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M17 Custom CPU PBs & Default All-Pro(DSkins81)

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Old 09-27-2016, 10:48 AM   #273
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Skins, do you have any playbook a meant for users? Thanks
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Old 09-27-2016, 04:28 PM   #274
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

So far Post-Tuner,
Still seeing better defense on All-Pro vs All-Madden.
Only adjustments I've made
Gamespeed: slow
Ints
User/CPU
30/30

Penalties
OS: 55
FS: 55
Off Hold: 51
DHold: 50
FM: 51
IBB: 51
RTP: 51
DPI: 70
All others: ON

These are producing less yards per play on All-Pro vs All-Madden. More of a NFL defensive feel imo.

Last edited by D81SKINS; 09-27-2016 at 07:23 PM.
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Old 09-27-2016, 05:32 PM   #275
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

This was with the above mentioned All-Pro setup, 2nd game post-tuner and another close loss 20-23 vs Dak and the Cowboys.
They came up with a late go ahead TD and held me off in the final drive.
Nice clutch win by the Cowboy's cpu!
1475011587745-1126356646.jpg
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Old 09-27-2016, 07:02 PM   #276
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Quote:
Originally Posted by D81SKINS
So far Post-Tuner,
Still seeing better defense on All-Pro vs All-Madden.
Only adjustments I've made
Gamespeed: slow
Ints
User/CPU
30/30

Penalties
OS: 55
FS: 55
Off Hold: 51
DHold: 50
FM: 51
IBB: 51
RTP: 51
DPI: 70
All others: ON
These are producing less yards per play on All-Pro vs All-Madden. More of a NFL defensive feel imo.

Something I'm trying as it relates to INTs is going into the player edit menu for Das & LBs and switching on "drops open passes". Haven't had time to play a lot to see if this helps. I also toggled on "strips the ball". In my last game I believe I saw more attempts by DBs to punch the ball out (which they did accomplish). The INTs from that game were all legit.

I saw you over on Josh' thread. I've followed along and have learned a lot from not only him, but others there who graciously share their knowledge. I want to try his new set, and may, but for right now I think default with tweaks other than to the gameplay sliders is going to work best.

I've noticed a difference in how the QB plays if you change traits and schemes. This leads me to believe that we can get other positions to play differently (and possibly more lifelike) if we make changes there. Ultimately we will be confined by the program itself (such as DTs being able shed blocks).

Are you still changing the playbooks for your opponents? If so, are you using generics or customs? Have you noticed any improvement in CPU play calling since going from season 1 to season 2?
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Old 09-27-2016, 07:16 PM   #277
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

2nd game with this setup
W. Compton(mlb) leads with 12 total tackles.
So he has 29 total after 2 games with my latest All-Pro setup.
Quote:
Originally Posted by D81SKINS
Nice to see your MLB starting the season like this!
I did pinch and shift my D-Line at times.
It seemed to free W. Compton up!
Attachment 125360
Look like a Zac Thomas Clone lol

Penalties
Steelers/Redskins
7-80 / 6-80
No DPI calls but 1 face mask and multiple block in back calls.
2-3 RTP calls combined



Full game Team Stats on previous page
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Old 09-27-2016, 07:22 PM   #278
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Quote:
Originally Posted by D81SKINS
Post Tuner
Reset Sliders
Set my Penalty
Sliders(minor adjustments only)

1st game vs Steelers was a tough one!
They had me from the beginning but we made it close
Attachment 125358
I did test a lower int slider (25 for both user and cpu).
Finally defenders drop ints!
Also the Steelers only change in Schemes were,
Vertical and Qb: Strong-Arm.
He had 2 beautiful Big Ben break out of sack animations and launched it deep both times!
This game was exciting, even though I was down 22-7 at halftime.
Neither Qb threw an int, I had 1 called back(would've been Josh Norman int) b/c of a RTP call.

So no Playbook changes for the Steelers and here's the Run/Pass splits
27/48
So yeah they were on the field passing all day! They still managed over 120 rushing with 27atts.
1st game w/ 0ints but it may just be this game.
If I don't see any caught in the next game, I may raise it to 30.

They held me to 50% passing, I was struggling to get time to throw deep but eventually I did!
Good game 29-26 L
So now I'm 0-2.
Both teams used their default teams Coaches Playbook.
So no changes to schemes and they did really well.
I'm replaying the season 1 CFM with my Skins w/ my minor adjustments recently, so far so good!
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Old 09-27-2016, 07:29 PM   #279
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Quote:
Originally Posted by D81SKINS
So far Post-Tuner,
Still seeing better defense on All-Pro vs All-Madden.
Only adjustments I've made
Gamespeed: slow
Ints
User/CPU
30/30

Penalties
OS: 55
FS: 55
Off Hold: 51
DHold: 50
FM: 51
IBB: 51
RTP: 51
DPI: 70
All others: ON

These are producing less yards per play on All-Pro vs All-Madden. More of a NFL defensive feel imo.
Actually had a few DPI calls, over 100yds in total penalty yds on my team (which is a first)
Had 0ints for the 2nd game (ints @ 30). Cpu dropped 2 ints that would've normally been a guaranteed pick on default 50 for ints.
Intercepted the cpu 1 time off a pass deflection.
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Old 09-27-2016, 08:00 PM   #280
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Quote:
Originally Posted by D81SKINS
Actually had a few DPI calls, over 100yds in total penalty yds on my team (which is a first)
Had 0ints for the 2nd game (ints @ 30). Cpu dropped 2 ints that would've normally been a guaranteed pick on default 50 for ints.
Intercepted the cpu 1 time off a pass deflection.
Are you making adjustments in both MM & CFM?

I did a test where I maxed out every penalty slider in MM. In CFM I hit reset and left everything at default. I did't see any difference in the penalties called. This leads me to believe that the supposed effect of MM settings in CFM may not actually be there (at least as it pertains to penalties called).

Also, are you resetting the sliders after each game and exiting out of the game before starting the next game? As strange as that might seem, I've been doing that in order to keep things consistent. I've found that games tend to play easier the longer you go between resetting and restarting the game.

Last edited by mpd3892; 09-27-2016 at 08:06 PM. Reason: Added a question.
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