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JoshC1977s M15 Set

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Old 01-08-2015, 07:02 PM   #921
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Re: JoshC1977s M15 Set

Quote:
Originally Posted by 4thQtrStre5S
I believe "Pro" is the closest to "Even" between the CPU and User players not controlled by the user. "Rookie would be User advantage, and AP and AM are definitely where I see the CPU getting a bump in areas like DB coverage.
I tend to agree. I can say for a fact that User pass coverage is much better on Pro than higher levels.
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Old 01-08-2015, 07:07 PM   #922
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Re: JoshC1977s M15 Set

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Originally Posted by JoshC1977
IG is around 41 for a QBA of 6...and yes, I strongly suspect the differentiation between Hum and CPU QBs is due to the All Madden level. Try setting both QBAs at 6 with the IG at 41 and see how it plays.
What IG setting would you suggest to for CPU QB ACC of 4
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Old 01-08-2015, 07:43 PM   #923
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Re: JoshC1977s M15 Set

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Originally Posted by tc020791
What IG setting would you suggest to for CPU QB ACC of 4
Maybe around 52....have not honed-in on it.
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Old 01-08-2015, 08:04 PM   #924
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Re: JoshC1977s M15 Set

Quote:
Originally Posted by JoshC1977
I tend to agree. I can say for a fact that User pass coverage is much better on Pro than higher levels.
I wish we can make a great pro slider set! Honestly, all I want is a realistic game. Where the cpu and user throw deep once in a while. Plus, I want to beat bad teams pretty easily and struggle against harder teams. Obviously, it depends on what team I have and control. But that's all I want. I don't want it to be easy every single game and I don't want to be so hard that I struggle on every play every game.
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Old 01-08-2015, 08:32 PM   #925
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Re: JoshC1977s M15 Set

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Originally Posted by Sharpshooter1324
I wish we can make a great pro slider set! Honestly, all I want is a realistic game. Where the cpu and user throw deep once in a while. Plus, I want to beat bad teams pretty easily and struggle against harder teams. Obviously, it depends on what team I have and control. But that's all I want. I don't want it to be easy every single game and I don't want to be so hard that I struggle on every play every game.
There is one in the works...been working with Last Gunfighter on one.
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Old 01-08-2015, 08:49 PM   #926
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Re: JoshC1977s M15 Set

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Originally Posted by JoshC1977
There is one in the works...been working with Last Gunfighter on one.
Awesome! I can't wait!!!! I will check all the time to see when the slider set comes live.
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Old 01-08-2015, 09:32 PM   #927
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Re: JoshC1977s M15 Set

Josh, I've been testing your latest set out using AP and also turning the game tuner on/off (separate tests) via Coach Mode, and I had a couple comments/questions:
  1. I did a couple games with Game Tuner OFF and it seemed to boost everything. I can't describe it in any other way. I used your sliders exactly and the game speed seemed to pick up a little and both passing and running improved over having it ON. Maybe I was seeing things, but I think I prefer it ON, at least with your latest set. With it ON, I was having a much better experience.
  2. Your sliders so far work great on AP, except there was less of a challenge, not to mention passing was a smidge too good and running was a bit touch and go, which leads me to my question...
  3. I've seen many times how you change one slider, and it impacts other areas of the game. So, I was wondering if adjusted the following sliders by a few points, if you think it'll have an adverse effect and/or I'd need to adjust other sliders to account for the change:
  • Increase Pass Coverage
  • Increase Run Block
  • Decrease Tackling

Bottom line is I'd like to slightly decrease passing and slightly improve running. Before I start to tinker, I was hoping you might have some advice/insight into what might work. Thanks in advance.
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Old 01-08-2015, 09:40 PM   #928
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Re: JoshC1977s M15 Set

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Originally Posted by picker19
Josh, I've been testing your latest set out using AP and also turning the game tuner on/off (separate tests) via Coach Mode, and I had a couple comments/questions:
  1. I did a couple games with Game Tuner OFF and it seemed to boost everything. I can't describe it in any other way. I used your sliders exactly and the game speed seemed to pick up a little and both passing and running improved over having it ON. Maybe I was seeing things, but I think I prefer it ON, at least with your latest set. With it ON, I was having a much better experience.
  2. Your sliders so far work great on AP, except there was less of a challenge, not to mention passing was a smidge too good and running was a bit touch and go, which leads me to my question...
  3. I've seen many times how you change one slider, and it impacts other areas of the game. So, I was wondering if adjusted the following sliders by a few points, if you think it'll have an adverse effect and/or I'd need to adjust other sliders to account for the change:
  • Increase Pass Coverage
  • Increase Run Block
  • Decrease Tackling

Bottom line is I'd like to slightly decrease passing and slightly improve running. Before I start to tinker, I was hoping you might have some advice/insight into what might work. Thanks in advance.
Actually, try bumping up the pass reaction slider to 53 without touching anything else. Defenders will favor the pass more, opening up the run game a tad while improving the pass defense a tad - which is exactly what you want. See how that goes....if you want more, raise a point at a time, it you want less, go to 52...51 does nothing in my experience.

If this doesn't help - then the run block/tackle changes are fine (again no more than 5 point increments at most...even a 1 point change can make a huge difference...some people just bump things 20 points and it just jacks everything up). The pass coverage slider is a funny animal and human pass coverage is pretty much a hot mess on All Madden (and to a lesser degree on AP). If you want more swats, raise it. If you want DBs to follow the receivers more closely and not freelance so much, lower it.
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