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M17 Custom CPU PBs & Default All-Pro(DSkins81)

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Old 10-01-2016, 09:27 AM   #297
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Skins, are you seeing enough rush yards by the CPU? I usually play with a DE or LB and always seem to shut the CPU run game down on default sliders. Have you changed anything there?


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Old 10-01-2016, 10:11 PM   #298
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Quote:
Originally Posted by chunt04
Skins, are you seeing enough rush yards by the CPU? I usually play with a DE or LB and always seem to shut the CPU run game down on default sliders. Have you changed anything there?


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I think it has more w/ us knowing when they're running and dialing up a good run D.

Believe it or not but by giving running teams a running PB, ie. Panthers, Vikings, Titans or even a generic book like Run N Gun, the cpu seems to run for 100+ every game vs me.
If they break a big one then they have 150+

Really the Run N Gun works well for running teams w/ a mobile qb, they surprise you and run on 3rd and longs and keep you guessing on the 1st and 2 downs.
Panthers have a nice gameplan.
Patriots have a nice passing gameplan, they use the WHOLE field lol

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Old 10-03-2016, 02:05 PM   #299
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Raising the Carrying Rating for qbs has reduced the fumble on throws. I'd say most starting qbs should have at least a 70 carrying rating, anything lower and you could see multiple fumbles on throws per gm.
My last game Flacco rated 71 carrying didn't fumble on a pass once for the cpu.
I did fumble once but I was so late in trying to throw it, that it was a big hit fumble more than a throw away fumble.
I threw 1int and the cpu ended with 3 after throwing a late int trying to win in.
Final
32-29! My Skins got 3 in a row now!
Good game!!
1475517376307658672995.jpg

Next vs Eagles in Wentzelvania
He's rated a 70 carrying as a rookie, not bad.
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Old 10-03-2016, 03:38 PM   #300
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Looks like the RB sub in is working pretty well for you.
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Old 10-05-2016, 12:23 PM   #301
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

I'm thinking 50 fatigue was better for the running games.
With 55 Fatigue I'm not seeing as many broken tackles or big runs.
Makes sense b/c defenders are fresher, longer.
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Old 10-05-2016, 01:54 PM   #302
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Testing begins Post-Patch Update 2.0

I'm going to reset my gameplay sliders, however I'm keeping my latest changes on OP (penalties, Int: 32/32, and fatigue adjusted).
I'm also looking at Qbs carrying rating and how low they are causing the multiple fumble issues.
I've seen a decrease of 2 or more per gm since raising qbs carrying ratings above 70

Something else worth testing,
I'm also playing with increased break tackle ratings by Qbs like Big Ben.
I want to produce more organic break of sack plays.

See, by a QB being oblivious to the rush (ie. Big Ben) and giving that qb a 90+ carrying and 90+ break tackle rating, would that produce more organic break of sack plays.

Or what if the qb is paranoid and mobile, with these boost in running skills, would they scramble more and break more tackles?

I'm beginning the testing on this now.

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Old 10-05-2016, 02:37 PM   #303
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

See this is Big Bens default carry rating (which is also his fumble rating)
14756921452261502995154.jpg
Also I noticed that Cam and Big Ben are oblivious to pressure, does this mean they will break the pocket in a more organic way, waiting till the last second to escape and break more tackles, potentially?
I would like to compare a qb with default ratings vs Qbs that have boosted ratings in all running skills (CAR, ELU, BCV, JKM, SPM, SFA, and TRK)
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Old 10-05-2016, 04:24 PM   #304
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Well my last 2 games have had my 1st string and 2nd string qbs go down with injuries.
Rookie N. Sudfeld got some action for me.
Not bad, 137.4 qb rating, 7/11 63% 159yds, 1td 0ints.
McCoy started due to Cousins getting injured last week (out 5weeks).
McCoy goes for a 64.2 rating, 14/20 118yds, 70% 0tds, 1int, 1 fum lost

Cpu Stafford 114 rating, 26/37 70%, 2tds 0ints.
Cpu didn't have a turnover, they even came through in the clutch, getting a fake fg and forcing a fumble on D-Jax right before entering the endzone (to possibly tie 37-37 all) I started celebrating the last 10yds and the Lions Safety #31 knocked the ball out of the endzone!
Lions CPU wins 1st game Post-Patch Update 2!

1475698457029686354238.jpg

Stafford was only sacked once.
His trait was trigger happy, throw ball away: no (still threw at least 2 away)
Force passes: Balanced
So these traits played the best for Stafford and it's his default traits.
I did raise his carrying rating +10 and he didn't fumble and we got 1 sack on him.
Good job CPU post-patch 2

Last edited by D81SKINS; 10-05-2016 at 04:49 PM.
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