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JoshC1977s M15 Set

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Old 02-09-2015, 08:49 PM   #1129
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Re: JoshC1977s M15 Set

Quote:
Originally Posted by Rickyfins75
From what ive seen personally and from what Josh and King have said is to keep gameplay tuning set to YES (ON), match up ALL SETTINGS from main menu to cfm and then import youre sliders. This works out beautifully on Kings set and i have no doubt Josh has put together a great Version 6 set that works for this theory as well which im going to jump into today.
I ran some controlled experiments to see what the gameplay tuning setting actually does and what merit there may be to "slider mixing". Now, I only played a couple of series per team to just get a feel for it.

All main menu sliders to "0" with CFM "default" and gameplay tuning "on"
Looked and felt "normal". Not sure if it was default, but felt like it - might've been a "blend", but I don't think so. Penalties were there.

All main menu sliders to "0" with CFM "default" and gameplay tuning "off"
Didn't feel much different than above. Penalties were there.

All main menu sliders to "0" with CFM "0" and gameplay tuning "on"
Definitely felt like an all-zero set. Couldn't get a penalty to save my life...constantly tried hard count and could get no false starts.

All main menu sliders to "0" with CFM "0" and gameplay tuning "off"
Definitely felt like an all-zero set. Couldn't get a penalty to save my life...constantly tried hard count and could get no false starts. No real change from gameplay tuning "on" (makes sense since sliders all matched).

All main menu sliders to default with CFM "0" and gameplay tuning "on"
Again, felt like a "zero" set. Could not elicit a false start from my line. Makes me think that penalty sliders were still "off".

All main menu sliders to default with CFM "0" and gameplay tuning "off"
This one felt more like a "zero" set. Same deal with penalties.

Conclusions (sorta....this is such limited testing, it is just for a flavor)
  • It appears that the game properly takes the sliders from the CFM only. The zero CFM with default main menu runs seem to suggest that.
  • Penalties definitely do not get 'mixed'. This is one thing I am confident of....
  • I don't think that gameplay sliders get 'mixed', but that needs more data. I'm still somewhat convinced that the skill level settings may get 'mixed' if different between CFM and main menu; but that is hard to prove as evidence tends to be anecdotal in nature.
  • I see nothing definitive on the gameplay tuning "Yes" or "No" functionality. It does not appear to turn off main menu settings or CFM settings as has been suggested.
Again, this is just for a 'flavor' and will hopefully give some information that will help to dispel any wild theories. Feel free to repeat these experiments or others that you all might consider.
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Old 02-09-2015, 09:23 PM   #1130
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Re: JoshC1977s M15 Set

Zero for everything
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Old 02-10-2015, 11:34 AM   #1131
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Re: JoshC1977s M15 Set

Josh, are you still setting the main menu to all-pro then setting to all-madden in CFM?


You had recommended that a few pages back but with these explainations I see no mention of this...
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Old 02-10-2015, 12:12 PM   #1132
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Re: JoshC1977s M15 Set

Quote:
Originally Posted by hesterj89
Josh, are you still setting the main menu to all-pro then setting to all-madden in CFM?


You had recommended that a few pages back but with these explainations I see no mention of this...
I'm currently using a 'pure' all madden setup for version six...main menu and CFM set the same.
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Old 02-11-2015, 07:52 PM   #1133
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Re: JoshC1977s M15 Set

Does anyone know if these will play drastically different on last gen?
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Old 02-12-2015, 02:54 AM   #1134
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Re: JoshC1977s M15 Set

Tryed.NO works for me.Sorry
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Old 02-12-2015, 04:09 AM   #1135
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Re: JoshC1977s M15 Set

Just got a PS4 and Madden 15 today and decided to make this the set I try out first, since I trust you with the magic you've done to NCAA 14

Raiders (me): 13
Jets: 16

-OAK passing-
D. Carr: 13/24, 156yds, 1td, 1int
-NYJ passing-
M. Vick: 11/18, 109yds, 1td, 1int
G. Smith: 13/18, 99yds, 1int

-OAK rushing-
G. Atkinson: 16att, 62yds, 3.8avg
J. Demps: 10att, 29yds, 2.9avg
-NYJ rushing-
C. Ivory 17att, 42yds, 2.4avg
M. vick 6att, 44yds, 7.3avg

Texans: 31
Raiders (me): 10

-HOU passing-
R. Mallett: 13/21, 213yds, 2td
R. Fitzgerald: 5/9, 46yds
-OAK passing-
D. Carr: 15/31, 139yds, 1td, 1int

-HOU rushing-
A. Foster: 17att, 95yds, 5.5avg, 1td
-OAK rushing-
G. Atkinson: 20att, 54yds, 2.7avg

The best thing about these is how strangely accurate these 2 games are to real life, box score.

http://www.pro-football-reference.co...1409070nyj.htm
http://www.pro-football-reference.co...1409140rai.htm

Last edited by Von Dozier; 02-12-2015 at 05:51 AM.
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Old 02-12-2015, 07:56 AM   #1136
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Re: JoshC1977s M15 Set

Quote:
Originally Posted by nonstopski
Does anyone know if these will play drastically different on last gen?
Use version 5 for old gen.
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