Been doing a lot of testing the last two days in CFM with different teams to bring different styles into play. My main goal was to take away some of the shootouts and increase punting and I am now seeing improvements in both areas.
Changes (first post is updated)
Passing game - First, I wanted to increase the speed you need to make reads as a HUM QB and also get a few more errant throws, as in the prior version, if your feet were set and you threw on time you hit your windows. Dropping both QB accuracy and PB for humans now makes you focus on both a pre-snap read and a quicker post snap read (Still no audibles allowed
) Now, even when you feet are set, you will get an occasional throw that forces a receiver to lunge or slow down, which I like.
I would also recommend you do not hesitate to scramble or throw the ball away if your first and second reads are covered as you go through your progressions, as you will not always have time to go to the third read and forcing a ball takes bigger risks now. I also dropped the CPU QB accuracy and PB a hair, while raising HUM coverage to 70, just to make the CPU make a decision quicker and penalize the CPU QB for not throwing on time. Very subtle change, but will come into pl 2-3 times over the course of a game.
Run game - Didn't take anything off CPU RB, but if you want to take just a hair off RB I would put at 98. 22 HUM tackle still interacts well with this, but this cuts down on some of the average to good backs punishing you. I am still getting good games based on calling suggested plays which is why I am leaving at 100. I also lowered HUM RB to 20, which may not be popular, but hear me out
The blocks still develop well, you just have to really focus on reading where the defenders eyes appear and being patient. If you do this look to cut back and finish runs, you will still run well enough (Isaiah Crowell ran for 84 averaging 4.2 against Tenn in my last game)
Lastly CPU receivers were not dropping balls on heavy contact much, so a slight drop to 54 here. Again, maybe 1-2 balls a game difference.
So still getting sustained drives, a few big plays here and there, but seeing more punts from both sides. Hopefully this will be a sustainable set you only need to tweak as you get better. Enjoy and thanks to those testing!