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Old 01-29-2016, 02:33 PM   #1
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NO TUNER/ All-Pro/ Ratings Driven / CFM Only

The most important thing to these sliders, and I can't stress it enough, is removing the TUNER. Without the tuner you can actually be stopped on the ground on All-Pro without having to jack up the CPU tackle.

In order to remove the TUNER.
Go to PS4 Home Screen > Setting > App Saved Data Management > Madden 16 > Delete Tuner

Once you do this, you'll be prompted to decline (No Thanks) or to download the tuner, everytime you start madden up for now on. Just don't forget to decline everytime and you'll be fine. If you accept it by accident, just go ahead and delete it again.


I wanted to give a little background on how I play. These aren't mandatory but more of guidelines for you to help get similar results that I'm getting:

1. On D I play no Switch

2. I supersim all special teams. By doing so, you see the CPU pin you inside your own 10 way more often, you see more missed FG's, and you see penalties that give offenses a fresh set of downs.

3. I only call 1 of the 3 suggested plays my "Offensive Coordinator" offer me as QB. No scrolling looking for money plays on offensive.

4. Mix up play calling on D. If you're killing the CPU with Man Coverage all day long, don't call man on every play, that's just boring, and you're abusing the CPU's logic. If you have to, do the same on D as I do on Offensive, only pick from the 3 suggested plays.

Settings
*If something isn't mentioned, leave at default*
Skill - All-Pro
Quarter - 15 Min
Acc. Clock - 11-13 (I use 11)
Game Speed - Slow
Player Progression - End of Season
Gameplay Tuning - Yes (has nothing to do with TUNER)

ALL OFF
Auto Straffe
CoachingTips
Heat Seeker
Ball Hawk
Switch Assist
On Field Feedback
D Tackle Indicator
Kicking Arc
Tutorial Pop Ups
Fill Roster

Sliders
PLAYER / CPU

QB Acc - 39 / 38
Pass Blk - 24 / 34
WR Catch - 50 / 50
Run Blk - 0 / 57
Fumbles - 2 / 5
Pass D React - 50 / 50
Interceptions - 34 / 44
Pass Cov - 50 / 68
Tackle - 39 / 48

Special Teams
*Default*

Options
Injuries - 50
Fatigue - 50
Threshold - 50

Penalties
Offside - 75
False Start - 75
Holding - 61
D Holding - 68
Face Mask - 54
Pass Interference - 58
Ill. Blk - 50
RTP - 50

Last edited by tc020791; 02-10-2016 at 05:45 PM.
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Old 01-29-2016, 02:51 PM   #2
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Re: NO TUNER/ All-Pro/ Ratings Driven / CFM Only

Bears (CPU) @ Seahawks (me)

Bears - Stat - Seahawks
17 - Final - 28
277 - Tot Off - 347
41 - Rush - 135
236 - Pass - 212
16 - First Downs - 19
2 - Turnovers - 1
6-30 - Penalties - 14-102 **
1 - Sacks - 2
53 - Plays - 71

Passing
Cutler - 19/39 (48%) - 253 - 2 td - 2 int - 65.4 rating
Wilson - 20/26 (76%) - 223 - 2 td - 1 int - 111.5 rating

Rushing
Forte - 10 att - 36 yds - 3.6 avg
Lynch - 30 att - 105 - 3.5 avg - 2 td

Receiving
Bennett - 5 rec - 96 yds - 19.2 avg
Forte - 5 rec - 67 - 13.4
Graham - 8 - 92 - 11.5
Baldwin - 4 - 37 - 9.2

Last edited by tc020791; 01-29-2016 at 03:22 PM.
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Old 01-29-2016, 03:21 PM   #3
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Re: NO TUNER/ All-Pro/ Ratings Driven / CFM Only

49ers (me) @ Steelers (CPU)

SF - Stat - PIT
13 - Final - 23
240 - Tot Off - 361
38 - Rush - 160
202 - Passing - 201
11 - First Downs - 15
3 - Turnovers - 2
8-45 - Penalties - 5-45
5 - Sacks - 2
56 - Plays - 63


Passing
Gabbert - 22/36 (61%) - 226 - 2 td - 2 int
Big Ben - 15/22 (68%) - 249 - 2 td - 1 int - 1 fumble

Rushing
Draughn - 17 att - 38 - 2.2 avg - 1 fumble
Bell - 29 att - 157 - 5.4

Receiving
Smith - 6 rec - 62 - 10.3
Wheaton - 4 - 112 - 28.0 - 1 td
Brown - 3 - 48 - 16.0 - 1 td
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Old 01-30-2016, 01:21 AM   #4
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Re: NO TUNER/ All-Pro/ Ratings Driven / CFM Only

Is this good for couple of people in a Online CFM?

