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Flazko's True NFL Realism Sliders (Madden 17)

This is a discussion on Flazko's True NFL Realism Sliders (Madden 17) within the Madden NFL Football Sliders forums.

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Old 09-24-2016, 12:31 PM   #1849
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Quote:
Originally Posted by wooz123
Is that my defense or offense?
Offense can't catch interceptions lol that's why offense has the WR Catching slider haha
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Old 09-24-2016, 12:42 PM   #1850
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Re: Flazko's True NFL Realism Sliders (Madden 17)

How much different is your new set to your old ones?
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Old 09-24-2016, 12:46 PM   #1851
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Re: Flazko's True NFL Realism Sliders (Madden 17)

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Originally Posted by asandique
How much different is your new set to your old ones?
What you talking about?
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Old 09-24-2016, 12:52 PM   #1852
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Re: Flazko's True NFL Realism Sliders (Madden 17)

I mean is it that much harder than the blue set without losing the awesome realism aspect?

And even though I'm using 32 team control, the teams I don't wanna control progress their players by themselves right?
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Old 09-24-2016, 02:28 PM   #1853
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Re: Flazko's True NFL Realism Sliders (Madden 17)

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Originally Posted by yonce
hi,

can you explain the difference between 0 and 100 (pass coverage)? I did tests and I see no difference
Please ?

Thx
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Old 09-24-2016, 02:49 PM   #1854
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Re: Flazko's True NFL Realism Sliders (Madden 17)

I'm trying out these sliders in my Franchise, and I'm not enjoying them at all so far. They're doing a pretty good job of keeping games close, but still resulting in a lot of silly and frustrating outcomes.

I'm getting an excessive number of sacks on the CPU QBs. They hold onto the ball too long and the blocking just doesn't hold up. I get a sack or two virtually every possession, and all of my linemen and linebackers have between 1 and 3 sacks by the end of the game.

On the other side of the ball, I just can't seem to get a running game going. With the run block sliders set so low, there are simply no holes ever. On the rare occasion that there seems to be a hole, a defender breaks his block and tackles me at the line of scrimmage every time. Every play, there's 2 or 3 defenders in the backfield. Even if I juke one or beat him in a tackle battle, there's one or 2 more guys just waiting to tackle me.

Turnovers (particularly strip sacks) are also way too frequent.
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Old 09-24-2016, 03:16 PM   #1855
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Re: Flazko's True NFL Realism Sliders (Madden 17)

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Originally Posted by MegaBearsFan
I'm trying out these sliders in my Franchise, and I'm not enjoying them at all so far. They're doing a pretty good job of keeping games close, but still resulting in a lot of silly and frustrating outcomes.



I'm getting an excessive number of sacks on the CPU QBs. They hold onto the ball too long and the blocking just doesn't hold up. I get a sack or two virtually every possession, and all of my linemen and linebackers have between 1 and 3 sacks by the end of the game.



On the other side of the ball, I just can't seem to get a running game going. With the run block sliders set so low, there are simply no holes ever. On the rare occasion that there seems to be a hole, a defender breaks his block and tackles me at the line of scrimmage every time. Every play, there's 2 or 3 defenders in the backfield. Even if I juke one or beat him in a tackle battle, there's one or 2 more guys just waiting to tackle me.



Turnovers (particularly strip sacks) are also way too frequent.


Which sliders


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Old 09-24-2016, 04:12 PM   #1856
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Re: Flazko's True NFL Realism Sliders (Madden 17)

Big news! Turn off intentional grounding and offensive pass interference. I can't explain it but the game plays so much better from passing, wr/dB interactions to blocking and tackling!! Please try it!
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