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Old 12-24-2015, 01:35 PM   #937
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Re: JoshC1977's M16 Sliders

Quote:
Originally Posted by JHedges2
Gonna be rolling with the Panthers (War Cam Eagle!).

Curious, Josh, are you satisfied with the 75/75 for injuries/fatigue? Both seem really high. Not doubting you (or anyone else who has obviously put in the work)--just checking you're comfortable with those numbers before I get this going...TIA!

Edit: 70/75; sorry!
If using the original autosubs, 65-70 feels fine. If using the "60/80" autosubs, I'd recommend 60 fatigue.
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Old 12-24-2015, 01:44 PM   #938
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Re: JoshC1977's M16 Sliders

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Originally Posted by JoshC1977
If using the original autosubs, 65-70 feels fine. If using the "60/80" autosubs, I'd recommend 60 fatigue.
Thanks--yeah I'm rolling with the original autosubs.
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Old 12-24-2015, 04:26 PM   #939
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Re: JoshC1977's M16 Sliders

Im confused. 60/80 autosubs? Please explain......are you refering to an injury/fatigue split or are you saying setting all the subs at 60 out 80 in.
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Old 12-24-2015, 04:40 PM   #940
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Re: JoshC1977's M16 Sliders

I'm 7-7 with these in my coach mode Bears franchise. They play well, but the one consistant thing (really in general, I've noticed this on other sets throughout all my time with this game) is a complete lack of HUM pass rush. CPU pass rush is fine, but HUM pass rush forever feels nerfed. I do like the idea of all 50, but I feel that has to be addressed, do you recommend anything? Especially since in the NFL, pass blocking is in such a downward spiral into pure terrible play, lol.

Last edited by Von Dozier; 12-24-2015 at 04:46 PM.
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Old 12-24-2015, 04:44 PM   #941
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Re: JoshC1977's M16 Sliders

Question that's a bit off topic, but this is a reliable thread of dudes, so...figured I'd throw it out there...

I've got my 'progress players' setting on every 4 weeks.

If I 'auto progress' them (i.e. my coordinators are doing it...) I assume they will put the points into the areas that are deemed most important per the offensive and defensive schemes I have--correct?

Again, TIA!
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Old 12-24-2015, 04:46 PM   #942
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Re: JoshC1977's M16 Sliders

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Originally Posted by JHedges2
Question that's a bit off topic, but this is a reliable thread of dudes, so...figured I'd throw it out there...

I've got my 'progress players' setting on every 4 weeks.

If I 'auto progress' them (i.e. my coordinators are doing it...) I assume they will put the points into the areas that are deemed most important per the offensive and defensive schemes I have--correct?

Again, TIA!
Player progression is based off the individual players style. IE if a guy is classified as a run blocker, points go into run blocking automatically.
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Old 12-24-2015, 05:08 PM   #943
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Re: JoshC1977's M16 Sliders

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Originally Posted by TheWood56
Maybe I'm the only one, but I think I'm more comfortable with accel clock ON, 15 minute quarters, 15 second runoff.
IIRC the reason accel clock isn't used, is because if it's too low, the CPU will never audible on offense.
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Old 12-24-2015, 05:09 PM   #944
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Re: JoshC1977's M16 Sliders

Quote:
Originally Posted by dorsett33
Im confused. 60/80 autosubs? Please explain......are you refering to an injury/fatigue split or are you saying setting all the subs at 60 out 80 in.
I'm referring to 60 out and 80 in (but it's across the board for all positions)....it's discussed on the OP.
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