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FistofRage's 2016 All-Madden Sliders

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Old 12-13-2015, 09:32 AM   #25
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Re: FistofRage's 2016 All-Madden Sliders

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Originally Posted by JoshC1977
I can't answer for Fist, but I have not seen anything with the tuner that hurt or even really affected gameplay at all. I think you're safe to use it.

Also, as someone that wants a bit more out of All Pro, but not the full-on All Madden "experience", Fist's sliders are a very nice in-between set. Fair, but challenging...
Nothing in the tuner hurts nor helps this set or any other set. This AM set plays as it should which is great.
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Old 12-15-2015, 09:59 AM   #26
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Re: FistofRage's 2016 All-Madden Sliders

Have a few changes coming to make it a bit more dynamic. Going to verify tonight, but if anyone wants to try these, feedback would be appreciated. The changes will be next to the original settings in the first post.
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Old 12-15-2015, 01:24 PM   #27
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Re: FistofRage's 2016 All-Madden Sliders

@fist - Turn Accelerated clock OFF and Camera Wide
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Old 12-15-2015, 02:10 PM   #28
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Re: FistofRage's 2016 All-Madden Sliders

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@fist - Turn Accelerated clock OFF and Camera Wide
I do play with camera wide. Why would you turn accelerated clock off? Fatigue?
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Old 12-15-2015, 02:45 PM   #29
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Re: FistofRage's 2016 All-Madden Sliders

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Originally Posted by fistofrage
I do play with camera wide. Why would you turn accelerated clock off? Fatigue?
Some conjecture on its interference with day to night transition and yes fatigue. Check Josh Slider page...and Armor as well. Tons being said about it
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Old 12-17-2015, 11:28 AM   #30
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Re: FistofRage's 2016 All-Madden Sliders

Alright going to try this non-accelerated clock thing. 9 minute quarters.

I am also going to bump the CPU AI accuracy up to 50. The game is basically going to have default sliders except for run blocking, pass blocking, and tackling.

Have to have the Pass Blocking lowered to get enough pressure to affect the QBs. Basically watch any NFL game if an NFL QB has time to throw and feet set, chances are they are going to throw a very catchable ball.

In the game I played last night, Andrew Luck the AI QB only had a 50% completion % with these even with the accuracy at 50. Sacked him twice. So I am going to go with these right now and see how it plays out.

I am pretty sure that QB Accuracy may be the overall AI awareness slider to some extent. Their return game got a lot better when I raised this. Need more testing.
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Old 12-17-2015, 08:41 PM   #31
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Re: FistofRage's 2016 All-Madden Sliders

Fist, I noticed the assists (auto strafe etc.) Were all turned on, does this help to get something out of the gameplay or is it just personal preference?

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Old 12-18-2015, 01:58 AM   #32
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Re: FistofRage's 2016 All-Madden Sliders

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Originally Posted by Acts 4 12
Fist, I noticed the assists (auto strafe etc.) Were all turned on, does this help to get something out of the gameplay or is it just personal preference?
Not really sure, I only control the DT and I see my DBs attack the ball a little better with it on, of course that could be placebo.
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