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I believe i got Madden to the point where everything is phyics and ratings

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Old 12-05-2014, 02:14 PM   #17
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Re: I believe i got Madden to the point where everything is phyics and ratings

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Originally Posted by 4thQtrStre5S
Merely responding to your piss poor attitude in your initial post.When you post on a public forum, you are speaking to a full audience..So relax urself, this is the internet, your soft words mean nothing to me...
My piss poor attitude? I told the OP he made a good find.

So point out to me what piss poor attitude. And yes speaking to full a audience, but if your not a CFM player.....it means nothing to you. You prefer play now.

You need to relax.

Piss poor attitude....LOL!! OK man whatever you want to think.


Take care.
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Old 12-05-2014, 02:17 PM   #18
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Re: I believe i got Madden to the point where everything is phyics and ratings

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Originally Posted by Armor & Sword
My piss poor attitude? I told the OP he made a good find.

So point out to me what piss poor attitude. And yes speaking to full a audience, but if your not a CFM player.....it means nothing to you. You prefer play now.

You need to relax.

Piss poor attitude....LOL!! OK man whatever you want to think.


Take care.
I pointed it out - and like I said, you pointed out the obvious as the OP stated it was a roster ratings edit, as you said the following reiteration of the OP obvious, "Basically it's a roster edit solution. You need to edit every single QB, WR, RB etc etc....Then after your done doing that massive edit job....."

The OP stated everything clearly, you came in with attitude in your post...Just pointing it out...You're the one getting all bent..

Last edited by 4thQtrStre5S; 12-05-2014 at 02:21 PM.
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Old 12-05-2014, 02:36 PM   #19
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Re: I believe i got Madden to the point where everything is phyics and ratings

Quote:
Originally Posted by 4thQtrStre5S
I pointed it out - and like I said, you pointed out the obvious as the OP stated it was a roster ratings edit, as you said the following reiteration of the OP obvious, "Basically it's a roster edit solution. You need to edit every single QB, WR, RB etc etc....Then after your done doing that massive edit job....."

The OP stated everything clearly, you came in with attitude in your post...Just pointing it out...You're the one getting all bent..
Ok. Agree to disagree. Your reading my post with the wrong perception. Let's just leave it at that.

Take care.
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Old 12-05-2014, 11:21 PM   #20
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Re: I believe i got Madden to the point where everything is phyics and ratings

Im moving everything the pro now. I want 0 additional things from the cpu. Player ratings physics and traits should be all that run the game

Through 20 games big hitter and Spec catch off and no issues. only spec catch was a behind the back one hander that looked a lil more fluid so it may of been the coordination. I had a play where Woods got hitand the ball popped up and when it landed he actually caght it with his hands. Than another was a curl and I threw it short and Woods dove for the ball but it bounced off his hands. Rodgers every game throws a bout 3 deep passes. Mostly to Jordy. Peton attenpts deep outs to Sanders and gives him alot of quick passes. Foles gets sacked more but his deep ball is accurate but misses throws he should. Anpther play i liked was Nigel Bradham whos hit is on 88 went to tackle Sproles and kind of spun and through him to the ground hard. Iit wasnt a canned animation though and you can see how hard he hit the ground. My biggest hitters are Searcy, A Will Preston and Spikes. All are in the 80s on hit pow
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Old 12-06-2014, 06:20 AM   #21
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Re: I believe i got Madden to the point where everything is phyics and ratings

I moved onto all pro due to no pro challenge One thing i fail to mention is i use custom play books. All i did was took out dead plays. like curls and 4 verticals. All plays have a checkdown and a free runner whos route can continue on. like slants. Seems this year pro is arcady and all pro and all madden are more accurate to life. Played Rodgers and it was 28 28 in the final 3 mins. Rodgers was freakishly real the whole game. First play of the game was a 3 step 30 yard bullet to Nelson. Rodgers had like 3 rushes for 30 yds on broken plays when my dt would come unblocked up the middle. Now that drive. His first pass was a scamble to right launches deep pass to left barley over cobbs shoulder. Second down quick out to Nelson. 3rd play deep in to Nelson for 20 in coverage. Next play drop back launches pass to cobb om a 3 step drop but my cb got a hand on it. Next play no one open but Rodgers goes for 30. all my d was like 50 yards deep.A few 2-3 yd passes and then a fg to win. so real

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Old 12-09-2014, 06:21 PM   #22
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Re: I believe i got Madden to the point where everything is phyics and ratings

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Originally Posted by 83evans
I moved onto all pro due to no pro challenge One thing i fail to mention is i use custom play books. All i did was took out dead plays. like curls and 4 verticals. All plays have a checkdown and a free runner whos route can continue on. like slants. Seems this year pro is arcady and all pro and all madden are more accurate to life. Played Rodgers and it was 28 28 in the final 3 mins. Rodgers was freakishly real the whole game. First play of the game was a 3 step 30 yard bullet to Nelson. Rodgers had like 3 rushes for 30 yds on broken plays when my dt would come unblocked up the middle. Now that drive. His first pass was a scamble to right launches deep pass to left barley over cobbs shoulder. Second down quick out to Nelson. 3rd play deep in to Nelson for 20 in coverage. Next play drop back launches pass to cobb om a 3 step drop but my cb got a hand on it. Next play no one open but Rodgers goes for 30. all my d was like 50 yards deep.A few 2-3 yd passes and then a fg to win. so real
Have you or can you upload these sliders? thanks
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Old 12-10-2014, 03:30 AM   #23
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Re: I believe i got Madden to the point where everything is phyics and ratings

I have increased awareness to 99 for everyone. RBs are now primarily influenced bx bcv. WRs play even better. Ive still yet to see a crazy ugly catch animation with spec at 0 Had a play where as robert woods was falling to the groumd he caugjt the ball. it was nice. All hits look real. Turmed hit power to 0 and only use big hitter yes or no. i did that so big hitters fly around and tackle and angles/size are what make big hits occur. I had it reversed initially. Spec catch off for everyone btw. any defender too. Also putting defenders at 0 jumpimg helps. All defense is is animations and putting jumpinf at 0 is the only way for lobs to fall in real. Dont worry tho defenders still jump, but only when the ball is close. def helps WR jump balls since they will sometimes not jump
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Old 12-13-2014, 01:09 AM   #24
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Re: I believe i got Madden to the point where everything is phyics and ratings

So far so good. Right now im playing Arodgers on pro(gave it another shot, all players but QB awareness is 100. ALso Wr are at 0). ARodgers just missed a 40 yd bomb to cob. barrly overthrown. Also i put back Spec cach. max of 85. Woods is 81 and made a nice toe drag Td. CBs animatiom was a intended deflectoon that missed. Crazy thing is Woods adjusted but the CB didnt. and it was all cpu.


On pro what im d_oing is using the QBs all around acc for the cpu. so it varies. I played Manning and his accuracy is 96 Overall. So the cpu got 96 for QB accuracy. They play tp their exact rating. It rounds even so no change is done. For human i subtract it from 100. All good QBs need a challenge and bad QBs need to be able to play tolerable. Most bad throws now come on throws ti the dirt when no ones open. rarely do they result in a freakish random pass.
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