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MADDEN 16 Realistic Slider Set (ALL-PRO)

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Old 09-04-2015, 01:42 PM   #489
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Re: MADDEN 16 Realistic Slider Set (ALL-PRO)

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Originally Posted by iiamcb
Ok guys, so check these subtle slider adjustments out. Recently, seen a couple guys mention USER QB may be a little too high. So, to substitute that I plugged in and changed CPU DPR from 4 to 7, CPU Pass Coverage to 86 while deceasing CPU INT to 42. I also, lowered Punt Power to 50, Kick-off Power to 52 and both USER/CPU fumbles to 47. I'm just testing these out, so they're not updated in OP until I see how they react (currently in a CFM game now). So to repeat adjustments, they are:

USER/CPU Fumbles: -2 (from 49 to 47)
CPU DPR: +3 from (4 to 7)
CPU Pass Coverage: +1 (from 85 to 86)
CPU INT: -2 (from 44 to 42)

Punt Power: -1 (from 51 to 50)
Kick-off Power: -1 (from 53 to 52)

I'm currently in a game with these adjustments now. Will update soon to give my initial impressions, an whether or not I'll make these official or not.
Ok fellas, here are my observations with the testing of these sliders.

I like the number for fumbles being at 47. I saw one this game, on a nice blindside hit from T. Suggs as Andy Dalton moved out of the pocket rolling to his right trying to extend a passing play on 3rd n 13. Looked natural and felt authentic.

I like the idea of CPU DPR being at 8 after testing at 7, CPU Pass Coverage at 86 and CPU INT set at 42. With doing that, I will subtract USER WR catch -1 (from 54 to 53), I want to see a little more consistency with WR's being separated from ball while being hit when trying to secure catch.

Punt Power felt pretty good at 50 (again, to simulate hang time and allow your coverage to get down the field some I do push up on kicking meter slightly), but 50 is nice number to settle on.

Kick-off power I couldn't really tell, as I had J. Tucker who has a monster of a leg and routinely put the ball through the end zone, but lets go with the change and keep KO power at 52 and see how that plays out.

So to recap with a cleaner screen, the slider adjustments are as follows: (Updated at September 4, 2015 1:45 pm EST)

USER WR Catch: -1 (from 54 to 53)
USER/CPU Fumbles: -2 (from 49 to 47)
CPU DPR: +3 from (4 to 7)
CPU Pass Coverage: +1 (from 85 to 86)
CPU INT: -2 (from 44 to 42)

Punt Power: -1 (from 51 to 50)
Kick-off Power: -1 (from 53 to 52)



Like always, these settings are updated in the OP already.

I'm about to play my 4th CFM (Ravens @ Steelers) game with these settings and report back with box score and analysis.

Last edited by iiamcb; 09-04-2015 at 01:55 PM.
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Old 09-04-2015, 01:53 PM   #490
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Re: MADDEN 16 Realistic Slider Set (ALL-PRO)

About to play game 3 of CFM as Saints vs Panthers with latest updates. Stay tuned!
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Old 09-04-2015, 02:00 PM   #491
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Re: MADDEN 16 Realistic (Coach Mode) Slider Set (ALL-PRO)

Nice! I'll try to play one full game as soon as I get home with the updated sliders from the OP.


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Old 09-04-2015, 02:05 PM   #492
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Re: MADDEN 16 Realistic (Coach Mode) Slider Set (ALL-PRO)

Just and FYI, I was prompted to download a tuning update today, anybody else get that?
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Old 09-04-2015, 02:08 PM   #493
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Re: MADDEN 16 Realistic (Coach Mode) Slider Set (ALL-PRO)

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Just and FYI, I was prompted to download a tuning update today, anybody else get that?

Got that as well upon starting game up. Not sure what that was. Patch maybe? But I highly doubt.


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Old 09-04-2015, 02:13 PM   #494
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Re: MADDEN 16 Realistic (Coach Mode) Slider Set (ALL-PRO)

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Originally Posted by iiamcb
Got that as well upon starting game up. Not sure what that was. Patch maybe? But I highly doubt.


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I doubt it too, I just hope they didn't screw anything up!
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Old 09-04-2015, 02:30 PM   #495
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Re: MADDEN 16 Realistic (Coach Mode) Slider Set (ALL-PRO)

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Got that as well upon starting game up. Not sure what that was. Patch maybe? But I highly doubt.
http://www.operationsports.com/forum...-db-inter.html

Seems to address better AI DB play
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Old 09-04-2015, 02:40 PM   #496
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Re: MADDEN 16 Realistic (Coach Mode) Slider Set (ALL-PRO)

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Ahh, thanks for the link man. Good find and Great info


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