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JoshC1977's M16 Sliders

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Old 01-29-2016, 09:05 AM   #1305
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Re: JoshC1977's M16 Sliders

Quote:
Originally Posted by jaa1980
Broadcasting:

Falcons (4-1) at Eagles (2-3)

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Lost away to Eagles away, got turnover bug, lost 23-20. 4-2 Now, tied with Panthers in 2nd!! Freaking Bucs in 1st. Haha.

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Old 01-29-2016, 08:35 PM   #1306
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Re: JoshC1977's M16 Sliders

Playing with your 11/17/2015 ALL MADDEN sliders. I really like it.

Season 2 with the Panthers, almost got to the superbowl season 1
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Old 01-29-2016, 11:18 PM   #1307
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Re: JoshC1977's M16 Sliders

I really enjoy the draft classes. I always try to draft 2 or 3 corners in the first draft when I use the Jags, and the guy I really wanted was taken before I got my chance. Which is great because the guy I "settled" for, turned out to be one of the only 2 80 OVR CBs in the draft. Just love that you just never know what you're gonna get


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Old 01-30-2016, 12:23 AM   #1308
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Re: JoshC1977's M16 Sliders

Does anyone else not seem to be getting the right amount of plays in? I know it says other lengths may work but I dont want to ruin the Fatigue stuff. I only seem to be getting 16-17 Drives all together with maybe 100 some plays. Shouldn't it be 12 drives each and closer to 130 give or take a few? I know the Drives per Game average is pretty much exactly 12. Like 10.9-12.8 or something per team.
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Old 01-30-2016, 01:30 AM   #1309
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Re: JoshC1977's M16 Sliders

nvm this was already covered a few pages back lol
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Old 01-30-2016, 07:36 PM   #1310
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Re: JoshC1977's M16 Sliders

After a full season on all pro to get a feel for this game, I started over on all madden. I won week 1&2 against the Panthers and Dolphins with last minute field goals. Week 3 was a different story. The jags weakness is the secondary and it showed against the patriots in a 44-22 loss. I'm really glad I didn't stream that one. I want my very first twitch stream to be a good one


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Old 01-30-2016, 07:49 PM   #1311
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Re: JoshC1977's M16 Sliders

I do 10 min qrts. Good play counts.

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Old 01-31-2016, 10:34 AM   #1312
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Re: JoshC1977's M16 Sliders

It just isn't possible for me to play this game without tweaking something...

I've been playing around a lot with the Autosub settings and am gaining a much better understanding of the effect that they have on the gameplay.

Long story short, the higher the autosub setting, the more "aggressive" the players at the position play. Now, this "aggression" manifests itself in different ways. Here are some examples:

QB: They force more throws into coverage and attack downfield a bit more.
RB: This one is interesting. At high autosub settings (even the 78/90 on the OP, RBs move straight ahead and don't really show a lot of elusiveness. This is great when playing guys like Blount or Hyde, not so good against Charles or McCoy.
WR: The higher, the more aggressive (and effective) WRs are in making spectacular catches. Drop it down, and they drop more passes.
TE/FB: Not really studied, but I think it is similar to HB/WR depending on whether they are running/catching.
OL: The higher it is, the more they really try to get to the defender for the block (and they sometimes miss in the open field) - i.e., more drive blocking. I think lower settings make them a bit more passive and they rely more on holding (leading to more 'sticky' lineplay. All things be equal, the CPU has a better run game with the O-line subs up to default 60/80.
DL: The higher it is, the more aggressive in attacking the o-line.
LB: This is the one I am struggling with. I think that this affects pursuit angles. At 60/80, I saw some pretty extreme tackling angles (to the point where THEY were engaging the blockers instead of the other way around). For those of you familiar with previous years' penalty sliders, it works similarly to the KRI slider.
DB: At 60/80, they go after the ball relentlessly. With the default INT slider, this leads to some pretty nasty INT numbers (and warping). At lower settings, they play more balanced - sometimes playing the receivers, sometimes playing the ball.

Long story short, this is what I am running with for autosubs right now. The line matchups dictate a lot more of the outcome on the run game (as it should) but the elusive RBs are a lot more dangerous.

QB Sub Out: 60
QB Sub In: 80
RB Sub Out: 60
RB Sub In: 80
WR Sub Out: 50
WR Sub In: 55
FB/TE Sub Out: 50
FB/TE Sub In: 55
OL Sub Out: 60
OL Sub In: 80
DT Sub Out: 60
DT Sub In: 80
DE Sub Out: 60
DE Sub In: 80
LB Sub Out: 50
LB Sub In: 55
CB Sub Out: 50
CB Sub In: 55
S Sub Out: 50
S Sub In: 55


I'm going to add this as my new OP autosubs setup as I really think it is better after playing half a dozen games or so with various teams.

(This is 9 minute quarters, 60 fatigue, no acc clock)
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