am I experiencing the type of success I probably should with a line full of 90+ run blocking lineman. These aren't just lineman that are 90 in RB and 75 in everything else. They all also have 85 pass blocking or better and great awareness in the mid 80's or higher as well as strength and impact blocking.

So I know my line is really really good and so is Spiller, so it's not crazy to think this team can run the ball on anyone, but I can't make up my mind if I am having just a little too much success, but it also looks like there is nothing I can do to nerf it, so I'm not sure what to do or think about it.


My passing game is still struggling because my WR corp is a washed up Roddy White, Devin Hester, Robert Meachem, and Jeremy Maclin. Hester has been my best WR surprisingly because he has not lost his speed like the others have. I did draft a WR this past draft who has started to get some playing time and is getting nice stats with his fresh legs and 95 speed that allows him to get huge YAC.

Sorry for the book and getting a bit off topic with franchise talk, but the main points are bolded above. Thanks for the awesome sliders again. I hadn't been in here in awhile, but I am still going with them strong.
Let me know how the new tweaks go. I been testing the theory of lowering the fumbles to make the run game harder. Really haven't seen too much of a difference. I even tried lowering the pass reaction after hearing some people claim that works too and I was still having positive gains up the middle most of the time. Running up the middle is just broken. I don't care what anyone says. I tried all of that. It's 2-3 yards almost every time. Once in a while an LB or a DB will shoot through for a good stuff. You hardly ever see DTs penatrate up the middle for a run stuff.. It's just broke. You can't abuse outside runs with my setup but running up the middle is broke. There's no fix for that. Let me know how the tweaks go..
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Old 12-20-2014, 11:24 AM   #472
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Re: Jarodd21s Madden 15 All-Madden Sliders

Quote:
Originally Posted by masonv
Hey JARODD21 or anyone who may know what to do. I am using your black set. straight up exactly the same. They are pretty good. good challenge. Only problem is, the same problem I have had with every set I have used. All I do is sack the QB. I have 6,7,8,9 sacks a game. I don't even have to blitz. just 4 man rush. I play on the D line. Depending on down and distance. If its 1st and 10 I'll play DT, if its 3rd and long DE. Either way if I play the DE I throw the tackle off me like they are a paper bag. Can someone throw me some advice on how to man it "HARD" to get sacks. It takes the fun out of the game when I don't even have to blitz. I tend to loose interest in Defense when I don't have to worry what I call for plays really cause I don't have to blitz
Try out the new tweaks with the CPUs accuracy higher and the USER pass D dropped slightly. The CPU is getting the ball off much better instead of holding on and taken dumb sacks. They still do but it's not as bad. 100 percent focus on every play. Plug in all the updates and let me know how it goes..
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