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M17 Custom CPU PBs & Default All-Pro(DSkins81)

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Old 12-04-2016, 03:58 PM   #609
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Quote:
Originally Posted by KingV2k3
@D81:

Are you guys finding the Run and Gun book to be a valid generic option for the CPU?

I haven't messed with it yet, but am curious if it runs an NFL style attack...

In the past, that and Pistol were kind of NCAA-ish?

Thanks!
Yes, for mobile(young = low awr)) qbs. It is NCAA-ish, however if you are facing a young(low awr) athletic qb, it will be a good one to give them.
If they are athletic qbs w/ high awr, Give them the Panthers.
I'm wondering what the 49ers PB looks like now, possibly another spread athletic qb type PB?
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Old 12-04-2016, 04:03 PM   #610
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Quote:
Originally Posted by audbal
Are we able to update commentary without downloading the latest game update?
I don't even know if the updated commentary works outside of Play now.
If it doesn't, well we aren't missing anything.

Now, let's assume updated commentary does work in CFM, the only way it would work w/o the update, is if it prompts for commentary update, before the patch/tuner update.
Unfortunately, I thinks it's the other way around.

Tyler28 would be the guy to ask, he has tested this more than I have for sure.
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Old 12-04-2016, 04:15 PM   #611
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Latest update: 12/4/16
1. Reset your gameplay sliders before changing the values.

User Int: 33
CPU: 28

Penalties
OS: 51
FS: 51
OH: 51
DH: 50
FM: 50
IBB: 51
RTP: 50
DPI: 51
Everything esle: ON

This should help balance out the calls on the Offense vs calls on D.
So, for ex. CPU gets perfect edge blocking but you see a Holding animations
or
Block in the Back animations.
See,
On default 50, these wouldn't get called, leading to more long outside runs (more so for the cpu).
Now, with these minor adjustments, you will see these get called but not at ridiculous amount.
It does seem to balance out the calls on the D. Which at default is mainly FaceMask and an occasional Neutral zone infraction on the D-line.
I may end up putting D-Holding on 51, we'll see.

Last edited by D81SKINS; 12-04-2016 at 04:31 PM.
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Old 12-04-2016, 04:55 PM   #612
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Giants 13-
Redskins 10 @ Halftime

Both teams have forced 1 turnover
We actually got an int off a tipped fade route in the back of the endzone.
Yes! Eli threw a perfect fade pass but it was into coverage, just like Eli lol.
Now, mind you, this was the following play after we fumble a backwards screen pass, bad play choice by me.

Penalties
CPU: 2-15
User: 3-25.


Tip:
Also guys, know your force and contain players when you read run by the cpu.
If they are getting you on the Spread edge runs, pick defensive plays to make either the NB or CB, and one of the Safeties as your F & C defenders, force the cpu back to the middle.


Halftime Stats

1480888291588-192525988.jpg
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Old 12-04-2016, 04:56 PM   #613
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Quote:
Originally Posted by D81SKINS
I don't even know if the updated commentary works outside of Play now.
If it doesn't, well we aren't missing anything.

Now, let's assume updated commentary does work in CFM, the only way it would work w/o the update, is if it prompts for commentary update, before the patch/tuner update.
Unfortunately, I thinks it's the other way around.

Tyler28 would be the guy to ask, he has tested this more than I have for sure.
Thanks, you guys are extremely helpful, keep up the great work!
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Old 12-04-2016, 05:01 PM   #614
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Unfortunately you wont get any prompt for live updates wo the patches

Sent from my SM-G935P using Tapatalk
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Old 12-04-2016, 05:52 PM   #615
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

1st game with Updated 12/4/16 sliders listed above

I can't believe this!
I was down 27-10 in the 3rd qtr, we couldn't get anything going, my throws were just missing my WRs, it was a struggle big time.
See, 27-10 is exactly how much I lost by when I played the Giants early in the season, @ Giants.
The Giants had 2 long plays back to back in the 3rd. We had them pinned back on the 10 or less, which was frustrating.
Blame it on my young secondary, just missing a pass deflections on one and the other, they broke the long run, after juking out my inconsistent safety again.
Ratings do matter.

We decide to go back to M. Jones and bench the young rookie HB, that is playing through an injury. My rookie HB struggled for 19atts 57yds, 3.0ypc.
M. Jones enters and get 7atts. 28yds and the game winning running td.



This time we have homefield and man did it help!
Giants had the game winning TD but it was called back due to an offensive penalty!
Yes an offensive illegal touching by the WR! The WR stepped out and then back in and caught it, but it's no good due to the penalty!
Giants are such a hard team to beat
They are rated 81 vs My Skins 79. So definitely a good matchup!
Final Stats
1480891610775-530152908.jpg

3rd dwn
Cpu: 3-11 (27%)
User: 6-13 (46%)

Punts
Cpu: 6, 49.6 avg
User: 5, 62.1avg! Wind had my back lol

Penalties
Cpu: 8-51
User: 4-40

That ending was awesome! I couldnt of thought this up in Madden!
My 2ND year team goes to 3-1, winning 3 In a row!

Cpu Eli
21/28 316yds 75%, 2tds 1int, 1 fumble
120.5 qb passer rating
sacked 4x

User
K. Cousins,
16/26 239yds, 61.5%, 3tds, 1int, 0 fumbles. Sacked 3
114.0 qb passer rating.

Very close, they ran really well, and I was even reading the run on most calls.
Really good division [email protected] Home!

Last edited by D81SKINS; 12-04-2016 at 06:08 PM.
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Old 12-04-2016, 06:43 PM   #616
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Alright guys, im going to have to come clean. Ive been playing with the patch.

Oh no you say!! Its ok guys , im just testing some things just to see if the update did anything good.

Ive been playing on all madden all default, i dropped accuracy on user side to 30 and 35 int for both. boy do i miss ootb version.

1. All madden with the patch is too easy, im 4-0 with the cowboys.

w giant 30-6
w @redskins 45-13
w bears 38-23
w 30-24

Ya i know i dominated every game, absolutely no challenge or good ai play. this is a complete opposite from ootb ,

2. user acc is was too accurate.

just look at the percentage, every pass is dead on. only incompletions are drops or hits. smh it was very frustrating unplayable at times but i wanted to get some test games in just to see.
20161204_183159[1].jpg

rushing was a breeze

look at the ypc. i mean this is all madden all default.

ootb provides better ai , imo. I was getting stomped on all madden and had great qb accuracy and realistic rushing.

i just dont get it. the patches really nerfed all madden ai and the accuracy issue is out of control. Just for reference i never cheese when i play, i call one of the 3 plays the cpu chooses for me. i play as realistic as possible. it really didnt matter what run i called it was 6... 14... 80 every time.

i even had to just start running the clock out the 2nd halves just to keep it close. not fun at all.

in conclusion back to ootb. you guys arent missing anything with these patches. its a shame. i really wanted for it to work out, but we must part ways. its not you, its me, i mean it is you!!! lol.
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Last edited by tyler28; 12-04-2016 at 07:00 PM.
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