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TNK - Madden NFL 16 (All-Pro Realism Sliders)

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Old 08-30-2015, 07:53 PM   #41
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Re: TNK - Madden NFL 16 (All-Pro Realism Sliders)

Quote:
Originally Posted by wxstall
Hi there, thanks for putting these sliders together, definitely a great starting point.

I'm on week 6 of my franchise mode with the Rams. After going 1-3 in the preseason losing some close games, I'm now 4-1 in the regular season. The preseason games were great, very evenly matched, and at times my 2nd team offense couldn't do anything but lose yards against the opponent. However, in the regular season, I've steamrolled teams like the Packers (91 OVR) 41-21 and Steelers (89 OVR) 29-7 with my 84 OVR Rams. The only game that's been decided by less than 7 points was my loss which came to the Redskins, who surprisingly are still undefeated at 5-0. I'm wondering if I need to adjust player skill sliders down a couple notches and CPU slider up a couple notches maybe? It feels kind of cheap dominating some of these teams with a pretty average Rams team. I don't want to wind up going 13-3 and making it to the conference final already in my first season. I may give this a shot, but my next match is against the 0-6 Browns, so it might not be a great test.

Otherwise, the stats have been pretty realistic. Penalty yards have been 40-80 per game. The CPU has a hard time running the ball against me; I have the #1 rush defense in the league only giving up around 325 yards through 5 games despite facing Lynch, Lacy, and Bell. I did drop the INTs down to 40 like someone else on this thread mentioned since they still felt a little too frequent for both sides.
It's not the sliders. It's u meeting the drive goals and a lot of ur players receiving huge ratings boost. Hit pause every once in a while and check out ur players ratings after meeting a couple drive goals.

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Old 08-30-2015, 09:54 PM   #42
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Re: TNK - Madden NFL 16 (All-Pro Realism Sliders)

Quote:
Originally Posted by northmen24
13 rush yards? That's a red flag. Something needs tweaking.
That's a user issue - I haven't been going box score crazy due to time constraints but I'm running the ball effectively. Some games 100+, some games 60 to 75 yards

You gotta run to what the play is designed for, hit the hole and use the R1 to make yourself skinny through the hole......never hit R2 speed burst until you are through to the secondary or when you need to get around an edge
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Old 08-30-2015, 11:54 PM   #43
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Re: TNK - Madden NFL 16 (All-Pro Realism Sliders)

Quote:
Originally Posted by TNKNGM
That's a user issue - I haven't been going box score crazy due to time constraints but I'm running the ball effectively. Some games 100+, some games 60 to 75 yards

You gotta run to what the play is designed for, hit the hole and use the R1 to make yourself skinny through the hole......never hit R2 speed burst until you are through to the secondary or when you need to get around an edge

It was the CPU that only had 13 yds. I'm able to run the ball just fine. All I had to do was tweak user tackling and CPU blocking, and at least for the last two games, the issue has been resolved. Thanks again!
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Old 09-02-2015, 12:10 AM   #44
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Re: TNK - Madden NFL 16 (All-Pro Realism Sliders)

Quote:
Originally Posted by sixonenine
It was the CPU that only had 13 yds. I'm able to run the ball just fine. All I had to do was tweak user tackling and CPU blocking, and at least for the last two games, the issue has been resolved. Thanks again!
ahhh......gotcha, thought it was HUM running
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Old 09-02-2015, 12:41 AM   #45
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Re: TNK - Madden NFL 16 (All-Pro Realism Sliders)

I posted realistic sliders on Xbox one. Legit realism. Gamer tag : Flazko.
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Old 09-02-2015, 12:48 AM   #46
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Re: TNK - Madden NFL 16 (All-Pro Realism Sliders)

Testing Franchise w/ Tampa Bay

Tennessee (CPU) @ Tampa Bay (ME)

I really want to play one more game as Tampa Bay against a quality opponent with a good running game before I take the Titans rushing against me and make tweaks to help CPU rush the ball more effecitvely

