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JoshC1977's M17 Sliders

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Old 10-05-2016, 01:06 PM   #1585
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Re: JoshC1977's M17 Sliders

Quote:
Originally Posted by Arlingtonwil
Do you want ball hawk and heat seeker on main menu also cause it's off default all Madden
Only one place to adjust...adjust in CFM, it adjusts in mm and vice versa.
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Old 10-05-2016, 02:21 PM   #1586
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Re: JoshC1977's M17 Sliders

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Originally Posted by jaa1980
Also highly suggest deleting profile and restart madden. Helped me last night testing.

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Deleting my profile is simple enough but what do you mean by restarting Madden? Complete uninstall from the system and then reinstall?
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Old 10-05-2016, 02:35 PM   #1587
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Re: JoshC1977's M17 Sliders

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Originally Posted by gcoons22
Deleting my profile is simple enough but what do you mean by restarting Madden? Complete uninstall from the system and then reinstall?


Pretty sure by that he meant close the game completely (close application on PS4) and then start it up again


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Old 10-05-2016, 06:32 PM   #1588
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Re: JoshC1977's M17 Sliders

Just got a couple all pro games in. It felt like I was playing NCAA. Average yds per team per game was about 550. Average turnovers was about 6 total, coverage was loose, but if there was a defender even slightly in from of the receiver(between receiver and ball), most of the time it was a pick. Running game was wide open too.

Reaction time was good, but it seemed like offense was the only part that was even remotely aggressive. Both me and the CPU basically did whatever we wanted and had shoot outs.

I know you're looking for "why", such as how run blocking looks and stuff like that, but I think the majority of the issue is lack of defensive aggression. At least, that's how it was for me


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Old 10-05-2016, 07:24 PM   #1589
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Re: JoshC1977's M17 Sliders

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Originally Posted by sms024
Just got a couple all pro games in. It felt like I was playing NCAA. Average yds per team per game was about 550. Average turnovers was about 6 total, coverage was loose, but if there was a defender even slightly in from of the receiver(between receiver and ball), most of the time it was a pick. Running game was wide open too.

Reaction time was good, but it seemed like offense was the only part that was even remotely aggressive. Both me and the CPU basically did whatever we wanted and had shoot outs.

I know you're looking for "why", such as how run blocking looks and stuff like that, but I think the majority of the issue is lack of defensive aggression. At least, that's how it was for me


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Thanks...that is helpful and helps solidify my thought of staying on am.
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Old 10-05-2016, 07:24 PM   #1590
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Re: JoshC1977's M17 Sliders

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Thanks...that is helpful and helps solidify my thought of staying on am.


Glad I could help


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Old 10-05-2016, 07:38 PM   #1591
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Re: JoshC1977's M17 Sliders

How does fatigue and auto subs feel post patch?
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Old 10-05-2016, 07:41 PM   #1592
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Re: JoshC1977's M17 Sliders

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Originally Posted by JayD
How does fatigue and auto subs feel post patch?


Good question. I know on all pro with Josh's suggested test setup on AP, HBs stayed out a little longer after big plays. After a couple short runs I broke one off for a big gain and then my backup came in and got about 3 carries


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