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Old 01-30-2016, 09:43 AM   #5
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Re: NO TUNER/ All-Pro/ Ratings Driven / CFM Only

Should be


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Old 01-31-2016, 01:12 AM   #6
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Re: NO TUNER/ All-Pro/ Ratings Driven / CFM Only

Quote:
Originally Posted by tc020791
The most important thing to these sliders, and I can't stress it enough, is removing the TUNER. Without the tuner you can actually be stopped on the ground on All-Pro without having to jack up the CPU tackle.

In order to remove the TUNER.
Go to PS4 Home Screen > Setting > App Saved Data Management > Madden 16 > Delete Tuner

Once you do this, you'll be prompted to decline (No Thanks) or to download the tuner, everytime you start madden up for now on. Just don't forget to decline everytime and you'll be fine. If you accept it by accident, just go ahead and delete it again.


I wanted to give a little background on how I play. These aren't mandatory but more of guidelines for you to help get similar results that I'm getting:

1. On D I always let ratings play out for play recognition. Then if it's a pass I just let the CPU play D and let the ratings play out as they should across the field. If it's a run, then I take the player I'm controlling (usually a safety), and try to stop the run without switching from this guy.

2. I supersim all special teams. By doing so, you see the CPU pin you inside your own 10 way more often, you see more missed FG's, and you see penalties that give offenses a fresh set of downs.

3. I only call 1 of the 3 suggested plays my "Offensive Coordinator" offer me as QB. No scrolling looking for money plays on offensive.

4. Switch it up on D. If you're killing the CPU with Man Coverage all day long, don't call man on every play, that's just boring, and you're abusing the CPU's logic. If you have to, do the same on D as I do on Offensive, only pick from the 3 suggested plays.

Settings
*If something isn't mentioned, leave at default*
Skill - All-Pro
Quarter - 15 Min
Acc. Clock - 11-13 (I use 11)
Game Speed - Slow
Player Progression - End of Season
Gameplay Tuning - Yes (has nothing to do with TUNER)

ALL OFF
Auto Straffe
CoachingTips
Heat Seeker
Ball Hawk
Switch Assist
On Field Feedback
D Tackle Indicator
Kicking Arc
Tutorial Pop Ups
Fill Roster

Sliders
PLAYER / CPU

QB Acc - 39 / 31
Pass Blk - 24 / 34
WR Catch - 50 / 50
Run Blk - 0 / 57
Fumbles - 3 / 4
Pass D React - 50 / 50
Interceptions - 37 / 46
Pass Cov - 50 / 64
Tackle - 39 / 48

Special Teams
*Default*

Options
Injuries - 50
Fatigue - 50
Threshold - 50

Penalties
Offside - 75
False Start - 75
Holding - 61
D Holding - 68
Face Mask - 54
Pass Interference - 58
Ill. Blk - 50
RTP - 50


I mix it up sim and play, well im doing coach mode, but ya im 6-5 in a big battle for the last spot, Seattle is 6-4-1 in first in a weak NFC west this season haha, but ya i sim all Special teams plays to, cause u dont see anything much different when u watch the plays, lame how on KR and PR the guy just runs straight into the defense, i never really see a missed FG, my RB slider may be alil to high still, or my offense is finally getting it going on the ground for sure, leading the league in rushing yards, anyways good stuff man, i think my Run slider is 68-69 area
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Old 02-06-2016, 12:11 PM   #7
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Re: NO TUNER/ All-Pro/ Ratings Driven / CFM Only

Made two chnages

CPU QB Accuracy is now 38

I just played a SB 50 preview in CFM. I simmed the whole season and forced who won in the playoffs. I was the Panthers and boy did the Broncos D show why they're being talked about as one of the best D's of all-time. Most of Cam's passing yards came while trying to come back. Their D was able to rack up 8 sacks, including one that resulted in a safety with about 4:00 left in the game to give Denver a 22-14 lead.


