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Flazko's True NFL Realism Sliders (All-Pro)

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Old 10-29-2015, 10:32 PM   #737
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Re: Flazko's True NFL Realism Sliders (All-Pro)

Quote:
Originally Posted by eastcoast49ers
3-1 through 4 games. Running has been pretty easy. My offensive scheme is "If it's not broke don't fix it" so I just run it until the defense proves they can stop me. So far, nobody has been able to stop Murray. He is on pace for 2,156 yards rushing.

Oakland Raiders Stats - 2015
PassingC/ATTYDSAVGYDS/GLONGTDINTRAT
M. McGloin10/191550079.9
C. Ponder36/643371356.5
D. Carr17/321360151.0
RushingATTYDSAVGLONG20+TDYDS/GFUM
L. Murray1125394.84
T. Jones15906.00
D. Carr67712.80
M. Reece8303.81
ReceivingRECYDSAVGTDLONG20+YDS/GYAC
L. Smith10116
A. Cooper10112
M. Crabtree1191
R. Streater689
A. Holmes561
M. Rivera6591
M. Reece527
S. Roberts323
L. Murray420
C. Walford220
T. Jones110
BlockingPCAKESACK
Team Total78
Field GoalsExtra Points
KickingFGMFGAPCTLONGXPMXPAPCTPTS
S. Janikowski111291%5277100%
PuntingPUNTSYDSLONGAVGNETBPIN20TB
M. King135797144.5485044
That's why there's a note about the running game in red letters I posted on the thread. Penalties also play a big role. Majority of the time there's a hold or block in the back on big runs. Penalties at default don't call them so idk if you're using my penalties or default but that makes a difference.
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Last edited by Flazko; 10-29-2015 at 10:37 PM.
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Old 10-30-2015, 02:25 PM   #738
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Re: Flazko's True NFL Realism Sliders (All-Pro)

I have read almost all the post on this Slider set, And it is really a little confusing. Unless I read it wrong, I have seen some of the CPU QB slider settings at 11 to 13.. But on your front page, You have them at 39.. I have read many changes, So I would like some clarification.. Is this for ALL PRO, or are you All madden, Are your sliders currently updated on the front page, are those your official settings.. Will these sliders work on COACH mode or are they for Thumb jocks only. I am a coach mode only player and never OL. And I love playing on VERY SLOW.
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Old 10-30-2015, 04:04 PM   #739
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Re: Flazko's True NFL Realism Sliders (All-Pro)

Quote:
Originally Posted by CleveCluby
I have read almost all the post on this Slider set, And it is really a little confusing. Unless I read it wrong, I have seen some of the CPU QB slider settings at 11 to 13.. But on your front page, You have them at 39.. I have read many changes, So I would like some clarification.. Is this for ALL PRO, or are you All madden, Are your sliders currently updated on the front page, are those your official settings.. Will these sliders work on COACH mode or are they for Thumb jocks only. I am a coach mode only player and never OL. And I love playing on VERY SLOW.
Everything in the front is what is official. Of course you're gonna be confused reading posts from a month ago. Everything is on the first page.
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Last edited by Flazko; 10-30-2015 at 04:07 PM.
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Old 10-30-2015, 04:57 PM   #740
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Re: Flazko's True NFL Realism Sliders (All-Pro)

I originally started a CFM with a fantasy draft, but my team ended up being pretty stacked so I wasn't really sure how to judge the stats I got through 7 weeks. So I decided to start fresh with the Chargers (no draft) using the latest updates that were made to the sliders.

Here are the stats for the first game I played and some of my thoughts/game notes at the bottom. Not sure if these box scores are useful to anyone, but I'll probably keep posting these with my feedback as my season progresses.

