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JoshC1977's M17 Sliders

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Old 01-11-2017, 02:57 PM   #2705
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Re: JoshC1977's M17 Sliders

Quote:
Originally Posted by JoshC1977
I disagree with the 12 sec acc clock for one big reason, the CPU won't adjust plays at the los or call audible.
Would you recommend 8 minutes then?
Would the CPU adjust with 15 second runoff?


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Old 01-11-2017, 04:08 PM   #2706
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Re: JoshC1977's M17 Sliders

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Originally Posted by cp22
Would you recommend 8 minutes then?
Would the CPU adjust with 15 second runoff?


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I would use no acc clock with 8-10 minute quarters depending on how quickly you call plays and snap the ball.
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Old 01-11-2017, 08:27 PM   #2707
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Re: JoshC1977's M17 Sliders

Josh i apologize if this has been asked, but do we set every team auto subs at 60/80? Thank you having fun with this slider set.
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Old 01-11-2017, 08:30 PM   #2708
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Re: JoshC1977's M17 Sliders

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Originally Posted by ZoeK35
Josh i apologize if this has been asked, but do we set every team auto subs at 60/80? Thank you having fun with this slider set.
If you have a created character (coach/owner) for your opponent that week (like in a 32 team CFM), then yes, you should set the autosubs to 60/80 for yourself and your opponent.

If you're only doing a single-team CFM then the CPU will "borrow" whatever autosub settings you are using during that game.
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Old 01-11-2017, 08:39 PM   #2709
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Re: JoshC1977's M17 Sliders

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Originally Posted by chickenhed
Did you use 50 fatigue or 0 fatigue? I found with 50 fatigue I was wiping the floor with the CPU run game. I changed it to 0 fatigue and it greatly improved the CPU run game for me.
This is the reason why I left the MM fatigue slider as optional between 0 and 50. To be perfectly honest, I cannot decide which I prefer myself

Now, this setup (especially the 50 fatigue setup) favors the defense a bit more, which if I am going to err on one side of the coin, this is the way I would always lean. The biggest things I want to avoid are the "jogging" by defenders in coverage and a lack of "closing speed" in coverage. This setup vanquishes those issues quite nicely and results in a much more consistent defensive effort. The problem is that it makes the run game rather tough for both sides depending on matchups/schemes.

I do think that the 0 fatigue option helps out a bit, but I also would like to see if any other possibilities exist to re-balance it a bit toward the offense (without dumbing-down the defense).
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Old 01-11-2017, 09:10 PM   #2710
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Re: JoshC1977's M17 Sliders

I also wonder if owner compared to coach mode matters?

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Old 01-11-2017, 10:48 PM   #2711
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Re: JoshC1977's M17 Sliders

Quote:
Originally Posted by jaa1980
I also wonder if owner compared to coach mode matters?
It's possible, we've seen differences in the past for sure (but they typically seem to be more around subbing). It's darn difficult to pin down for sure...
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Old 01-12-2017, 11:26 AM   #2712
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Re: JoshC1977's M17 Sliders

Josh--what's your theory as to how autostrafe "off" leads to more errant QB passes vs having it "on"? I find the intertwined interaction and effect of different settings in this game to be mind numbing and fascinating at the same time! Just curious if you thinks it's something deeper then just seeing a difference while in the lab.


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