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JoshC1977's M17 Sliders

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Old 01-27-2017, 03:19 PM   #2881
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Re: JoshC1977's M17 Sliders

Quote:
Originally Posted by schnaidt1
im really surprised at lowering the main menu fatigue since i recall you stating you believed it was tied to aggression.

you said flag football at 10 but aggression at 50 or even higher...so wouldn't lowering below 10 become 2 hand touch??

i been testing my own adjustments based on things you have stated before...

and it's starting to get so confusing as your changes contradict earlier statements.

lol so i guess im hoping maybe we could get a full conclusive break down of all the testings you have done and the results ( both positive and negative) so we can kind of understand more why you choose to not adjust something and adjust other things...



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I have already explained it. I believe that 1 is on without gameplay influence. That is very different than any other value.

And to be honest, I have no time to write a novella on every possible thing I have tested and observed.
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Old 01-27-2017, 03:54 PM   #2882
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Re: JoshC1977's M17 Sliders

Quote:
Originally Posted by schnaidt1
im really surprised at lowering the main menu fatigue since i recall you stating you believed it was tied to aggression.

you said flag football at 10 but aggression at 50 or even higher...so wouldn't lowering below 10 become 2 hand touch??

i been testing my own adjustments based on things you have stated before...

and it's starting to get so confusing as your changes contradict earlier statements.

lol so i guess im hoping maybe we could get a full conclusive break down of all the testings you have done and the results ( both positive and negative) so we can kind of understand more why you choose to not adjust something and adjust other things...



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I think you misread the key part:

  • 2-100: gameplay effects (sometimes glitchy at 100)
  • 1: penalty is turned "on" but with no/minimal effects
  • 0: penalty is turned "off" and usually results in glitchy/warpy behavior
So by going to 1 you lose the flag football stuff and the glitchy/warpy stuff. Why this works I don't know but I've played enough at this setting to know there is a distinct difference in gameplay.
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Old 01-27-2017, 04:34 PM   #2883
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Re: JoshC1977's M17 Sliders

Couple really nice plays. One just a perfectly blocked play for a TD. It was just really nice to watch. The other was their QB sensing pressure, rolling out, and trying to make a throw on the run that was just off target. Again it's the little things sometimes. Also I lost this game 24-21 on a last second 42 yd FG I missed (rookie K) because they iced me.



Ignore the background noise. It's kind of loud. My bad.
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Old 01-27-2017, 04:42 PM   #2884
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Re: JoshC1977's M17 Sliders

Quote:
Originally Posted by tdawg3782
I think you misread the key part:

  • 2-100: gameplay effects (sometimes glitchy at 100)
  • 1: penalty is turned "on" but with no/minimal effects
  • 0: penalty is turned "off" and usually results in glitchy/warpy behavior
So by going to 1 you lose the flag football stuff and the glitchy/warpy stuff. Why this works I don't know but I've played enough at this setting to know there is a distinct difference in gameplay.
I'll second this because as soon as I put both at 1, the issue of o-line warping that was a pet peeve of mine, has vanished. Josh this is a tremendous find along with the 49 setting for ibib. Great job like always. I'm officially on board with the less is more sentiment.
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Old 01-27-2017, 05:44 PM   #2885
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Re: JoshC1977's M17 Sliders

Some more really cool looking plays from my Preseason Wk 3 game vs Broncos.

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Old 01-27-2017, 06:28 PM   #2886
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JoshC1977's M17 Sliders

Quote:
Originally Posted by Big Bankhead
I'll second this because as soon as I put both at 1, the issue of o-line warping that was a pet peeve of mine, has vanished. Josh this is a tremendous find along with the 49 setting for ibib. Great job like always. I'm officially on board with the less is more sentiment.


I have to completely agree as well..it's amazing how there is no more warping with this change.

Edit: also was a touch worried this would effect injuries and fatigue..well I was wrong lost my starting TE in my first game with this update to knee injury

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Old 01-27-2017, 06:40 PM   #2887
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Re: JoshC1977's M17 Sliders

Quote:
Originally Posted by StefJoeHalt
I have to completely agree as well..it's amazing how there is no more warping with this change.

Edit: also was a touch worried this would effect injuries and fatigue..well I was wrong lost my starting TE in my first game with this update to knee injury

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Yeah, this has absolutely no bearing on injuries occurring within CFM. I had 3 or 4 in my game last night.
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Old 01-27-2017, 07:02 PM   #2888
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Re: JoshC1977's M17 Sliders

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Originally Posted by tdawg3782
Some more really cool looking plays from my Preseason Wk 3 game vs Broncos.

Playing with the game this way has been awesome... But I've only played with default XP sliders... I played a very small sample with tdawgs sliders.. This question is for tdawg... Have you compared gameplay with your XP sliders and the default? In the short time I played with your XP sliders it seemed like the CPU pass game was off... again small sample size... Russell Wilson was like 1-7. 18 yards and I had miami defense.. I'll do more testing tonight
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