Detroit Lions at San Diego Chargers
Jan 1, 1ST2ND3RD4THSCORE
Detroit Lions (CPU)3661530
San Diego Chargers (HUM)01461434
Team Stats Comparison
DETSDG
Total Offense302424
Rushing Yards6942
Passing Yards233382
First Downs1517
Punt Return Yards043
Kick Return Yards8264
Total Yards384531
Turnovers0(+2)2(-2)
3rd Down Converstion
4th Down Conversion
2-Point Conversion
Red Zone Touchdowns/Field Goals
Penalties1-100-0
Posession Time26:4025:20
Detroit Lions
PASSINGC/AYDSTDINT
M.Stafford18/3325410
RUSHINGATTYDSAVGTD
T.Riddick17543.10
J.Bell7152.11
RECEIVINGRECYDSAVGTD
E.Ebron45313.20
C.Fuller45112.70
J.Bell372240
T.Riddick2840
C.Johnson2157.50
T.Jones136360
J.Thompson1551
G.Tate114140
DEFENSETACKSACKINTTD
N.Lawson11
KICKINGFGXPPTSLONG
M.Prater3/32/257
PUNTINGNOYDSAVGIN20
S.Martin421353.2
San Diego Chargers
PASSINGC/AYDSTDINT
P.Rivers29/4538242
RUSHINGATTYDSAVGTD
D.Woodhead16291.80
B.Oliver51530
P.Rivers1-2-20
RECEIVINGRECYDSAVGTD
K.Allen9768.41
A.Gates4379.21
M.Floyd413934.71
S.Johnson4348.50
D.Woodhead4256.20
B.Oliver2136.50
D.Inman150501
L.Green188.00
KICKINGFGXPPTSLONG
J.Lambo2/34/455
PUNTINGNOYDSAVGIN20
M.Scifres27938.5


I'm usually pretty bad at running the ball, but this is worse than I'm used to. I'm going to use Gordon/Oliver at RB instead of Woodhead and see how that works out for me.

I had 2 big plays that resulted in TD's. One was a play action pass to Inman for a 50 yard TD and a short pass to Floyd who avoided a tackle for an 81 yard TD. Those were kind of fluky and make the stats look better than they probably should have. Still though, I generally do better passing the ball so I'll think about adjusting the CPU pass sliders if these numbers continue.

The penalty sliders are pretty high and there was only 1 all game. Seems very strange but I'm sure it'll even out over time.
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Old 10-30-2015, 05:13 PM   #741
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Re: Flazko's True NFL Realism Sliders (All-Pro)

Quote:
Originally Posted by dballs
I originally started a CFM with a fantasy draft, but my team ended up being pretty stacked so I wasn't really sure how to judge the stats I got through 7 weeks. So I decided to start fresh with the Chargers (no draft) using the latest updates that were made to the sliders.

Here are the stats for the first game I played and some of my thoughts/game notes at the bottom. Not sure if these box scores are useful to anyone, but I'll probably keep posting these with my feedback as my season progresses.

Detroit Lions at San Diego Chargers
Jan 1, 1ST2ND3RD4THSCORE
Detroit Lions (CPU)3661530
San Diego Chargers (HUM)01461434
Team Stats Comparison
DETSDG
Total Offense302424
Rushing Yards6942
Passing Yards233382
First Downs1517
Punt Return Yards043
Kick Return Yards8264
Total Yards384531
Turnovers0(+2)2(-2)
3rd Down Converstion
4th Down Conversion
2-Point Conversion
Red Zone Touchdowns/Field Goals
Penalties1-100-0
Posession Time26:4025:20
Detroit Lions
PASSINGC/AYDSTDINT
M.Stafford18/3325410
RUSHINGATTYDSAVGTD
T.Riddick17543.10
J.Bell7152.11
RECEIVINGRECYDSAVGTD
E.Ebron45313.20
C.Fuller45112.70
J.Bell372240
T.Riddick2840
C.Johnson2157.50
T.Jones136360
J.Thompson1551
G.Tate114140
DEFENSETACKSACKINTTD
N.Lawson11
KICKINGFGXPPTSLONG
M.Prater3/32/257
PUNTINGNOYDSAVGIN20
S.Martin421353.2
San Diego Chargers
PASSINGC/AYDSTDINT
P.Rivers29/4538242
RUSHINGATTYDSAVGTD
D.Woodhead16291.80
B.Oliver51530
P.Rivers1-2-20
RECEIVINGRECYDSAVGTD
K.Allen9768.41
A.Gates4379.21
M.Floyd413934.71
S.Johnson4348.50
D.Woodhead4256.20
B.Oliver2136.50
D.Inman150501
L.Green188.00
KICKINGFGXPPTSLONG
J.Lambo2/34/455
PUNTINGNOYDSAVGIN20
M.Scifres27938.5


I'm usually pretty bad at running the ball, but this is worse than I'm used to. I'm going to use Gordon/Oliver at RB instead of Woodhead and see how that works out for me.

