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JoshC1977s M15 Set

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Old 02-23-2015, 01:59 PM   #1241
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Re: JoshC1977s M15 Set

What speed is everyone using? I've been using slow since I started with these sliders, but I might change to normal.
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Old 02-23-2015, 02:27 PM   #1242
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Re: JoshC1977s M15 Set

Slow.

It just works so much better for me.
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Old 02-23-2015, 05:58 PM   #1243
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Re: JoshC1977s M15 Set

Any concencous on dropping CPU run block to make human running harder?
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Old 02-23-2015, 07:32 PM   #1244
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Re: JoshC1977s M15 Set

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Originally Posted by Neddy_87
Any concencous on dropping CPU run block to make human running harder?
No consensus yet as I have received no feedback on this possible change. What have been your observations when trying this change Neddy?
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Old 02-23-2015, 08:49 PM   #1245
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Re: JoshC1977s M15 Set

I went a different way. I bumped up the CPU reaction. Seems to have worked abit but I still feel I have to avoid trap plays
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Old 02-23-2015, 09:05 PM   #1246
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Re: JoshC1977s M15 Set

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Originally Posted by Neddy_87
I went a different way. I bumped up the CPU reaction. Seems to have worked abit but I still feel I have to avoid trap plays
Actually, raising pass reaction makes the defenders favor the pass more than the run. You'd be better off lowering pass reaction down a bit (even a slight change down to 47 makes a difference).

I agree on trap plays....they are horribly overpowered on this game.
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Old 02-23-2015, 09:53 PM   #1247
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Re: JoshC1977s M15 Set

Awesome thanks man. Any ideas for int grounding for CPU pass at 4? Was on 51 for abit but doesn't seem to play aswelll as 57 on accuracy 3.
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Old 02-24-2015, 06:15 AM   #1248
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Re: JoshC1977s M15 Set

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Originally Posted by JoshC1977
No consensus yet as I have received no feedback on this possible change. What have been your observations when trying this change Neddy?
I have 6.02 as is with my only personal changes are 15 min qtr/15 sec runoff, cpu rbk back to 15 and facemask at 53. So far so good i havent been able to crack a 100 yard game yet with Moreno ive had games of 82, 54 and 81 yards and the cpu gets about 100-120 yards a game. Mind you i faced Jamaal Charles (143yds), MJD (118yds) and Eddie Lacy (74yds) plus Miami isnt all that great vs the run but all in all im pretty much happy with the entire set overall. I see a good amount of penalties, the right amount of turnovers and stats line up very well.

Also after switching to 6.02 after 2 games using the previous set (i already had 10 sacks) ive seen sacks level out. I got 3 against KC in a game where i got handled 29-10 and just couldnt get rolling, Had 2 against Oakland in a 31-28 nailbiter i almost gave away after dominating early and ZERO sacks in a tough 24-17 back and forth heartbreaker against Green Bay. I went from 1st in sacks to 6th in 3 games. Nice to see that.

Even at 2-3 i dont feel anythings overpowering and teams play like they should. Im loving this set and the fact my heads in the GAME, not the sliders lol

Just to add, it feels like all the little b.s. things level out after a few games and this set really settles in well. I dont know if thats confidence or what but whatever it is im diggin it.

Josh i got just one off topic question its driving me nuts. Since im now immersed in my season and im a stat checking fool i noticed looking through that both Romo and Weeden are missing from their depth chart and they arent injured. The chart lists the 3rd stringer as the QB starter and the kicker and punter as backups. Is it true when guys get injured they get "lost in the shuffle" upon returning? I see Romo and Weeden on the Dallas roster but completely missing from the depth chart. Sorry for going off topic not sure what to think of that. My injured starters/backups return to their respective spots after injury without any manual adjustments. Is the Romo/Weeden thing a glitch?
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