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JoshC1977's M17 Sliders

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Old 09-16-2016, 10:26 AM   #1121
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Re: JoshC1977's M17 Sliders

Quote:
Originally Posted by jaa1980
The 1st half of these games are awesome, best Madden gameplay yet, 2nd half complete opposite. Has to be fatigue issue? Josh was going to look into it last night.

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Played 2 games last night with OP settings and noticed exactly this in both games. Also, had 10 sacks first game, 8 the second. Seems really easy to get through blocks on the line.

First game was 10-3 at half and finished up 38-24W.
Second game was 3-3 at half and finished up 31-38L.

Defence was non-existent in the 2nd half both games, with both teams giving lots of big 50yd+ plays.
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Old 09-16-2016, 11:11 AM   #1122
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Re: JoshC1977's M17 Sliders

Okay I started a brand new Saints franchise because I felt the OP settings were really good so it's a full go with that franchise.

Yesterday I played 2 games; First one vs the Raiders and I won 52-28. By the beginning of the third quarter I was up 31-3 thanks to two fumbles by Carr and one INT. He tried to scramble every few plays and thats how he fumbled. Anyway, game felt good even if the score was that high. Khalil Mack was destroying me lol. I ended with 365 passing yards and 150 rushing yards, while Raiders finished with 280 passing yards and 180 rushing yards.

In the second game vs the Giants, I noticed the same thing jaa said. When the first half ended, I was up 14-10 and the game felt REALLY good. We had very similar stats. Both Brees and Eli had an INT and about 60-65% comp.

However in the second half things went crazy. Both defenses looked really tired and long story short this is how it ended:

I was winning 38-28 with 10 seconds remaining, Eli threw a 10 yard td to Larry Donnell with :04 remaining, and OF COURSE i failed to recover the onside kick. Next play: Eli hits ODB with a 55 yard hail mary to win the game 42-38. LOL

Granted, I know the last part has nothing to do that much with the sliders, just wanted to point out how exactly I got mad a 2:30 am

Anyway, I'm looking forward to test more games and see how the second half goes
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Old 09-16-2016, 11:13 AM   #1123
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Re: JoshC1977's M17 Sliders

The second half fatigue is being looked into. Should get it sorted tonight, everyone.
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Old 09-16-2016, 11:37 AM   #1124
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Re: JoshC1977's M17 Sliders

Hey guys, I often forget we have new people to this thread every year, so I wanted to clarify one key point:

These sliders are designed only for Franchise Mode (CFM), they are not to be used in Play Now or other modes. However, you must enter both the Main Menu (MM) values into your game along with the CFM menus to get the proper effect within CFM.
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Old 09-16-2016, 11:42 AM   #1125
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Re: JoshC1977's M17 Sliders

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Originally Posted by tdawg3782
I've only used Josh's with 9min qtrs. To me fatigue just play a huge difference between the 2 settings. For what ever reason 15 min/acc just doesn't use fatigue the same. That's not saying you can't have success with 15min/acc (A&S has a solid set) but I don't think you will get the experience you want out of these without using 9min no acc qtrs.

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With 9 mins and no acc , how are the franchise stats compare to your team ?


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Old 09-16-2016, 11:43 AM   #1126
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Re: JoshC1977's M17 Sliders

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Originally Posted by jbmagic
With 9 mins and no acc , how are the franchise stats compare to your team ?


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They're fine....those clock settings will still give you 130 plays per game, provided that you do not milk the play clock on every snap.
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Old 09-16-2016, 12:03 PM   #1127
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Re: JoshC1977's M17 Sliders

Quote:
Originally Posted by jbmagic
With 9 mins and no acc , how are the franchise stats compare to your team ?


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I get 120-130 a game with 9min/no accel. consistently. this is not an issue. only issue probably could be if you hurried up offense every play. I enjoy looking and reading defense if possible as well.

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Old 09-16-2016, 12:10 PM   #1128
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Re: JoshC1977's M17 Sliders

Liking these a lot, will post team stats after my 4th game. However playing Tennessee right now and Mariota has 3 illegal forward pass flags? Could've taken off each time for gains but instead threw it a yard after... Odd to say the least.

Run game is absolutely superb, and passing D is so much improved thus far
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