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Armor & Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

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Old 08-27-2015, 03:22 PM   #185
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Re: Armor & Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

Are these for offline CFM or are these online CFM? I can't wait to buy the game and try these out!!
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Old 08-27-2015, 03:23 PM   #186
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Re: Armor & Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

@frost


No question it can be played with anywhere from 10 minutes to 15 minutes just fine.

I have dropped to 13 minutes and may even go down to 12....I am working through this. Defense has been loosened up compared to 15 so shorter quarters will be the way.
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Old 08-27-2015, 03:25 PM   #187
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Re: Armor & Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

Quote:
Originally Posted by Sharpshooter1324
Are these for offline CFM or are these online CFM? I can't wait to buy the game and try these out!!
It can be used with both.
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Old 08-27-2015, 03:31 PM   #188
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Re: Armor & Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

Never had to use pre snap reads in any Madden game before this year

Boy does ratings matter in a big way this season. Can anyone give me tips on the yellow, red and green indicators because this is the first time in history I've had to use it

They better not mess with QB ACC in a patch. The people complaining about it aren't playing enough or just want to bitch

Cousins 1-10 3 INT's in a half. The guy was missing everything to the point I almost wanted to sub in RG3 for the computer because he played that bad
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Old 08-27-2015, 03:34 PM   #189
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Re: Armor & Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

2nd game of my Test CFM, with the updated version of Beta sliders, including the 13 min quarter change.

Game Notes:
Matt Ryan was injured, so I got to see how bad a bad QB can really be.
Was raining, and I think that definitely affected things.
I had a pick 6 and a fumble recovery ran back for a TD.
I had 3 INTs really quick in 3rd all by the same DB.
CPU rallied a bit in 3rd quarter.
I missed 2 FGs.
Penalties still pretty low.
Human run game still pretty easy. CPU non existent in this game.
Lots of drops, but I think that's a good thing. I think rain factored here as well.
2 sacks per each team. Still not seeing enough pressure from either side.
RB subs not as good this game. Jennings is getting 30+ carries a game for me.

Atlanta Falcons at New York Giants
Aug 27, 20151ST2ND3RD4THSCORE
Atlanta Falcons (0-2)17
New York Giants (2-0)48
Team Stats Comparison
ATLNYG
Total Offense272458
Rushing Yards28181
Passing Yards244277
First Downs1222
Punt Return Yards
Kick Return Yards
Total Yards
Turnovers50
3rd Down Converstion7/165/11
4th Down Conversion0/20/0
2-Point Conversion
Red Zone Touchdowns/Field Goals
Penalties1-53-25
Posession Time18.2933.31
Atlanta Falcons
PASSINGC/AYDSTDINT
Renfree18/3826124
RUSHINGATTYDSAVGTD
Freeman7140
RECEIVINGRECYDSAVGTD
Hankerson6861
BLOCKINGPANCAKESACK
TEAM02
DEFENSETACKSACKINTTD
TEAM200
New York Giants
PASSINGC/AYDSTDINT
Manning21/3430010
RUSHINGATTYDSAVGTD
Jennings331441
RECEIVINGRECYDSAVGTD
Donnell784
BLOCKINGPANCAKESACK
TEAM72
DEFENSETACKSACKINTTD
TEAM242
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Old 08-27-2015, 03:48 PM   #190
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Re: Armor & Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

Quote:
Originally Posted by Armor and Sword
@frost


No question it can be played with anywhere from 10 minutes to 15 minutes just fine.

I have dropped to 13 minutes and may even go down to 12....I am working through this. Defense has been loosened up compared to 15 so shorter quarters will be the way.
That makes sense. The gameplay from the sliders feels great so shortening the game may be the way to go to bring about more realistic stats.

Thanks for the work you're doing on these, they're making this year's game so much more fun.
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Old 08-27-2015, 03:48 PM   #191
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Re: Armor & Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

Quote:
Originally Posted by PrimetimeUTK
2nd game of my Test CFM, with the updated version of Beta sliders, including the 13 min quarter change.

Game Notes:
Matt Ryan was injured, so I got to see how bad a bad QB can really be.
Was raining, and I think that definitely affected things.
I had a pick 6 and a fumble recovery ran back for a TD.
I had 3 INTs really quick in 3rd all by the same DB.
CPU rallied a bit in 3rd quarter.
I missed 2 FGs.
Penalties still pretty low.
Human run game still pretty easy. CPU non existent in this game.
Lots of drops, but I think that's a good thing. I think rain factored here as well.
2 sacks per each team. Still not seeing enough pressure from either side.
RB subs not as good this game. Jennings is getting 30+ carries a game for me.

Atlanta Falcons at New York Giants
Aug 27, 20151ST2ND3RD4THSCORE
Atlanta Falcons (0-2)17
New York Giants (2-0)48
Team Stats Comparison
ATLNYG
Total Offense272458
Rushing Yards28181
Passing Yards244277
First Downs1222
Punt Return Yards
Kick Return Yards
Total Yards
Turnovers50
3rd Down Converstion7/165/11
4th Down Conversion0/20/0
2-Point Conversion
Red Zone Touchdowns/Field Goals
Penalties1-53-25
Posession Time18.2933.31
Atlanta Falcons
PASSINGC/AYDSTDINT
Renfree18/3826124
RUSHINGATTYDSAVGTD
Freeman7140
RECEIVINGRECYDSAVGTD
Hankerson6861
BLOCKINGPANCAKESACK
TEAM02
DEFENSETACKSACKINTTD
TEAM200
New York Giants
PASSINGC/AYDSTDINT
Manning21/3430010
RUSHINGATTYDSAVGTD
Jennings331441
RECEIVINGRECYDSAVGTD
Donnell784
BLOCKINGPANCAKESACK
TEAM72
DEFENSETACKSACKINTTD
TEAM242
Great feedback.

As far as RB's...sub him out yourself! use formation subs to set up a RB rotation.

I don't recommend depending on auto-subs.....this is the best I can get them. But they are not perfect.

Also if your dialing down by 2 minutes a quarter...click up fatigue to 62 vs 60. See if that helps.

I may go to 12 minute quarters as the offense is in full beast mode thus far.

But again...let;s not pull our hair out till we get that all important patch to fix in game progression.
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Old 08-27-2015, 03:50 PM   #192
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Armor & Sword's All Pro Custom Simulation (15 Min Quarters) Style Sliders

Have formation subs been altered at all so you can set them up outside of the game instead of in the huddle while the clock ticks down?


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