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JoshC1977's M17 Sliders

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Old 01-14-2017, 02:14 AM   #2737
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Re: JoshC1977's M17 Sliders

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Originally Posted by awffltony77
Yup. No second level blocking at all. Guys turn around to find someone to engage a blocking animation with......So stupid.
I think we owe you on this observation Tony....it really got me thinking.

So, this post by Tony was in reference to raising the CFM Illegal Block In the Back (IBITB) from 50 to 51.

It dawned on me tonight...what if we dropped it from 50 to 49? Would they go for second-level blocks more instead of just letting the LBs waltz through (leading to more dynamic line play)?

We've all seen that wonky interaction where a Guard would be engaged with a NT...the Center would come on over and needlessly double-team the NT....meanwhile the LB who was filling the gap is now free to tackle the RB for a loss. Annoying as heck and with the defense souped-up with the OP (with the MM fatigue at 50), RBs were constantly tackled for loss.

Enter the decrease of CFM IBITB from 50 to 49; it did exactly what I had hoped. Now, the linemen actually move properly and at least try (not always in-time) to get the block on the LB. Across the board, blocking is way less static and is much more fluid, creating legit cutback lanes and a dynamicism in the run game I have not seen this year. It does not appear to be overpowering with this setup and it has had an added side effect of causing the CPU to throw far fewer of those passes out of bounds....now they are attacking more. So...CPU completion percentages may go up a tad, but it will be for the right reasons.

I'm working off of a small sample size here, but this is such a dramatic improvement in the line interactions, I had to post it ASAP. I'm now removing the 0 fatigue as an option as I do not believe it will be necessary.

Update posted below...basically, going back to 50 MM fatigue and 49 IBITB for CFM only...
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Old 01-14-2017, 12:44 PM   #2738
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Re: JoshC1977's M17 Sliders

Josh i tried the latest sliding, i accidentlu lowered IBB to 48, and man it was so nice to see OL not only get to the 2nd level, but i had them getting to the 3rd level as well. It was nice to see.
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Old 01-14-2017, 12:49 PM   #2739
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Re: JoshC1977's M17 Sliders

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Originally Posted by ZoeK35
Josh i tried the latest sliding, i accidentlu lowered IBB to 48, and man it was so nice to see OL not only get to the 2nd level, but i had them getting to the 3rd level as well. It was nice to see.
I know, right? It's the little subtle things that can take the "video game feel" out of Madden and make it feel like a football sim.
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Old 01-14-2017, 04:10 PM   #2740
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Re: JoshC1977's M17 Sliders

So should we lower it to 48 then? Seems to work even better?
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Old 01-14-2017, 06:43 PM   #2741
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Re: JoshC1977's M17 Sliders

Thanks for the great set!

How do people feel about having the ball carrier special move to automatic?

I am trying to use these sliders for coach mode, and I think that auto makes the run game much more dynamic, but might make qbs more accurate (could be a placebo).
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Old 01-14-2017, 06:52 PM   #2742
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Re: JoshC1977's M17 Sliders

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Originally Posted by extremeskins04
So should we lower it to 48 then? Seems to work even better?
No....its fine at 49. Push it too far and it will start debalancing things too much.
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Old 01-14-2017, 06:53 PM   #2743
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Re: JoshC1977's M17 Sliders

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Originally Posted by jersam515
Thanks for the great set!

How do people feel about having the ball carrier special move to automatic?

I am trying to use these sliders for coach mode, and I think that auto makes the run game much more dynamic, but might make qbs more accurate (could be a placebo).
No idea at all. I don't do coach mode.
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Old 01-14-2017, 07:18 PM   #2744
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Re: JoshC1977's M17 Sliders

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Originally Posted by JoshC1977
I know, right? It's the little subtle things that can take the "video game feel" out of Madden and make it feel like a football sim.
I was so excited to see that happen. Like you said it was a little thing, but man did it make a world of difference. Also noticed not many tackles behind the LOS as well.
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