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Charter04's Madden 17 All Madden Sliders

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Old 10-13-2016, 09:44 AM   #1233
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Re: Charter04's Madden 17 All Madden Sliders

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Originally Posted by charter04
Actually it ruins it for sim minded online players more than anyone because we have no options. If I want to play in my online franchise or play any online mode I have to play with these changes that makes a lot of ratings pointless


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Definitely. My brother and I are in a CFM, I picked up an undrafted FA QB (59 OVR and he's my starter) and I'm completing 77% of my passes. His short accuracy is 71, and his med/deep are worse. I've lowered HUM PA to 5, and it has absolutely ZERO effect, still complete 77%+.

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Old 10-13-2016, 12:19 PM   #1234
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Re: Charter04's Madden 17 All Madden Sliders

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Definitely. My brother and I are in a CFM, I picked up an undrafted FA QB (59 OVR and he's my starter) and I'm completing 77% of my passes. His short accuracy is 71, and his med/deep are worse. I've lowered HUM PA to 5, and it has absolutely ZERO effect, still complete 77%+.
Tried out all-pro last night. I kept lowering my qb acc to the point of 5 as well. I saw pretty much no difference. With Dak. I'm hoping there is a difference when I start the game again. Because I have been doing my own sliders for over 10 years. And you usually see something in game. If you change one thing. Seems like it always takes a few plays. Imo. This was at end of game, so I'm hoping my 77 rated qb is not pinpoint on target every single throw. With qb acc slider at 5.

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Old 10-13-2016, 12:36 PM   #1235
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Re: Charter04's Madden 17 All Madden Sliders

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Originally Posted by cable guy
Tried out all-pro last night. I kept lowering my qb acc to the point of 5 as well. I saw pretty much no difference. With Dak. I'm hoping there is a difference when I start the game again. Because I have been doing my own sliders for over 10 years. And you usually see something in game. If you change one thing. Seems like it always takes a few plays. Imo. This was at end of game, so I'm hoping my 77 rated qb is not pinpoint on target every single throw. With qb acc slider at 5.

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1. Why All-Pro? That's obviously going to be more forgiving to your acccuracy than AM.

2. Why would you expect to see a change in one game? I've gone from Brady in season 1 of CFM to Brissett/Garrapolo in season 2 and experienced a significant change in the kinds of throws I could complete consistently, which in turn led me to change my own playcalling. There were a couple of good games in there, but over a 16 game sample my passing stats dropped way off. A lot of QB statistics are going to be playcall and gameflow dependent, which is exactly what happens in real life.
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Old 10-13-2016, 12:39 PM   #1236
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Re: Charter04's Madden 17 All Madden Sliders

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Originally Posted by swanklax
Probably an aberration, I've played 16 games with a modified version of the post-patch sliders (with WRC 40) and drops have been present but not unrealistic. The reality is that you should have games where there are some inexplicable drops and some uncommon results happen.



As an aside, I'm not experiencing the issues that many of you are. I particularly disagree with the notion that all OL and DL play the same. You may not notice over a two or three game sample, but you definitely notice the talent level of different teams over a CFM season. Ditto for QB ability. Could the differences be more pronounced and better executed? For sure. But this trope of "all QB/OL/DL are the same and the line play is ruined by hidden ratings" hasn't really been borne out in my 60+ games both pre and post patch using different versions of charter's sliders.


When you can change kickers to OL and they still stand up 95+ DTs, then there is definitely something wrong. Or try lowering all OL key attributes and maxing all DT key attributes. The DTs should run over the weak OL every time. Doesn't happen.

But, hey if it's not an issue for you, I'm envious. Wish it were that way for me.


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Old 10-13-2016, 12:48 PM   #1237
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Re: Charter04's Madden 17 All Madden Sliders

Quote:
Originally Posted by cable guy
Tried out all-pro last night. I kept lowering my qb acc to the point of 5 as well. I saw pretty much no difference. With Dak. I'm hoping there is a difference when I start the game again. Because I have been doing my own sliders for over 10 years. And you usually see something in game. If you change one thing. Seems like it always takes a few plays. Imo. This was at end of game, so I'm hoping my 77 rated qb is not pinpoint on target every single throw. With qb acc slider at 5.

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Ive got QB ACC for player down to 15. I moved Braxton Miller to QB, has 83 THP, and low 70s accuracy in every category. I definitly see a big difference then when I had someone like Dak or Wentz etc.

Balls float, overthrown, underthrown etc. The problem is even with pass react and pass D at 100 the CPU basically lets me complete underneath stuff. So I get 80% or better most games through the first 3 sometimes 4 quarters.

That being said, Im more concerned with the fact that at 100 react and defense for both sides the CPU CB's/Safeties are magnets on your players. While the players corners are 5 to 10 yards off the WR on EVERY SINGLE ROUTE no matter the ratings.
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Old 10-13-2016, 01:01 PM   #1238
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Re: Charter04's Madden 17 All Madden Sliders

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Originally Posted by swanklax
1. Why All-Pro? That's obviously going to be more forgiving to your acccuracy than AM.

2. Why would you expect to see a change in one game? I've gone from Brady in season 1 of CFM to Brissett/Garrapolo in season 2 and experienced a significant change in the kinds of throws I could complete consistently, which in turn led me to change my own playcalling. There were a couple of good games in there, but over a 16 game sample my passing stats dropped way off. A lot of QB statistics are going to be playcall and gameflow dependent, which is exactly what happens in real life.
Honestly I'm trying everything. Both levels. Especially with several people raving that all-pro is playing well. As far as user qb acc, wasn't sure the problem existed on AP. Hoping it was an AM issue. Hopefully it's different when I play tonight.

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Old 10-13-2016, 01:20 PM   #1239
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Re: Charter04's Madden 17 All Madden Sliders

FWIW, I also have CPU coverage at 80, which theoretically should increase the importance of accuracy as you have tighter spaces and windows to throw into. High reaction + high coverage should (and does in my experience) allow defenders to make good plays on balls that are catchable but not in the exact right spot. How accurate a pass is is not an event with binary outcome and a lot of other factors are going to impact your overall experience beyond just the pass accuracy slider.
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Old 10-13-2016, 01:53 PM   #1240
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Re: Charter04's Madden 17 All Madden Sliders

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Originally Posted by SteelD34KC
Ive got QB ACC for player down to 15. I moved Braxton Miller to QB, has 83 THP, and low 70s accuracy in every category. I definitly see a big difference then when I had someone like Dak or Wentz etc.

Balls float, overthrown, underthrown etc. The problem is even with pass react and pass D at 100 the CPU basically lets me complete underneath stuff. So I get 80% or better most games through the first 3 sometimes 4 quarters.

That being said, Im more concerned with the fact that at 100 react and defense for both sides the CPU CB's/Safeties are magnets on your players. While the players corners are 5 to 10 yards off the WR on EVERY SINGLE ROUTE no matter the ratings.
I did too. I few days ago editing charter's sliders to my liking. Put mine at 20. Saw a big difference in Dak and Romo. Anyway, sorry, I'm the one who got off target with all pro user qb acc

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