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JoshC1977's M16 Sliders

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Old 11-28-2015, 07:18 PM   #585
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Re: JoshC1977's M16 Sliders

Quote:
Originally Posted by KingV2k3
I see DPI get called at 55 (with my set) and NOT called at 60, but I like the "effect of 60" so, I'm going to go with something like:

65 OUT / 55 IN

Since you're torn between the effect of 55 and 60, you could go:

60 OUT / 55 IN


That gives you an "average" of 57.5, effectively "playing" like a value in between the two settings you're torn between, while using the value that gets the penalty called within CFM...

Might be slightly different with your set, but I'm most excited about the "blended values" that exist "between the fives"...

What do you mean 60 out / 55 in?
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Old 11-28-2015, 07:24 PM   #586
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Re: JoshC1977's M16 Sliders

Quote:
Originally Posted by extremeskins04
What do you mean 60 out / 55 in?
He means 55 for main menu and 60 for CFM....and it's a really good idea.
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Old 11-28-2015, 07:26 PM   #587
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Re: JoshC1977's M16 Sliders

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Originally Posted by JoshC1977
He means 55 for main menu and 60 for CFM....and it's a really good idea.
Even on All-Pro? Cause I noticed the sliders are different between All-Pro and All-Madden.
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Old 11-28-2015, 07:30 PM   #588
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Re: JoshC1977's M16 Sliders

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Originally Posted by extremeskins04
Even on All-Pro? Cause I noticed the sliders are different between All-Pro and All-Madden.
Possibly...I need to do some serious testing.
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Old 11-28-2015, 07:33 PM   #589
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Re: JoshC1977's M16 Sliders

Quote:
Originally Posted by extremeskins04
What do you mean 60 out / 55 in?
Quote:
Originally Posted by JoshC1977
He means 55 for main menu and 60 for CFM....and it's a really good idea.
Actually, I meant 55 INside of CFM and 60 OUTside of CFM...

Why?

Penalty gets called more at 55 than 60 within CFM, ergo you use the value that "gets the proper amount of calls" inside CFM and use the Main Menu (OUTside) to "sweeten that value to taste"...

Since Josh is torn between 55-60 for animation and gameplay sake, this set of settings gets the penalty called (55) within CFM but "looks and plays" like it's "average", which is 57.5...

#newmath

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Old 11-28-2015, 07:59 PM   #590
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Re: JoshC1977's M16 Sliders

Quote:
Originally Posted by JoshC1977
Finished the game referenced earlier and then started the next game (using the crappy Bears) trying the "default" autosubs. I went up 28-7 in the second quarter versus Arizona before quitting. This is the first time I can say that All Pro on M16 felt like All Pro from previous versions.

It was interesting that the autosubs affected the CPU the way it did. The one thing I liked was that the CPU QBs forced way more passes and had more mis-fires on 60/80 than they ever did at 0/3. I held Aaron Rodgers to 56% passing. The big issue is that the CPU run game lost its "bite" without o-line autosubs at 0/3 (and d-line at 50/55).

This is a really long-winded way of me saying that I am going back to my original autosubs for All Pro (perhaps only raising the QB Autosubs a bit....no, they don't actually sub out). The "default" autosub setup might work fairly well in moderating All Madden though (just set all positions to "60 Out/80 In" in both the main menu and CFM) - I just can't stand the artificial speed boost on All Madden.
Josh---so I've been playing with default auto subs all pro. Meaning 60/80 main menu and 50/50 inside CFM. Are you saying they should always be the same (main menu and CFM)? Why would Madden developers have different defaults anyway?
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Old 11-28-2015, 08:07 PM   #591
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Re: JoshC1977's M16 Sliders

Quote:
Originally Posted by gcoons22
Josh---so I've been playing with default auto subs all pro. Meaning 60/80 main menu and 50/50 inside CFM. Are you saying they should always be the same (main menu and CFM)? Why would Madden developers have different defaults anyway?
I actually think that there is a glitch in CFM because they are in opposite order. In the main menu, they are in order of "out/in", in CFM, they are in order of "in/out". If you go into CFM and hit the reset button....there is a weird little visual glitch which lasts a split second. I think this little glitch is the game trying to match the 60/80 of the main menu but it can't because the order is reversed (which is why it goes to 50/50).

In the post you reference I had manually set it to 80/60 in CFM. I'm not sure that I would recommend it (especially for All Pro), but it did allow me to troubleshoot some issues.
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Old 11-28-2015, 08:22 PM   #592
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Re: JoshC1977's M16 Sliders

So is the OP up to date with all of your findings?
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