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M16 Sim Style Sliders by Blue Ninja

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Old 08-28-2015, 02:09 AM   #41
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Re: M16 Sim Style Sliders by Blue Ninja

Coach mode using your latest changes Ravens 24 Jets 20 Flacco 22-44-273-50%-3TD-4 INT AYP 6.2 LP 53 FOrsett 17-42 AVG 2,4 Tallafello 3-11 Flacco 1_2 Ravens D 2 SACKS 3INT JETS FITZ 18-37-177-48%-2td -3int Ivory 27-97 AVG 3.5 Powell 1-8 Ridley 1-1 JETS D 4 int total plays 133 total penalty 6 crazy game alot of int a nice animation between cromartie who had the ball but brown wrestled it away for a td

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Old 08-28-2015, 02:27 AM   #42
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Re: M16 Sim Style Sliders by Blue Ninja

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Coach mode using your latest changes Ravens 24 Jets 20 Flacco 22-44-273-50%-3TD-4 INT AYP 6.2 LP 53 FOrsett 17-42 AVG 2,4 Tallafello 3-11 Flacco 1_2 Ravens D 2 SACKS 3INT JETS FITZ 18-37-177-48%-2td -3int Ivory 27-97 AVG 3.5 Powell 1-8 Ridley 1-1 JETS D 4 int total plays 133 total penalty 6 crazy game alot of int a nice animation between cromartie who had the ball but brown wrestled it away for a td
You may need to bump up run blocking sliders as you should have at least one game with 5-6 yards per carry lol

Or maybe your running game is more of pound and grind style which generates constant positive yards but less big plays or negative yards.
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Old 08-28-2015, 02:28 AM   #43
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Re: M16 Sim Style Sliders by Blue Ninja

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You may need to bump up run blocking sliders as you should have at least one game with 5-6 yards per carry lol

Or maybe your running game is more of pound and grind style which generates constant positive yards but less big plays or negative yards.
Lol its more ground and pound man
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Old 08-28-2015, 09:41 AM   #44
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Re: M16 Sim Style Sliders by Blue Ninja

So I am playing with the updated sliders and I don't like a lot of what I am seeing now, 4-5 interceptions thrown by the CPU, a few fumbles by the CPU, they are taking 1 on 1 deep throws which is great but the QB Acc isn't there

I also think run blocking is too low so I am going to go ahead and fiddle with a few things as I just don't like what I am seeing now, will let you know what changes I make and how that game replays with them.

PS Why won't this guy scramble!

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Old 08-28-2015, 09:46 AM   #45
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Re: M16 Sim Style Sliders by Blue Ninja

I'm getting one of my friends to work with me on these. I read something saying people should test in play now because of a patch that's coming to CFM. Any truth to this rumor?

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Old 08-28-2015, 09:48 AM   #46
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Re: M16 Sim Style Sliders by Blue Ninja

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So I am playing with the update and I don't like a lot of what I am seeing now, 4-5 interceptions thrown by the QB, a few fumbles by the QB, they are taking 1 on 1 deep throws which is great but the QB Acc isn't there

I also think run blocking is too low so I am going to go ahead and fiddle with a few things as I just don't like what I am seeing now, will let you know what changes I make and how that game replays with them.
Thanks for the feedback and let me know!
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Old 08-28-2015, 09:51 AM   #47
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Re: M16 Sim Style Sliders by Blue Ninja

Ok, so there is a problem when you are doing solo franchise...

It's the dynamic goal system which will give your user controlled team almost maxed out confidence by week 4 or so.

As your team's confidence goes up, you may want to raise CPU sliders with it...Hopefully they will patch this soon.
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Old 08-28-2015, 09:57 AM   #48
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Re: M16 Sim Style Sliders by Blue Ninja

That would explain why my games have gotten easier and easier. Thanks.

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