I had 2 big plays that resulted in TD's. One was a play action pass to Inman for a 50 yard TD and a short pass to Floyd who avoided a tackle for an 81 yard TD. Those were kind of fluky and make the stats look better than they probably should have. Still though, I generally do better passing the ball so I'll think about adjusting the CPU pass sliders if these numbers continue.

The penalty sliders are pretty high and there was only 1 all game. Seems very strange but I'm sure it'll even out over time.
Good stuff.
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Old 10-30-2015, 06:29 PM   #742
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Re: Flazko's True NFL Realism Sliders (All-Pro)

Quote:
Originally Posted by Flazko
Exactly. You liking it at 75? What are u seeing as In yards per game and yards per carry by cpu?
I have seen in the couple games I have played since moving this slider, a big difference between 75 and 76 . Its almost acting like a rb ability slider. I had it bumped up to almost 79 and could not stop any back. After several resets I settled on 75 and saw a good mix of nice runs by the cpu and also several no gains or short yard gains. In the 2 games I have played so far using this (colts and broncos) Frank Gore and CJ anderson both broke 100 yards. Gore had about a 5.0 average and CJ about a yard less. Not bad for two passing teams. Not enough games to stake my life on it but it seems to be working out well.

The damn auto subs have a mind of their own. Sometimes they seem to work and other times they forget to. I wish ea would get this fixed...drives me crazy. Nice job with these sliders man.
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Old 10-30-2015, 07:00 PM   #743
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Re: Flazko's True NFL Realism Sliders (All-Pro)

Quote:
Originally Posted by viking12344
I have seen in the couple games I have played since moving this slider, a big difference between 75 and 76 . Its almost acting like a rb ability slider. I had it bumped up to almost 79 and could not stop any back. After several resets I settled on 75 and saw a good mix of nice runs by the cpu and also several no gains or short yard gains. In the 2 games I have played so far using this (colts and broncos) Frank Gore and CJ anderson both broke 100 yards. Gore had about a 5.0 average and CJ about a yard less. Not bad for two passing teams. Not enough games to stake my life on it but it seems to be working out well.

The damn auto subs have a mind of their own. Sometimes they seem to work and other times they forget to. I wish ea would get this fixed...drives me crazy. Nice job with these sliders man.
You'd be surprised how a single point makes a difference in sliders in cfm, it takes 3-5 points in play now to make a difference. It's a bit challenging. My sliders are basically for cfm, that's where I do my testing and thank u glad u enjoy them.
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Old 10-30-2015, 08:39 PM   #744
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Re: Flazko's True NFL Realism Sliders (All-Pro)

SLIDERS ARE FINAL. I will give advice for adjustments for sliders you are not liking (if any), just ask here in the posts for any suggestions and I'll be more than happy to help. I will still work on penalties and auto subs but actual gameplay sliders are final. The reaction time at 100 gives proper AI reaction for All - Pro. Players react properly. When set at all madden the AI system is unrealistic no matter what u place the reaction slider at. All pro is a great balance, it's just fine tuning each slider, all pro doesn't cause over reacting or under reacting. Once again if there is anything u are finding too hard or too easy I will be more than happy to help u find what bests suits u. Thank u for at least giving my set a try even if you did not like my sliders. Hope u are all having fun. I appreciate all feedback, u have all helped me to finalize these. I will give it a day and then post on the main page that these are final.
The goal in creating these sliders was to give realism, compition and most of all fun, I hope I have met all three fields for most of u, I understand not everyone will be happy with this set due to specific preferences and opinion on what's '' realistic nfl gameplay ''. Once again hope u enjoy my work. Thanks guys.




Quick note, reaction time at 100 also causes the defense to bite on play action or to pump fakes, also helps the defense be more realistically aware of the field.
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Last edited by Flazko; 10-30-2015 at 08:57 PM.
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