10-24-2014, 12:13 AM
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#7
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MVP
OVR: 0
Join Date: Feb 2014
Location: Hartford, Ct
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Re: Speed threshold broken or am I testing it wrong?
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Originally Posted by 4thQtrStre5S |
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threshold has no effect between WR's or DB's it seems.....
at 50 threshold, 0 threshold and 100 threshold; devon hester, speed 98 and a 4.41 combine real time, ran a ~4.2....
Seems to effect other players like linemen and linebackers....
from my calculations of testing times between a Devon Hester who ran a ~4.2 40 in practice mode of a streak play(real life 40 is ~4.4), and Jason Evant, spd 81 who ran a ~4.4 speed in game practice, but ran a ~4.62 40 time in real life - #1, the game is off by 2/10th of a second from real time combines - or more specifically, the players speed is rated to high....
from what I gathered from the difference between Hester and Avant is the following differences between speed rating and time - for every 1/10th of a second below the top speed of 4.2 seconds at 98/99 speed, you have to drop 10 points in speed....So it looks like this for speed to 40 time..
99 speed = 4.2
89 speed = 4.3
79 speed = 4.4
69 speed = 4.5
59 speed = 4.6
49 speed = 4.7
39 speed = 4.8
29 speed = 4.9
19 speed = 5.0
09 speed = 5.1
So, for one thing, player speed ratings are too high...the average player 40 speed by position is:
Position Time
Wide receiver 4.55
Cornerback 4.55
Running back 4.59
Safety 4.62
Outside LB 4.74
Tight End 4.77
Fullback 4.80
Inside Linebacker4.80
Quarterback4.87
Defensive End4.88
Defensive Tackle5.13
Offensive Center5.30
Offensive Tackle5.32
Offensive Guard5.36
So as you can see, game speed does not come close to matching real life speed; thus a threshold of 50 is off and you really do need to lower threshold to put OL, DL, and LB's in relative relation with the WR and DB positions....As of now the OL, DL and LB's are too fast in relation to WR's and DB's.
Now the question is, how much does the speed threshold effect speed as you lower or raise...Raising brings the slower players closer to the faster players - for sim, we don't want that. So, my hypothesis to dropping threshold is that it creates a 1/10th speed difference between the WR's and DB's, and the OL, DL and LB's....
DT's per the chart above are at average 5.13 40 yard time...the range of speed in madden, minus the highest and lowest exceptions is between, 74 to 50 for DT's.....Translate that to Maddens speed chart for their 40 times between that range of 74 to 50, we are looking at DT's running 40 times close to 4.45 to 4.69....
So, lets just hypothesis that for each 10 points dropped from 50 we lower the speeds of OL.DL and LB's by 1/10th 40 time, we would have to be around a speed threshold of 10....that would give the fastest DT's a new speed rating of about a 4.85 sec. 40 time...While leaving DB's and WR's in place....
Does this make any sense to anyone else or have I gone slider bonkers?
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I think I'm following you lol..is this with "Game Speed" at Normal?
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