Tennessee Titans at Tampa Bay Buccaneers
Sep 13, 20151ST2ND3RD4THSCORE
Tennessee Titans (0-1)077721
Tampa Bay Buccaneers (1-0)02001333
Team Stats Comparison
TENTAM
Total Offense257401
Rushing Yards26111
Passing Yards231290
First Downs1121
Punt Return Yards4947
Kick Return Yards7186
Total Yards377534
Turnovers10
3rd Down Converstion3-137-16
4th Down Conversion1-11-1
2-Point Conversion0-00-1
Red Zone Touchdowns/Field Goals2/02/1
Penalties4-3510-97
Posession Time22:0333:57
Scoring Summary
SECOND QUARTER SCORINGTENTAM
13:47(TAM) Murray 26 yd FG03
4:40(TAM) Jackson 41 yd TD pass from Winston (XP)010
3:08(TAM) Lansanah 40 yd INT return for TD (XP)017
1:21(TEN) Hunter 9 yd TD pass from Mariota717
0:00(TAM) Murray 53 yd FG720
THIRD QUARTER SCORINGTENTAM
9:47(TEN) Green-Beckham 41 yd TD from Mariota1420
FOURTH QUARTER SCORINGTENTAM
13:14(TAM) Martin 4 yd TD run (2-pt failed)1426
5:37(TAM) Bell 19 yd TD pass from Winston (XP)1433
0:22(TEN) Green-Beckham 16 yd TD pass from Mariota (XP)2133
Tennessee Titans
PASSINGC/AYDSTDINT
Mariota22/3727231
RUSHINGATTYDSAVGTD
Sankey15261.70
RECEIVINGRECYDSAVGTD
Sankey6457.50
Walker4379.20
Nicks45814.50
Green-Beckham38026.62
Wright22613.00
Douglas188.00
Hunter199.01
McCluster199.00
DEFENSETACKSACKINTTD
Allen10000
Woodyard9000
Searcy9000
Orakpo9000
Williamson9000
Cox6000
Pitoitua6000
Harris6000
Casey3100
Woods3000
Stafford3000
Morgan3000
McCOurty2000
KICKINGFGXPPTSLONG
Succop0/03/33-n/a
PUNTINGNOYDSAVGIN20
Kern842252.72
KICK RETURNRETYDSAVGTD
McCluster23718.50
Cox23417.00
PUNT RETURNRETYDSAVGTD
McCluster5499.80
Tampa Bay Buccaneers
PASSINGC/AYDSTDINT
Winston24/4229120
RUSHINGATTYDSAVGTD
Martin22733.31
Rainey8324.00
Sims284.00
RECEIVINGRECYDSAVGTD
Jackson68614.31
Evans 69916.50
Murphy Jr4379.20
Martin362.00
Seferian-Jenkins22211.00
Bell 11919.01
Stocker177.00
Shepard11515.00
DEFENSETACKSACKINTTD
Lansanah8011
McDougald8000
Alexander8000
Moore7000
David6000
Banks4000
Conte4000
Smith3100
Carter3000
McDonald2000
McCoy2100
Gholston2100
Johnson1100
KICKINGFGXPPTSLONG
Murray2/23/3954
PUNTINGNOYDSAVGIN20
Koenen728233.11
KICK RETURNRETYDSAVGTD
James36321.00
Shepard12323.00
PUNT RETURNRETYDSAVGTD
Bell44711.70

Last edited by TNKNGM; 09-02-2015 at 12:50 AM.
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Old 09-06-2015, 07:21 PM   #47
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Re: TNK - Madden NFL 16 (All-Pro Realism Sliders)

Franchise ready Version 1.0 Sliders are in post #1 of the thread including penalties, auto sub, etc
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Old 09-06-2015, 11:13 PM   #48
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Re: TNK - Madden NFL 16 (All-Pro Realism Sliders)

Hey TNK! Thanks for these!

I've used your baseball ones and they're the best.

Can't wait to fire up a 'Chise with these. How have your testing results been? You obviously satisfied with this set enough to release it?
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