Denver Broncos at Carolina Panthers
Feb 7, 20161ST2ND3RD4THSCORE
Denver Broncos (12-4)0107825
Carolina Panthers (15-1)608822
Team Stats Comparison
DENCAR
Total Offense305348
Rushing Yards11673
Passing Yards189275
First Downs1317
Punt Return Yards
Kick Return Yards
Total Yards
Turnovers33
3rd Down Converstion5-16(31%)8-19(42%)
4th Down Conversion1-3(33%)0-0
2-Point Conversion2-20-0
Red Zone Touchdowns/Field Goals
Penalties4-206-30
Posession Time32:3527:25
Denver Broncos
PASSINGC/AYDSTDINT
Manning (37.0)17/31 (54%)21403
RUSHINGATTYDSAVGTD
Anderson271204.42
RECEIVINGRECYDSAVGTD
Thomas510120.20
Sanders4379.20
DEFENSETACKSACKINTTD
Team8
Carolina Panthers
PASSINGC/AYDSTDINT
Newton28/50 (56%)35423
RUSHINGATTYDSAVGTD
Stewart14584.10
Newton221.00
RECEIVINGRECYDSAVGTD
Olsen 1010410.40
Ginn44210.51
Funchess37525.01
DEFENSETACKSACKINTTD
Team3

Last edited by tc020791; 02-09-2016 at 03:47 PM.
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Old 02-09-2016, 03:44 PM   #8
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Re: NO TUNER/ All-Pro/ Ratings Driven / CFM Only

These two games show exactly how the ratings are standing out with these settings.

Both games were in week 1 of separate CFM's and I was the road team in both games, which most definitely makes a difference finally this year.




This first game here I got man handled by Arizona. I wanted to see if I could get beat up by a better team on the road and did I ever. This was easily the worst beating I've ever taken in Madden on All-Pro without feeling cheated. I just could not muster anything on offense and lost the turnover battle 6-0. That usually equates to 59-3 loss everytime, especially against a team like Arizona.

New Orleans Saints at Arizona Cardinals
Jan 1, 1ST2ND3RD4THSCORE
New Orleans Saints (ME)03003
Arizona Cardinals (CPU)1414141759
Team Stats Comparison
NORARI
Total Offense247601
Rushing Yards40198
Passing Yards207403
First Downs1521
Punt Return Yards
Kick Return Yards
Total Yards
Turnovers60
3rd Down Converstion2-13 (15%)10-15 (66%)
4th Down Conversion
2-Point Conversion
Red Zone Touchdowns/Field Goals
Penalties5-427-51
Posession Time18:1241:33
New Orleans Saints
PASSINGC/AYDSTDINT
Brees (29.6) -- 2 Fumbles Lost23/45 (51%)23704
RUSHINGATTYDSAVGTD
Ingram13393.00
RECEIVINGRECYDSAVGTD
Cooks77210.20
Spiller 55410.80
DEFENSETACKSACKINTTD
Team0
Arizona Cardinals
PASSINGC/AYDSTDINT
Palmer (148.8)30/39 (76%)40360
RUSHINGATTYDSAVGTD
Johnson321685.21
Taylor6233.80
RECEIVINGRECYDSAVGTD
Gresham913214.71
John Brown47017.51
Fitzgerald46616.51
Jaron Brown4399.71
Johnson6345.61
Fells177.01
DEFENSETACKSACKINTTD
Team31 (fumble return)







The second game I wanted to see if I needed to tweak the sliders or if I just had an off game, and finally that meant I got my butt handed to me. So I decided to play with Seattle, but I would test myself by playing on the road against a good D, and a division rival. Needless to say when you look at the box score you can see I was able to move the ball a little better this game.

Seattle Seahawks at St. Louis Rams
Jan 1, 1ST2ND3RD4THSCORE
Seattle Seahawks (ME)7701428
St. Louis Rams (CPU)0147021
Team Stats Comparison
SEASTL
Total Offense391288
Rushing Yards18562
Passing Yards206226
First Downs2312
Punt Return Yards
Kick Return Yards
Total Yards
Turnovers11
3rd Down Converstion9-15 (60%)6-13 (46%)
4th Down Conversion
2-Point Conversion
Red Zone Touchdowns/Field Goals
Penalties5-603-37
Posession Time32:4127:19
Seattle Seahawks
PASSINGC/AYDSTDINT
Wilson (95.9) -- 1 Fumble Lost18/29 (62%)21310
RUSHINGATTYDSAVGTD
Lynch291465.01
Rawls8303.71
RECEIVINGRECYDSAVGTD
Graham68013.31
Baldwin6447.30
DEFENSETACKSACKINTTD
Team0
St. Louis Rams
PASSINGC/AYDSTDINT
Foles (86.3)14/28 (50%)22621
RUSHINGATTYDSAVGTD
Gurley23602.61
Mason420.50
RECEIVINGRECYDSAVGTD
Bailey49924.72
Cook45413.50
Britt35819.30
DEFENSETACKSACKINTTD
Team0

Last edited by tc020791; 02-10-2016 at 05:54 PM.
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