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JoshC1977's M17 Sliders

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Old 03-17-2017, 12:32 AM   #3353
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Re: JoshC1977's M17 Sliders

Quote:
Originally Posted by BarfytheOwl
Sup. I'm fairly quiet on OS, so apologies for not giving thanks and information in the past. You thinking of making any adjustments or is everything still to your liking?
No problem...but it's always great to hear from new people

I doubt that any changes will result from 1.11 as the actions/animations appear to be consistent with 1.10.
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Old 03-17-2017, 01:59 PM   #3354
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Re: JoshC1977's M17 Sliders

Josh, do you have any theories on how confidence affects the CPU? I've hit the same lull in my franchise as I always do where the CPU offense just goes into the tank every game (no deep throws, lots of runs for losses, screens, etc), and the only correlation I can see is that my team's confidence is really high. Maybe it affects more than ratings and possibly how the CPU gameplans?
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Old 03-17-2017, 02:32 PM   #3355
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Re: JoshC1977's M17 Sliders

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Originally Posted by vrtkolman
Josh, do you have any theories on how confidence affects the CPU? I've hit the same lull in my franchise as I always do where the CPU offense just goes into the tank every game (no deep throws, lots of runs for losses, screens, etc), and the only correlation I can see is that my team's confidence is really high. Maybe it affects more than ratings and possibly how the CPU gameplans?
No...I really have not looked at that. There could well be things 'under the hood'...but frankly, any sort of evaluation would be truly speculative as there would be no way to isolate all of the possible variables.
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Old 03-19-2017, 01:03 PM   #3356
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Re: JoshC1977's M17 Sliders

Do you think XP sliders affect gameplay?

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Old 03-19-2017, 01:50 PM   #3357
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Re: JoshC1977's M17 Sliders

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Do you think XP sliders affect gameplay?

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Very doubtful
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Old 03-19-2017, 01:52 PM   #3358
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Re: JoshC1977's M17 Sliders

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Very doubtful
Ok thanks, im thinking of using Tdawgs

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Old 03-20-2017, 03:08 PM   #3359
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Re: JoshC1977's M17 Sliders

If you don't have acc clock off in Main menu but off in CFM, does it affect gameplay? And does the game play much better with acc clock off?

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Old 03-20-2017, 06:33 PM   #3360
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Re: JoshC1977's M17 Sliders

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If you don't have acc clock off in Main menu but off in CFM, does it affect gameplay? And does the game play much better with acc clock off?

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I was going to yell and say you're overthinking...then I remembered that we are talking about a game where fga affects blocking....lol. So yeah, anything is relevant..

To your question....I think either clock approach is fine....maybe some slight differences in fatigue rate.

I do recommend that if you use acc clock, that you keep it at 20 seconds or higher so that the CPU will call audible.
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