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JoshC1977's M17 Sliders

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Old 11-02-2016, 11:27 AM   #2121
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Re: JoshC1977's M17 Sliders

Josh, do you have any suggestions on punt and kickoff power? I did see too many big plays when both were set at 100... Maybe try them at 75? I love the way the AI runs in the open field with these settings, they move with a purpose.
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Old 11-02-2016, 02:38 PM   #2122
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Re: JoshC1977's M17 Sliders

Quote:
Originally Posted by vrtkolman
Josh, do you have any suggestions on punt and kickoff power? I did see too many big plays when both were set at 100... Maybe try them at 75? I love the way the AI runs in the open field with these settings, they move with a purpose.
Yeah, 75 seems reasonable. Really spit-balling though. Going to be a lot of trial and error. Really pay attention to the reactions and animations on both sides. Let us know what you see.
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Old 11-02-2016, 06:46 PM   #2123
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Re: JoshC1977's M17 Sliders

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Originally Posted by vrtkolman
Josh, do you have any suggestions on punt and kickoff power? I did see too many big plays when both were set at 100... Maybe try them at 75? I love the way the AI runs in the open field with these settings, they move with a purpose.
Wait, punt and kickoff power? Isn't it FGA and FGP with everything else default?
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Old 11-02-2016, 06:53 PM   #2124
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Re: JoshC1977's M17 Sliders

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Originally Posted by TheWood56
Wait, punt and kickoff power? Isn't it FGA and FGP with everything else default?
Yes those are the main two that we are testing. The other ones do stuff too but are not as clean looking/feeling so tread cautiously with those.

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Old 11-02-2016, 07:53 PM   #2125
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Re: JoshC1977's M17 Sliders

When i lowered pa and pp to 50 while keeping fga fhp at 100 all the glitching went away in the secondary.

Just food for thought while testing. Too high and those glitches will come into play.

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Old 11-02-2016, 08:42 PM   #2126
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Re: JoshC1977's M17 Sliders

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Originally Posted by tyler28
When i lowered pa and pp to 50 while keeping fga fhp at 100 all the glitching went away in the secondary.

Just food for thought while testing. Too high and those glitches will come into play.

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what about kick-off power ?

and do you suggest we let the cpu auto-run with our human RB, if we have insufficient stick skills ?

ty

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Old 11-02-2016, 08:45 PM   #2127
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Re: JoshC1977's M17 Sliders

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Originally Posted by paulb1976
That is how I feel about it too. How many deep shots do you try limit yourself to in a game against cover 0?
I created a custom defensive pb for the cpu that makes this game much more realistic. I made all the proper coverage's the most prevalent that the cpu would call if a human was call def. plays. att least, change the cpu defensive pb to generic 4-3 or 3-4 to improve cpu play.

Let me know if you want the keyword to find the def pb and you need to do the second controller work-around. it is more than worth it for a true fan of NFL football.
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Old 11-02-2016, 08:48 PM   #2128
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Re: JoshC1977's M17 Sliders

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Originally Posted by fsu32
what about kick-off power ?

and do you suggest we let the cpu auto-run with our human RB, if we have insufficient stick skills ?

ty
O forgot that at 50 as well

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